Ryujinx-GtkSharp/pango/Makefile.am

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SUBDIRS = . glue
pkg = pango
METADATA = Pango.metadata
SYMBOLS = pango-symbols.xml
references = ../glib/glib-sharp.dll
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 16:28:55 +02:00
glue_includes = pango/pango.h
sources = \
Attribute.cs \
AttrBackground.cs \
AttrFallback.cs \
AttrFamily.cs \
AttrFontDesc.cs \
AttrForeground.cs \
AttrLanguage.cs \
AttrLetterSpacing.cs \
AttrRise.cs \
AttrScale.cs \
AttrShape.cs \
AttrSize.cs \
AttrStretch.cs \
AttrStrikethroughColor.cs \
AttrStrikethrough.cs \
AttrStyle.cs \
AttrUnderlineColor.cs \
AttrUnderline.cs \
AttrVariant.cs \
AttrWeight.cs \
Scale.cs \
Units.cs
customs = \
AttrIterator.custom \
Context.custom \
Coverage.custom \
FontFamily.custom \
FontMap.custom \
Global.custom \
GlyphItem.custom \
Layout.custom \
LayoutLine.custom \
Matrix.custom \
TabArray.custom
add_dist = makefile.win32
include ../Makefile.include