Updates to doc makefile and removed files.

This commit is contained in:
Mike Kestner 2011-11-09 10:07:04 -06:00
parent 352fc8e849
commit 60f160b72c
476 changed files with 2438 additions and 69729 deletions

1
doc/.gitignore vendored
View File

@ -1 +1,2 @@
gtk-sharp-docs.*
gtk-sharp-3-docs.*

View File

@ -5,22 +5,13 @@ ASSEMBLIES = \
lib/atk-sharp.dll \
lib/gdk-sharp.dll \
lib/gtk-sharp.dll \
lib/glade-sharp.dll \
lib/gnome-vfs-sharp.dll \
lib/art-sharp.dll \
lib/gnome-sharp.dll \
lib/gconf-sharp.dll \
lib/gconf-sharp-peditors.dll \
lib/gtkhtml-sharp.dll \
lib/rsvg2-sharp.dll \
lib/vte-sharp.dll \
lib/gtk-dotnet.dll
UPDATER = $(MDOC) update --out=en -pretty --fno-assembly-versions --since="Gtk# 3.0" $(ASSEMBLIES)
if ENABLE_MONODOC
SOURCESDIR=$(prefix)/lib/monodoc/sources
TARGETS=gtk-sharp-docs.zip gtk-sharp-docs.tree gtk-sharp-docs.source
TARGETS=gtk-sharp-3-docs.zip gtk-sharp-3-docs.tree gtk-sharp-3-docs.source
else
SOURCESDIR=$(datadir)
TARGETS=
@ -29,24 +20,17 @@ endif
monodocdir=$(SOURCESDIR)
monodoc_DATA=$(TARGETS)
assemble: gtk-sharp-docs.zip gtk-sharp-docs.tree
assemble: gtk-sharp-3-docs.zip gtk-sharp-3-docs.tree
gtk-sharp-docs.tree: gtk-sharp-docs.zip
gtk-sharp-3-docs.tree: gtk-sharp-3-docs.zip
gtk-sharp-docs.zip: $(srcdir)/en/*/*.xml $(srcdir)/en/*.xml
$(MDOC) assemble -o gtk-sharp-docs $(srcdir)/en
gtk-sharp-3-docs.zip: $(srcdir)/en/*/*.xml $(srcdir)/en/*.xml
$(MDOC) assemble -o gtk-sharp-3-docs $(srcdir)/en
get-assemblies:
echo "assumes gnome-sharp and gtk-sharp checkouts in same parent"
mkdir -p lib
cp $(top_builddir)/*/*.dll lib
cp $(top_builddir)/*/*.dll.config lib
cp $(top_builddir)/../gnome-sharp/*/*.dll lib
cp $(top_builddir)/../gnome-sharp/*/*.dll.config lib
cp $(top_builddir)/../gnome-sharp/gconf/*/*.dll lib
cp $(top_builddir)/../gnome-sharp/gconf/*/*.dll.config lib
cp $(top_builddir)/../gnome-desktop-sharp/*/*.dll lib
cp $(top_builddir)/../gnome-desktop-sharp/*/*.dll.config lib
update: get-assemblies
$(MDOC) update --out=en --fno-assembly-versions --since="Gtk# 3.0" $(ASSEMBLIES)
@ -54,12 +38,12 @@ update: get-assemblies
update-delete: get-assemblies
$(MDOC) update --out=en --fno-assembly-versions --delete --since="Gtk# 3.0" $(ASSEMBLIES)
CLEANFILES = gtk-sharp-docs.zip gtk-sharp-docs.tree lib
CLEANFILES = gtk-sharp-3-docs.zip gtk-sharp-3-docs.tree lib
EXTRA_DIST = \
gtk-sharp-docs.source
gtk-sharp-3-docs.source
NAMESPACES=GLib Pango Atk Gdk Gtk Gtk.DotNet Glade Art Gnome.Vfs Gnome GConf GConf.PropertyEditors Rsvg Vte
NAMESPACES=GLib Pango Atk Gdk Gtk Gtk.DotNet
dist-hook:
mkdir -p $(distdir)/en
@ -69,7 +53,3 @@ dist-hook:
cp $(srcdir)/en/$$i/*.xml $(distdir)/en/$$i; \
done
push:
scp gtk-sharp-docs* root@www.go-mono.com:/usr/lib/monodoc/sources/

