Ryujinx-GtkSharp/doc/en/Gnome/IconTheme.xml

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<Type Name="IconTheme" FullName="Gnome.IconTheme">
<TypeSignature Language="C#" Value="public class IconTheme : GLib.Object, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gnome-sharp</AssemblyName>
<AssemblyPublicKey></AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected override void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RescanIfNeeded">
<MemberSignature Language="C#" Value="public bool RescanIfNeeded ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Boolean" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="HasIcon">
<MemberSignature Language="C#" Value="public bool HasIcon (string icon_name);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="icon_name" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="icon_name">a <see cref="T:System.String" /></param>
<returns>a <see cref="T:System.Boolean" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetSearchPath">
<MemberSignature Language="C#" Value="public void GetSearchPath (string [] path, int n_elements);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="path" Type="System.String[]" />
<Parameter Name="n_elements" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="path">a <see cref="T:System.String[]" /></param>
<param name="n_elements">a <see cref="T:System.Int32" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ListIcons">
<MemberSignature Language="C#" Value="public GLib.List ListIcons (string context);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>GLib.List</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="context" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="context">a <see cref="T:System.String" /></param>
<returns>a <see cref="T:GLib.List" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AppendSearchPath">
<MemberSignature Language="C#" Value="public void AppendSearchPath (string path);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="path" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="path">a <see cref="T:System.String" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetSearchPath">
<MemberSignature Language="C#" Value="public void SetSearchPath (string [] path, int n_elements);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="path" Type="System.String[]" />
<Parameter Name="n_elements" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="path">a <see cref="T:System.String[]" /></param>
<param name="n_elements">a <see cref="T:System.Int32" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PrependSearchPath">
<MemberSignature Language="C#" Value="public void PrependSearchPath (string path);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="path" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="path">a <see cref="T:System.String" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected IconTheme (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gtype">a <see cref="T:GLib.Type" /></param>
<returns>a <see cref="T:Gnome.IconTheme" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public IconTheme (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<returns>a <see cref="T:Gnome.IconTheme" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public IconTheme ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gnome.IconTheme" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.UInt32" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AllowSvg">
<MemberSignature Language="C#" Value="public bool AllowSvg { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Boolean" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CustomTheme">
<MemberSignature Language="C#" Value="public string CustomTheme { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.String" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ExampleIconName">
<MemberSignature Language="C#" Value="public string ExampleIconName { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.String" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Changed">
<MemberSignature Language="C#" Value="public event EventHandler Changed;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>