Ryujinx-GtkSharp/doc/en/Gtk/DragDataReceivedArgs.xml

105 lines
3.9 KiB
XML
Raw Normal View History

<Type Name="DragDataReceivedArgs" FullName="Gtk.DragDataReceivedArgs">
<TypeSignature Language="C#" Value="public class DragDataReceivedArgs : GLib.SignalArgs" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.6.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Event data.</summary>
<remarks>
<para>The <see cref="M:Gtk.Widget.DragDataReceived" /> event invokes <see cref="T:Gtk.DragDataReceivedHandler" /> delegates which pass event data via this class.</para>
</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public DragDataReceivedArgs ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Public Constructor.</summary>
<remarks>Create a new <see cref="T:Gtk.DragDataReceivedArgs" /> instance with this constructor if you need to invoke a <see cref="T:Gtk.DragDataReceivedHandler" /> delegate.</remarks>
</Docs>
</Member>
<Member MemberName="Time">
<MemberSignature Language="C#" Value="public uint Time { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The time the data was received by the destination widget.</summary>
<value>A <see cref="T:System.UInt32" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="Info">
<MemberSignature Language="C#" Value="public uint Info { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>For internal use.</summary>
<value>a <see cref="T:System.UInt32" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="SelectionData">
<MemberSignature Language="C#" Value="public Gtk.SelectionData SelectionData { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.SelectionData</ReturnType>
</ReturnValue>
<Docs>
<summary>The data from the drag-and-drop selection that was dropped as part of the event.</summary>
<value>a <see cref="T:Gtk.SelectionData" />object.</value>
<remarks />
</Docs>
</Member>
<Member MemberName="Y">
<MemberSignature Language="C#" Value="public int Y { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>The Y coordinate where the data was dropped.</summary>
<value>An integer.</value>
<remarks />
</Docs>
</Member>
<Member MemberName="X">
<MemberSignature Language="C#" Value="public int X { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>The X coordinate where the data was dropped.</summary>
<value>An integer.</value>
<remarks />
</Docs>
</Member>
<Member MemberName="Context">
<MemberSignature Language="C#" Value="public Gdk.DragContext Context { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.DragContext</ReturnType>
</ReturnValue>
<Docs>
<summary>The context of this drag.</summary>
<value>a <see cref="T:Gdk.DragContext" /></value>
<remarks />
</Docs>
</Member>
</Members>
</Type>