Ryujinx-GtkSharp/Source/glib/RecMutex.cs

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// This file was generated by the Gtk# code generator.
// Any changes made will be lost if regenerated.
namespace GLib {
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
#region Autogenerated code
public partial class RecMutex : GLib.Opaque {
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern void g_rec_mutex_clear(IntPtr raw);
public void Clear() {
g_rec_mutex_clear(Handle);
}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern void g_rec_mutex_init(IntPtr raw);
public void Init() {
g_rec_mutex_init(Handle);
}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern void g_rec_mutex_lock(IntPtr raw);
public void Lock() {
g_rec_mutex_lock(Handle);
}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern bool g_rec_mutex_trylock(IntPtr raw);
public bool Trylock() {
bool raw_ret = g_rec_mutex_trylock(Handle);
bool ret = raw_ret;
return ret;
}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern void g_rec_mutex_unlock(IntPtr raw);
public void Unlock() {
g_rec_mutex_unlock(Handle);
}
public RecMutex(IntPtr raw) : base(raw) {}
#endregion
}
}