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<Type Name= "UISignalConnectFunc" FullName= "Gnome.UISignalConnectFunc" >
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<TypeSignature Language= "C#" Value= "public sealed delegate void UISignalConnectFunc (Gnome.UIInfo uiinfo, string signal_name, Gnome.UIBuilderData uibdata);" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gnome-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > Are called as a result of signals being emitted from a menu or tool bar item</summary>
<remarks >
<para >
Delegates of this type are given as the first element of a
<see cref= "T:Gnome.UIBuilderData" /> instance.
</para>
<para > uiinfo : The user data that was part of the <see cref= "T:Gnome.UIInfo" /> instance.</para>
<para > signal_name : The name of the emitted signal.</para>
<para >
uibdata : The user data that was part of the relevant
<see cref= "T:Gnome.UIBuilderData" /> instance.
</para>
</remarks>
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</Docs>
<Base >
<BaseTypeName > System.Delegate</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > System.ICloneable</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.Runtime.Serialization.ISerializable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members />
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<Parameters >
<Parameter Name= "uiinfo" Type= "Gnome.UIInfo" />
<Parameter Name= "signal_name" Type= "System.String" />
<Parameter Name= "uibdata" Type= "Gnome.UIBuilderData" />
</Parameters>
<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
</Type>