Ryujinx-GtkSharp/doc/en/Gnome/BackClickedHandler.xml

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<Type Name="BackClickedHandler" FullName="Gnome.BackClickedHandler">
<TypeSignature Language="C#" Maintainer="auto" Value="public sealed delegate void BackClickedHandler (object o, Gnome.BackClickedArgs args);" />
<AssemblyInfo>
<AssemblyName>gnome-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Event handler.</summary>
<remarks>
<para>The <see cref="M:Gnome.DruidPage.BackClicked" /> event utilizes this delegate:</para>
<para>Event data is passed via the <see cref="T:Gnome.BackClickedArgs" /> parameter.</para>
<para>To attach a <see cref="T:Gnome.BackClickedHandler" /> to an event, add the BackClickedHandler instance to the event. The methods referenced by the BackClickedHandler instance are invoked whenever the event is raised, until the BackClickedHandler is removed from the event.</para>
</remarks>
</Docs>
<Base>
<BaseTypeName>System.Delegate</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.ICloneable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.Runtime.Serialization.ISerializable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members />
<Parameters>
<Parameter Name="o" Type="System.Object" />
<Parameter Name="args" Type="Gnome.BackClickedArgs" />
</Parameters>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
</Type>