Ryujinx-GtkSharp/doc/en/GLib/Opaque.xml

186 lines
7.6 KiB
XML
Raw Normal View History

<Type Name="Opaque" FullName="GLib.Opaque">
<TypeSignature Language="C#" Maintainer="auto" Value="public class Opaque : GLib.IWrapper, IDisposable" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.10.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Members>
<Member MemberName="GetOpaque">
<MemberSignature Language="C#" Value="public static GLib.Opaque GetOpaque (IntPtr o);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>GLib.Opaque</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="o" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Used to obtain a CLI typed object associated with a given raw object pointer.</summary>
<param name="o">an object of type <see cref="T:System.IntPtr" /></param>
<returns>an object of type <see cref="T:GLib.Opaque" /></returns>
<remarks>This method is primarily used to wrap object references that are returned by either the signal system or raw class methods that return opaque struct references.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Opaque ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Creates a new <see cref="T:GLib.Opaque" /> instance.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Opaque (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Handle">
<MemberSignature Language="C#" Value="public IntPtr Handle { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Docs>
<summary>The raw Opaque reference associated with this object.</summary>
<value>an object of type <see cref="T:System.IntPtr" /></value>
<remarks>Subclasses can use Raw property for read/write access.</remarks>
</Docs>
</Member>
<Member MemberName="Raw">
<MemberSignature Language="C#" Value="protected IntPtr Raw { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The raw Opaque reference associated with this wrapper.</summary>
<value>an object of type <see cref="T:System.IntPtr" /></value>
<remarks>Only subclasses of Opaque can access this read/write property.</remarks>
</Docs>
</Member>
<Member MemberName="GetOpaque">
<MemberSignature Language="C#" Value="public static GLib.Opaque GetOpaque (IntPtr o, Type type, bool owned);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>GLib.Opaque</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="o" Type="System.IntPtr" />
<Parameter Name="type" Type="System.Type" />
<Parameter Name="owned" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>Used to obtain a CLI typed object associated with a given raw pointer.</summary>
<param name="o">a <see cref="T:System.IntPtr" /></param>
<param name="type">a <see cref="T:System.Type" /></param>
<param name="owned">a <see cref="T:System.Boolean" /></param>
<returns>a <see cref="T:GLib.Object" /></returns>
<remarks>This method is primarily used to wrap object references that are returned by either the signal system or raw class methods that return opaque type pointers.</remarks>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="public virtual void Dispose ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the raw object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Ref">
<MemberSignature Language="C#" Value="protected virtual void Ref (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">The raw pointer.</param>
<summary>Overridden in generated subclasses that perform refcounting.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Unref">
<MemberSignature Language="C#" Value="protected virtual void Unref (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">The raw pointer.</param>
<summary>Overridden in generated subclasses that perform refcounting.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Free">
<MemberSignature Language="C#" Value="protected virtual void Free (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">The raw pointer.</param>
<summary>Overridden in generated subclasses to free the raw data.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Owned">
<MemberSignature Language="C#" Value="public bool Owned { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Whether or not this <see cref="T:GLib.Opaque" /> wrapper owns the raw object.</summary>
<value>
<see langword="true" /> if the wrapper owns the raw object and will <see cref="M:GLib.Opaque.Unref" /> / <see cref="M:GLib.Opaque.Free" /> it when the wrapper is disposed.</value>
<remarks>By default, this is set to <see langword="true" /> for opaque objects created with the no-argument constructor, and <see langword="false" /> for opaque objects created with the <see cref="T:System.IntPtr" /> constructor. Methods that return an opaque object can override this by setting the <see cref="M:GLib.Opaque.Owned" /> property accordingly to obey the memory-management conventions of the underlying C code.</remarks>
</Docs>
</Member>
</Members>
</Type>