Ryujinx-GtkSharp/gtk/Window.custom

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// Gtk.Window.custom - Gtk Window class customizations
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2001 Mike Kestner
//
// This code is inserted after the automatically generated code.
[DllImport("libgobject-2.0-0.dll")]
private static extern void g_object_ref (IntPtr raw);
protected override IntPtr Raw {
get {
return base.Raw;
}
set {
base.Raw = value;
g_object_ref (value);
}
}
/// <summary>
/// Window Constructor
/// </summary>
///
/// <remarks>
/// Constructs a new Window of type TopLevel with the
/// specified Title.
/// </remarks>
public Window (String title) : this (WindowType.Toplevel)
{
this.Title = title;
}
/// <summary>
/// DefaultSize Property
/// </summary>
///
/// <remarks>
/// The default Size of the Window in Screen Coordinates.
/// </remarks>
public System.Drawing.Size DefaultSize {
get {
return new System.Drawing.Size (
DefaultWidth, DefaultHeight);
}
set {
DefaultWidth = value.Width;
DefaultHeight = value.Height;
}
}
public System.Drawing.Size Position {
get {
int x, y;
GetPosition (out x, out y);
return new System.Drawing.Size (
x, y);
}
}
public System.Drawing.Size Size {
get {
int x, y;
GetSize (out x, out y);
return new System.Drawing.Size (
x, y);
}
}