Ryujinx-GtkSharp/doc/en/Gtk/Settings.xml

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<Type Name="Settings" FullName="Gtk.Settings">
<TypeSignature Language="C#" Value="public class Settings : GLib.Object, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="InstallPropertyParser">
<MemberSignature Language="C#" Value="public static void InstallPropertyParser (IntPtr pspec, Gtk.RcPropertyParser parser);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="pspec" Type="System.IntPtr" />
<Parameter Name="parser" Type="Gtk.RcPropertyParser" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="pspec">To be added: an object of type 'IntPtr'</param>
<param name="parser">To be added: an object of type 'Gtk.RcPropertyParser'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="InstallProperty">
<MemberSignature Language="C#" Value="public static void InstallProperty (IntPtr pspec);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="pspec" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="pspec">To be added: an object of type 'IntPtr'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetLongProperty">
<MemberSignature Language="C#" Value="public void SetLongProperty (string name, long v_long, string origin);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="name" Type="System.String" />
<Parameter Name="v_long" Type="System.Int64" />
<Parameter Name="origin" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="name">To be added: an object of type 'string'</param>
<param name="v_long">To be added: an object of type 'long'</param>
<param name="origin">To be added: an object of type 'string'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetPropertyValue">
<MemberSignature Language="C#" Value="public void SetPropertyValue (string name, Gtk.SettingsValue svalue);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="name" Type="System.String" />
<Parameter Name="svalue" Type="Gtk.SettingsValue" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="name">To be added: an object of type 'string'</param>
<param name="svalue">To be added: an object of type 'Gtk.SettingsValue'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetDoubleProperty">
<MemberSignature Language="C#" Value="public void SetDoubleProperty (string name, double v_double, string origin);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="name" Type="System.String" />
<Parameter Name="v_double" Type="System.Double" />
<Parameter Name="origin" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="name">To be added: an object of type 'string'</param>
<param name="v_double">To be added: an object of type 'double'</param>
<param name="origin">To be added: an object of type 'string'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetStringProperty">
<MemberSignature Language="C#" Value="public void SetStringProperty (string name, string v_string, string origin);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="name" Type="System.String" />
<Parameter Name="v_string" Type="System.String" />
<Parameter Name="origin" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="name">To be added: an object of type 'string'</param>
<param name="v_string">To be added: an object of type 'string'</param>
<param name="origin">To be added: an object of type 'string'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Settings (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of Settings, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Settings ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.Settings'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Default">
<MemberSignature Language="C#" Value="public static Gtk.Settings Default { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Settings</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.Settings'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Gtk.Settings</summary>
<returns>The GLib Type for the Gtk.Settings class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Settings (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of Settings, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gtk.Settings" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="GetForScreen">
<MemberSignature Language="C#" Value="public static Gtk.Settings GetForScreen (Gdk.Screen screen);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.Settings</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="screen" Type="Gdk.Screen" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="screen">a <see cref="T:Gdk.Screen" /></param>
<returns>a <see cref="T:Gtk.Settings" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>