Ryujinx-GtkSharp/doc/en/Gdk/WindowTypeHint.xml

143 lines
4.4 KiB
XML
Raw Normal View History

<Type Name="WindowTypeHint" FullName="Gdk.WindowTypeHint">
<TypeSignature Language="C#" Maintainer="auto" Value="public enum WindowTypeHint;" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Hints to the window manager.</summary>
<remarks>
These are hints for the window manager that indicate what type
of function the window has. The window manager can use this when
determining decoration and behaviour of the window. The hint
must be set before mapping the window.
</remarks>
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IComparable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IConvertible</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Normal">
<MemberSignature Language="C#" Value="Normal" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.WindowTypeHint</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Normal toplevel window.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Dialog">
<MemberSignature Language="C#" Value="Dialog" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.WindowTypeHint</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Dialog window.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Menu">
<MemberSignature Language="C#" Value="Menu" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.WindowTypeHint</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Window used to implement a menu.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Toolbar">
<MemberSignature Language="C#" Value="Toolbar" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.WindowTypeHint</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Window used to implement toolbars.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="value__">
<MemberSignature Language="C#" Value="value__" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Splashscreen">
<MemberSignature Language="C#" Value="Splashscreen" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.WindowTypeHint</ReturnType>
</ReturnValue>
<Parameters></Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Utility">
<MemberSignature Language="C#" Value="Utility" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.WindowTypeHint</ReturnType>
</ReturnValue>
<Parameters></Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Dock">
<MemberSignature Language="C#" Value="Dock" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.WindowTypeHint</ReturnType>
</ReturnValue>
<Parameters></Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Desktop">
<MemberSignature Language="C#" Value="Desktop" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.WindowTypeHint</ReturnType>
</ReturnValue>
<Parameters></Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>