Ryujinx-GtkSharp/doc/en/Atk/TextAttribute.xml

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<Type Name="TextAttribute" FullName="Atk.TextAttribute">
<TypeSignature Language="C#" Maintainer="auto" Value="public enum TextAttribute;" />
<AssemblyInfo>
<AssemblyName>atk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IComparable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IConvertible</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Invalid">
<MemberSignature Language="C#" Value=" Invalid;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="LeftMargin">
<MemberSignature Language="C#" Value=" LeftMargin;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RightMargin">
<MemberSignature Language="C#" Value=" RightMargin;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Indent">
<MemberSignature Language="C#" Value=" Indent;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Invisible">
<MemberSignature Language="C#" Value=" Invisible;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Editable">
<MemberSignature Language="C#" Value=" Editable;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PixelsAboveLines">
<MemberSignature Language="C#" Value=" PixelsAboveLines;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PixelsBelowLines">
<MemberSignature Language="C#" Value=" PixelsBelowLines;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PixelsInsideWrap">
<MemberSignature Language="C#" Value=" PixelsInsideWrap;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BgFullHeight">
<MemberSignature Language="C#" Value=" BgFullHeight;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Rise">
<MemberSignature Language="C#" Value=" Rise;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Underline">
<MemberSignature Language="C#" Value=" Underline;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Strikethrough">
<MemberSignature Language="C#" Value=" Strikethrough;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Size">
<MemberSignature Language="C#" Value=" Size;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Scale">
<MemberSignature Language="C#" Value=" Scale;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Weight">
<MemberSignature Language="C#" Value=" Weight;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Language">
<MemberSignature Language="C#" Value=" Language;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FamilyName">
<MemberSignature Language="C#" Value=" FamilyName;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BgColor">
<MemberSignature Language="C#" Value=" BgColor;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FgColor">
<MemberSignature Language="C#" Value=" FgColor;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BgStipple">
<MemberSignature Language="C#" Value=" BgStipple;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FgStipple">
<MemberSignature Language="C#" Value=" FgStipple;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="WrapMode">
<MemberSignature Language="C#" Value=" WrapMode;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Direction">
<MemberSignature Language="C#" Value=" Direction;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Justification">
<MemberSignature Language="C#" Value=" Justification;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Stretch">
<MemberSignature Language="C#" Value=" Stretch;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Variant">
<MemberSignature Language="C#" Value=" Variant;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Style">
<MemberSignature Language="C#" Value=" Style;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="LastDefined">
<MemberSignature Language="C#" Value=" LastDefined;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="value__">
<MemberSignature Language="C#" Value=" value__;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>