Ryujinx-GtkSharp/gdk/Event.cs

48 lines
742 B
C#
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namespace Gdk {
using System;
using System.Runtime.InteropServices;
public class Event
{
public Event(IntPtr e)
{
_event = e;
}
protected IntPtr _event;
public EventType Type
{
get
{
IntPtr ptr = Marshal.ReadIntPtr (_event);
return (EventType)((int)ptr);
}
set
{
Marshal.WriteIntPtr(_event, new IntPtr((int)value));
}
}
/* FIXME: Fix or kill later.
public EventAny Any
{
get
{
return (EventAll)this;
}
}
public static explicit operator EventAll (Event e)
{
return Marshal.PtrToStructure(e._event, EventAll);
}
*/
}
[StructLayout(LayoutKind.Sequential)]
public struct EventAny
{
public IntPtr type;
public IntPtr window;
public SByte send_event;
}
}