Ryujinx-GtkSharp/Source/Libs/GLibSharp/GLibSharp.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<TargetFramework>netstandard2.0</TargetFramework>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<OutputPath>..\..\..\BuildOutput\Debug</OutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<OutputPath>..\..\..\BuildOutput\Release</OutputPath>
</PropertyGroup>
<ItemGroup>
<Content Include="linux-x64\libglib-2.0-0.so" PackagePath="runtimes\linux-x64\native" Visible="false" />
<Content Include="linux-x64\libgobject-2.0-0.so" PackagePath="runtimes\linux-x64\native" Visible="false" />
<Content Include="linux-x64\libgthread-2.0-0.so" PackagePath="runtimes\linux-x64\native" Visible="false" />
<Content Include="linux-x86\libglib-2.0-0.so" PackagePath="runtimes\linux-x86\native" Visible="false" />
<Content Include="linux-x86\libgobject-2.0-0.so" PackagePath="runtimes\linux-x86\native" Visible="false" />
<Content Include="linux-x86\libgthread-2.0-0.so" PackagePath="runtimes\linux-x86\native" Visible="false" />
</ItemGroup>
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</Project>