View File

@ -1,263 +0,0 @@
<Type Name="Affine" FullName="Art.Affine">
<TypeSignature Language="C#" Value="public class Affine" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Defines an affine transformation</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Affine ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Equal">
<MemberSignature Language="C#" Value="public static bool Equal (double[] matrix1, double[] matrix2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="matrix1" Type="System.Double[]" />
<Parameter Name="matrix2" Type="System.Double[]" />
</Parameters>
<Docs>
<param name="matrix1">An affine transformation.</param>
<param name="matrix2">Another affine transformation.</param>
<summary>Determine if two matrices are equal.</summary>
<returns>
<see langword="true" /> if the matrices are equal.</returns>
<remarks>Equality is verified with epsilon-tolerance for roundoff errors.</remarks>
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="Expansion">
<MemberSignature Language="C#" Value="public static double Expansion (double[] src);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="src" Type="System.Double[]" />
</Parameters>
<Docs>
<param name="src">The affine transformation.</param>
<summary>Finds the expansion factor, i.e. the square root of the factor by which the affine transform affects area.</summary>
<returns>The expansion factor.</returns>
<remarks>In an affine transform composed of scaling, rotation, shearing, and translation, returns the amount of scaling.</remarks>
</Docs>
</Member>
<Member MemberName="Flip">
<MemberSignature Language="C#" Value="public static void Flip (double[] dst_affine, double[] src_affine, bool horz, bool vert);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dst_affine" Type="System.Double[]" />
<Parameter Name="src_affine" Type="System.Double[]" />
<Parameter Name="horz" Type="System.Boolean" />
<Parameter Name="vert" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="dst_affine">Where to store the resulting affine transform.</param>
<param name="src_affine">The original affine transformation.</param>
<param name="horz">Whether or not to flip horizontally.</param>
<param name="vert">Whether or not to flip vertically.</param>
<summary>Flips the affine transform.</summary>
<remarks>Both horz and vert false results in a simple copy operation. True for both results in an 180 degree rotation.</remarks>
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="Identity">
<MemberSignature Language="C#" Value="public static void Identity (double[] dst);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dst" Type="System.Double[]" />
</Parameters>
<Docs>
<param name="dst">Where to store the resulting affine transform.</param>
<summary>Set up the identity matrix.</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Invert">
<MemberSignature Language="C#" Value="public static void Invert (double[] dst_affine, double[] src_affine);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dst_affine" Type="System.Double[]" />
<Parameter Name="src_affine" Type="System.Double[]" />
</Parameters>
<Docs>
<param name="dst_affine">Where the resulting affine is stored.</param>
<param name="src_affine">The original affine transformation.</param>
<summary>Sets up the inverse of the given transformation.</summary>
<remarks>The inverse is in the classical sense; src_affine multiplied with dst_affine, or dst_affine multiplied with src_affine will be (to within roundoff error) the identify affine. See <see cref="M:Art.Affine.Identity(double[])" /></remarks>
</Docs>
</Member>
<Member MemberName="Multiply">
<MemberSignature Language="C#" Value="public static void Multiply (double[] dst, double[] src1, double[] src2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dst" Type="System.Double[]" />
<Parameter Name="src1" Type="System.Double[]" />
<Parameter Name="src2" Type="System.Double[]" />
</Parameters>
<Docs>
<param name="dst">Where to store the resulting affine transform.</param>
<param name="src1">The first affine transform to multiply.</param>
<param name="src2">The second affine transform to multiply.</param>
