Ryujinx-GtkSharp/doc/en/GLib/InitiallyUnowned.xml

59 lines
2.0 KiB
XML
Raw Normal View History

<Type Name="InitiallyUnowned" FullName="GLib.InitiallyUnowned">
<TypeSignature Language="C#" Value="public class InitiallyUnowned : GLib.Object" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
</AssemblyInfo>
<Base>
<BaseTypeName>GLib.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Floating reference base class.</summary>
<remarks>Subclasses of this type instantiate with an unowned native GObject reference.</remarks>
<since version="Gtk# 2.10" />
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected InitiallyUnowned (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<param name="gtype">Native type.</param>
<summary>Do not use.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected InitiallyUnowned (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">To be added.</param>
<summary>Internal constructor.</summary>
<remarks>Do not use in application code. Exposed for language binding use.</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Docs>
<summary>Native type identifier.</summary>
<value>the GInitiallyUnowned native GType.</value>
<remarks>For internal use.</remarks>
</Docs>
</Member>
</Members>
</Type>