Ryujinx-GtkSharp/doc/en/Pango/FontMap.xml

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<Type Name="FontMap" FullName="Pango.FontMap">
<TypeSignature Language="C#" Value="public class FontMap : GLib.Object, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>pango-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="LoadFont">
<MemberSignature Language="C#" Value="public Pango.Font LoadFont (Pango.Context context, Pango.FontDescription desc);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Pango.Font</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="context" Type="Pango.Context" />
<Parameter Name="desc" Type="Pango.FontDescription" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="context">To be added: an object of type 'Pango.Context'</param>
<param name="desc">To be added: an object of type 'Pango.FontDescription'</param>
<returns>To be added: an object of type 'Pango.Font'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="LoadFontset">
<MemberSignature Language="C#" Value="public Pango.Fontset LoadFontset (Pango.Context context, Pango.FontDescription desc, Pango.Language language);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Pango.Fontset</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="context" Type="Pango.Context" />
<Parameter Name="desc" Type="Pango.FontDescription" />
<Parameter Name="language" Type="Pango.Language" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="context">To be added: an object of type 'Pango.Context'</param>
<param name="desc">To be added: an object of type 'Pango.FontDescription'</param>
<param name="language">To be added: an object of type 'Pango.Language'</param>
<returns>To be added: an object of type 'Pango.Fontset'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ListFamilies">
<MemberSignature Language="C#" Value="public void ListFamilies (Pango.FontFamily families, int n_families);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="families" Type="Pango.FontFamily" />
<Parameter Name="n_families" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="families">To be added: an object of type 'Pango.FontFamily'</param>
<param name="n_families">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected FontMap (uint gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of FontMap, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Pango.FontMap" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public FontMap (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of FontMap, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected FontMap ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Pango.FontMap'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Pango.FontMap</summary>
<returns>The GLib TYpe for the Pango.FontMap class.</returns>
<remarks />
</Docs>
</Member>
</Members>
</Type>