<summary>Multiplies two affine transforms together, i.e. the resulting dst is equivalent to doing first src1 then src2.</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Point">
<MemberSignature Language="C#" Value="public static Art.Point Point (Art.Point src, double[] affine);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Point</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="src" Type="Art.Point" />
<Parameter Name="affine" Type="System.Double[]" />
</Parameters>
<Docs>
<param name="src">The original point.</param>
<param name="affine">The affine transform.</param>
<summary>Apply an affine transform to an <see cref="T:Art.Point" />.</summary>
<returns>The resulting point after performing the transform.</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Rectilinear">
<MemberSignature Language="C#" Value="public static bool Rectilinear (double[] src);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="src" Type="System.Double[]" />
</Parameters>
<Docs>
<param name="src">The affine transformation to test.</param>
<summary>Determines wether a matrix is rectilinear, i.e. grid-aligned rectangles are transformed to other grid-aligned rectangles.</summary>
<returns>
<see langword="true" /> if the matrix is rectilinear.</returns>
<remarks>The implementation has epsilon-tolerance for roundoff errors.</remarks>
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="Rotate">
<MemberSignature Language="C#" Value="public static void Rotate (double[] dst, double theta);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dst" Type="System.Double[]" />
<Parameter Name="theta" Type="System.Double" />
</Parameters>
<Docs>
<param name="dst">Where to store the resulting affine transformation.</param>
<param name="theta">Rotation angle in degrees.</param>
<summary>Sets up a rotation matrix.</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Scale">
<MemberSignature Language="C#" Value="public static void Scale (double[] dst, double sx, double sy);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dst" Type="System.Double[]" />
<Parameter Name="sx" Type="System.Double" />
<Parameter Name="sy" Type="System.Double" />
</Parameters>
<Docs>
<param name="dst">Where to store the resulting affine transform.</param>
<param name="sx">X scale factor.</param>
<param name="sy">Y scale factor.</param>
<summary>Sets up a scaling matrix.</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Shear">
<MemberSignature Language="C#" Value="public static void Shear (double[] dst, double theta);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dst" Type="System.Double[]" />
<Parameter Name="theta" Type="System.Double" />
</Parameters>
<Docs>
<param name="dst">Where to store the resulting affine transformation.</param>
<param name="theta">Shear angle in degrees.</param>
<summary>Setup a shearing matrix</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ToStringArray">
<MemberSignature Language="C#" Value="public static void ToStringArray (string[] str, double[] src);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="str" Type="System.String[]" />
<Parameter Name="src" Type="System.Double[]" />
</Parameters>
<Docs>
<param name="str">The resulting string.</param>
<param name="src">The affine transform.</param>
<summary>Converts an affine transform into a bit of PostScript code that implements the transform.</summary>
<remarks>Special cases of scaling, rotation, and translation are detected, and the corresponding PostScript operators used (this greatly aids understanding the output generated). The identity transform is mapped to the null string.</remarks>
</Docs>
</Member>
<Member MemberName="Translate">
<MemberSignature Language="C#" Value="public static void Translate (double[] dst, double tx, double ty);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dst" Type="System.Double[]" />
<Parameter Name="tx" Type="System.Double" />
<Parameter Name="ty" Type="System.Double" />
</Parameters>
<Docs>
<param name="dst">Where to store the resulting affine transform.</param>
<param name="tx">X translation amount.</param>
<param name="ty">Y translation amount.</param>
<summary>Sets up a translation matrix.</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

