Ryujinx-GtkSharp/glib/Source.cs

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// GLib.Source.cs - Source class implementation
//
// Author: Duncan Mak <duncan@ximian.com>
//
// Copyright (c) 2002 Mike Kestner
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of version 2 of the Lesser GNU General
// Public License as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
namespace GLib {
using System;
using System.Collections;
using System.Runtime.InteropServices;
public delegate bool GSourceFunc ();
//
// Base class for IdleProxy and TimeoutProxy
//
internal class SourceProxy {
internal Delegate real_handler;
internal Delegate proxy_handler;
internal void Remove ()
{
ArrayList keys = new ArrayList ();
lock (Source.source_handlers) {
foreach (uint code in Source.source_handlers.Keys)
if (Source.source_handlers [code] == this)
keys.Add (code);
foreach (object key in keys)
Source.source_handlers.Remove (key);
}
real_handler = null;
proxy_handler = null;
}
}
public class Source {
private Source () {}
internal static Hashtable source_handlers = new Hashtable ();
[DllImport("libglib-2.0-0.dll")]
static extern bool g_source_remove (uint tag);
public static bool Remove (uint tag)
{
lock (Source.source_handlers)
source_handlers.Remove (tag);
return g_source_remove (tag);
}
}
}