Ryujinx-GtkSharp/glib/Boxed.cs

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// GtkSharp.Boxed.cs - Base class for deriving marshallable structures.
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2001-2002 Mike Kestner
namespace GtkSharp {
using System;
using System.Runtime.InteropServices;
/// <summary>
/// Boxed Class
/// </summary>
///
/// <remarks>
/// An abstract base class to derive structures and marshal them.
/// </remarks>
public abstract class Boxed {
IntPtr _raw;
// Destructor is required since we are allocating unmanaged
// heap resources.
~Boxed ()
{
Marshal.FreeHGlobal (_raw);
}
/// <summary>
/// Raw Property
/// </summary>
///
/// <remarks>
/// Gets a marshallable IntPtr.
/// </remarks>
public IntPtr Raw {
get {
if (_raw == IntPtr.Zero) {
// FIXME: Ugly hack.
_raw = Marshal.AllocHGlobal (128);
Marshal.StructureToPtr (this, _raw, true);
}
return _raw;
}
}
/// <summary>
/// GetBoxed Shared Method
/// </summary>
///
/// <remarks>
/// Gets a managed class representing a raw ref.
/// </remarks>
public static Boxed GetBoxed (IntPtr raw)
{
// FIXME: Use the type manager to box the raw ref.
return null;
}
}
}