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@ -1,80 +0,0 @@
<Type Name="AlphaGamma" FullName="Art.AlphaGamma">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct AlphaGamma" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>The Structure AlphaGamma supports a specific value of gama.</summary>
<remarks>The composition with an AlphaGamma parameter is equivalent to applying a gama transformation to source images, with a alpha composition done in linear intensity space, and then applying the inverse gama tranformation, to place it back on the gamma-adjusted intensity space.
<block subset="none" type="note"><para>
This is only true when its correctly implemented, wich isn't generally the case in libart implementation.
</para></block></remarks>
</Docs>
<Members>
<Member MemberName="Free">
<MemberSignature Language="C#" Value="public void Free ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Frees any resouces that are held by this structure.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.AlphaGamma New (double gamma);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.AlphaGamma</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="gamma" Type="System.Double" />
</Parameters>
<Docs>
<param name="gamma">a <see cref="T:System.Double" /></param>
<summary>Creates a new AlphaGamma with a particular gamma value.</summary>
<returns>a <see cref="T:Art.AlphaGamma" /></returns>
<remarks />
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.AlphaGamma New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.AlphaGamma</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.AlphaGamma" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.AlphaGamma Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.AlphaGamma</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

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@ -1,60 +0,0 @@
<Type Name="AlphaType" FullName="Art.AlphaType">
<TypeSignature Language="C#" Value="public enum AlphaType" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="None">
<MemberSignature Language="C#" Value="None" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.AlphaType</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Premul">
<MemberSignature Language="C#" Value="Premul" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.AlphaType</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Separate">
<MemberSignature Language="C#" Value="Separate" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.AlphaType</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>

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@ -1,155 +0,0 @@
<Type Name="Bpath" FullName="Art.Bpath">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct Bpath" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Support Structure for Bezier Paths</summary>
<remarks />
</Docs>
<Members>
<Member MemberName="AffineTransform">
<MemberSignature Language="C#" Value="public Art.Bpath AffineTransform (double[] matrix);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Bpath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="matrix" Type="System.Double[]" />
</Parameters>
<Docs>
<param name="matrix">An Affine Transformation.</param>
<summary>Apply an affine transform to the Bezier Path.</summary>
<returns>A new Bezier Path that is the result of the current with the affien transformation applyed to it.</returns>
<remarks>Matrix has to be a six position array.</remarks>
</Docs>
</Member>
<Member MemberName="Code">
<MemberSignature Language="C#" Value="public Art.Pathcode Code;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.Pathcode</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.Bpath New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Bpath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Bpath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="X1">
<MemberSignature Language="C#" Value="public double X1;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="X2">
<MemberSignature Language="C#" Value="public double X2;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="X3">
<MemberSignature Language="C#" Value="public double X3;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Y1">
<MemberSignature Language="C#" Value="public double Y1;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Y2">
<MemberSignature Language="C#" Value="public double Y2;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Y3">
<MemberSignature Language="C#" Value="public double Y3;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.Bpath Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.Bpath</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,60 +0,0 @@
<Type Name="CompositingMode" FullName="Art.CompositingMode">
<TypeSignature Language="C#" Value="public enum CompositingMode" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="Custom">
<MemberSignature Language="C#" Value="Custom" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.CompositingMode</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Multiply">
<MemberSignature Language="C#" Value="Multiply" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.CompositingMode</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Normal">
<MemberSignature Language="C#" Value="Normal" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.CompositingMode</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,226 +0,0 @@
<Type Name="DRect" FullName="Art.DRect">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct DRect" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>A Structure that suports rectangle with double coordinates.</summary>
<remarks />
</Docs>
<Members>
<Member MemberName="AffineTransform">
<MemberSignature Language="C#" Value="public void AffineTransform (Art.DRect src, double[] matrix);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="src" Type="Art.DRect" />
<Parameter Name="matrix" Type="System.Double[]" />
</Parameters>
<Docs>
<param name="src">The source rectangle used to apply the transformation.</param>
<param name="matrix">A <see cref="T:System.Double[]" /> with 6 elements containing the transformation's matrix.</param>
<summary>Applies an affine transformation to the src rectangle and initializes this one with the result.</summary>
