Ryujinx-GtkSharp/generator/SymbolTable.cs

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// GtkSharp.Generation.SymbolTable.cs - The Symbol Table Class.
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2001 Mike Kestner
namespace GtkSharp.Generation {
using System;
using System.Collections;
public class SymbolTable {
private Hashtable complex_types = new Hashtable ();
private Hashtable simple_types;
public SymbolTable ()
{
simple_types = new Hashtable ();
simple_types.Add ("gboolean", "bool");
simple_types.Add ("gint", "int");
simple_types.Add ("guint", "uint");
simple_types.Add ("glong", "long");
simple_types.Add ("gshort", "short");
simple_types.Add ("guint32", "uint");
simple_types.Add ("const-gchar", "String");
simple_types.Add ("gchar", "String");
simple_types.Add ("GObject", "GLib.Object");
simple_types.Add ("gfloat", "float");
simple_types.Add ("gdouble", "double");
simple_types.Add ("gint8", "byte");
simple_types.Add ("guint8", "byte");
simple_types.Add ("gint16", "short");
simple_types.Add ("gint32", "int");
simple_types.Add ("guint16", "ushort");
simple_types.Add ("guint1", "bool");
simple_types.Add ("gpointer", "IntPtr");
simple_types.Add ("guchar", "byte");
simple_types.Add ("GValue", "GLib.Value");
simple_types.Add ("GtkType", "int");
simple_types.Add ("long", "long");
simple_types.Add ("gulong", "ulong");
simple_types.Add ("GQuark", "int");
simple_types.Add ("int", "int");
simple_types.Add ("char", "char");
simple_types.Add ("double", "double");
simple_types.Add ("gunichar", "String");
simple_types.Add ("uint1", "bool");
simple_types.Add ("GPtrArray", "IntPtr[]");
simple_types.Add ("GType", "int");
// FIXME: These ought to be handled properly.
simple_types.Add ("GList", "IntPtr");
simple_types.Add ("GMemChunk", "IntPtr");
simple_types.Add ("GTimeVal", "IntPtr");
simple_types.Add ("GClosure", "IntPtr");
simple_types.Add ("GArray", "IntPtr");
simple_types.Add ("GData", "IntPtr");
simple_types.Add ("GTypeModule", "IntPtr");
simple_types.Add ("GSList", "IntPtr");
simple_types.Add ("GHashTable", "IntPtr");
simple_types.Add ("va_list", "IntPtr");
simple_types.Add ("GParamSpec", "IntPtr");
}
public void AddType (IGeneratable gen)
{
complex_types [gen.CName] = gen;
}
public int Count {
get
{
return complex_types.Count;
}
}
public IDictionaryEnumerator GetEnumerator ()
{
return complex_types.GetEnumerator();
}
public String GetCSType (String c_type)
{
if (simple_types.ContainsKey(c_type)) {
return (String) simple_types [c_type];
} else if (complex_types.ContainsKey(c_type)) {
IGeneratable gen = (IGeneratable) complex_types[c_type];
return gen.QualifiedName;
} else {
return "";
}
}
}
}