Ryujinx-GtkSharp/doc/en/Gtk/Arrow.xml

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<Type Name="Arrow" FullName="Gtk.Arrow">
<TypeSignature Language="C#" Value="public class Arrow : Gtk.Misc, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>To be added</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Misc</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="TypeGetType">
<MemberSignature Language="C#" Value="public static uint TypeGetType ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Set">
<MemberSignature Language="C#" Value="public void Set (Gtk.ArrowType arrow_type, Gtk.ShadowType shadow_type);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="arrow_type" Type="Gtk.ArrowType" />
<Parameter Name="shadow_type" Type="Gtk.ShadowType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="arrow_type">To be added: an object of type 'Gtk.ArrowType'</param>
<param name="shadow_type">To be added: an object of type 'Gtk.ShadowType'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Arrow (uint gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gtype">To be added: an object of type 'uint'</param>
<returns>To be added: an object of type 'Gtk.Arrow'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Arrow (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="raw">To be added: an object of type 'IntPtr'</param>
<returns>To be added: an object of type 'Gtk.Arrow'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Arrow (Gtk.ArrowType arrow_type, Gtk.ShadowType shadow_type);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="arrow_type" Type="Gtk.ArrowType" />
<Parameter Name="shadow_type" Type="Gtk.ShadowType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="arrow_type">To be added: an object of type 'Gtk.ArrowType'</param>
<param name="shadow_type">To be added: an object of type 'Gtk.ShadowType'</param>
<returns>To be added: an object of type 'Gtk.Arrow'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Arrow ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.Arrow'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ShadowType">
<MemberSignature Language="C#" Value="public Gtk.ShadowType ShadowType { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.ShadowType</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gtk.ShadowType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gtk.ShadowType'</param>
<returns>To be added: an object of type 'Gtk.ShadowType'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ArrowType">
<MemberSignature Language="C#" Value="public Gtk.ArrowType ArrowType { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.ArrowType</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gtk.ArrowType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gtk.ArrowType'</param>
<returns>To be added: an object of type 'Gtk.ArrowType'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>