Ryujinx-GtkSharp/doc/en/Gtk/TreeNodeAttribute.xml

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<Type Name="TreeNodeAttribute" FullName="Gtk.TreeNodeAttribute">
<TypeSignature Language="C#" Value="public class TreeNodeAttribute : System.Attribute" Maintainer="Mike Kestner" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>An attribute to specify tree node information of a class.</summary>
<remarks>
<para>
This attribute can be applied to a class which implements the
<see cref="T:Gtk.ITreeNode" /> interface to provide additional information
about the node type to the <see cref="T:Gtk.NodeStore" /> which will contain
the nodes.
</para>
<para>
In the following example, the class MyTreeNode is tagged as
a tree node with 3 columns:
<example>
<code lang="C#">
[TreeNode(ColumnCount=3)]
public class MyTreeNode : ITreeNode {
...
}
</code>
</example></para>
</remarks>
</Docs>
<Base>
<BaseTypeName>System.Attribute</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>System.AttributeUsageAttribute</AttributeName>
</Attribute>
</Attributes>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public TreeNodeAttribute ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>TreeNodeAttribute constructor</summary>
<returns>a <see cref="T:Gtk.TreeNodeAttribute" /></returns>
<remarks>Instantiates a <see cref="T:Gtk.TreeNodeAttribute" /></remarks>
</Docs>
</Member>
<Member MemberName="ColumnCount">
<MemberSignature Language="C#" Value="public int ColumnCount { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>ColumnCount named value.</summary>
<returns>a <see cref="T:System.Int32" /></returns>
<remarks>
Specifies the number of columns the node exposes. A
<see cref="T:Gtk.TreeNodeValueAttribute" />
should be added to each of the properties of the class which represent
the individual column values.
</remarks>
</Docs>
</Member>
</Members>
</Type>