<remarks>It finds the smallest rectangle enclosing the transformed src. The result is exactly the affine transformation of src when the matrix specifies an rectilinear affine transformation. otherwise its a conservative approximation.</remarks>
</Docs>
</Member>
<Member MemberName="Copy">
<MemberSignature Language="C#" Value="public void Copy (Art.DRect src);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="src" Type="Art.DRect" />
</Parameters>
<Docs>
<param name="src">The <see cref="T:Art.DRect" /> that is going to init the current one.</param>
<summary>Copies the values of the given rectangle, into this one.</summary>
<remarks>The current rectangle will be a clone of the given one.</remarks>
</Docs>
</Member>
<Member MemberName="Empty">
<MemberSignature Language="C#" Value="public int Empty ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Checks if the rectangle is empty.</summary>
<returns>True if the rectangle is empty, false otherwise.</returns>
<remarks>For the rectangle to be empty, x1 has to be smaller or equal to x0, or y0 smaller or equal to y1.</remarks>
</Docs>
</Member>
<Member MemberName="Intersect">
<MemberSignature Language="C#" Value="public void Intersect (Art.DRect src1, Art.DRect src2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="src1" Type="Art.DRect" />
<Parameter Name="src2" Type="Art.DRect" />
</Parameters>
<Docs>
<param name="src1">The first source rectangle used.</param>
<param name="src2">The second source rectangle used.</param>
<summary>Finds the intersection of two rectangles and initializes the current one with the result.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.DRect New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.DRect</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.DRect" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Svp">
<MemberSignature Language="C#" Value="public void Svp (Art.SVP svp);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="svp" Type="Art.SVP" />
</Parameters>
<Docs>
<param name="svp">The Sorted Vector Path.</param>
<summary>Finds the bounding box os a sorted vector path.</summary>
<remarks>The result is used to initialize the current instance.</remarks>
</Docs>
</Member>
<Member MemberName="SvpUnion">
<MemberSignature Language="C#" Value="public void SvpUnion (Art.SVP svp);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="svp" Type="Art.SVP" />
</Parameters>
<Docs>
<param name="svp">a <see cref="T:Art.SVP" /></param>
<summary>Finds the bounding box to the Sorted Vector Path and then unifies the resulting rectangle with the current instance.</summary>
<remarks>The result is used to initialize the current instance.</remarks>
</Docs>
</Member>
<Member MemberName="ToIrect">
<MemberSignature Language="C#" Value="public static void ToIrect (Art.IRect dst, Art.DRect src);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dst" Type="Art.IRect" />
<Parameter Name="src" Type="Art.DRect" />
</Parameters>
<Docs>
<param name="dst">The newly created integer rectangle (<see cref="T:Art.IRect" />).</param>
<param name="src">The source rectangle (<see cref="T:Art.DRect" />).</param>
<summary>Converts the src rectangle into a interger one.</summary>
<remarks>The rouding is done using floor for x0 and y0 and ceil for x1 and y1.</remarks>
</Docs>
</Member>
<Member MemberName="Union">
<MemberSignature Language="C#" Value="public void Union (Art.DRect src1, Art.DRect src2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="src1" Type="Art.DRect" />
<Parameter Name="src2" Type="Art.DRect" />
</Parameters>
<Docs>
<param name="src1">The first source rectangle used.</param>
<param name="src2">The second source rectangle used.</param>
<summary>Finds the union of two rectangles and initializes the current one with the result.</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="X0">
<MemberSignature Language="C#" Value="public double X0;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The first coordinate of the rectangle on the X axis.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="X1">
<MemberSignature Language="C#" Value="public double X1;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The second coordinate of the rectangle on the X axis.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Y0">
<MemberSignature Language="C#" Value="public double Y0;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The first coordinate of the rectangle on the Y axis.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Y1">
<MemberSignature Language="C#" Value="public double Y1;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The second coordinate of the rectangle on the Y axis.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.DRect Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.DRect</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

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@ -1,24 +0,0 @@
<Type Name="DestroyNotify" FullName="Art.DestroyNotify">
<TypeSignature Language="C#" Maintainer="auto" Value="public delegate void DestroyNotify(IntPtr func_data);" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Delegate</BaseTypeName>
</Base>
<Docs>
<param name="func_data">To be added.</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members />
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="func_data" Type="System.IntPtr" />
</Parameters>
</Type>

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@ -1,74 +0,0 @@
<Type Name="FilterLevel" FullName="Art.FilterLevel">
<TypeSignature Language="C#" Value="public enum FilterLevel" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Docs>
<summary>Allows the selection of the required filter level.</summary>
<remarks>Cubic filtering is missing because hyper is just as fast to implement and slightly better in quality.</remarks>
</Docs>
<Members>
<Member MemberName="Bilinear">
<MemberSignature Language="C#" Value="Bilinear" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.FilterLevel</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Bilinear interpolation. On enlargement its equivalent to point-sampling the ideal bilinear-interpolated image. On reduction, its equivalent to laying down samll tiles and integrating over the coverage area.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Hyper">
<MemberSignature Language="C#" Value="Hyper" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.FilterLevel</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Slowest and highest quality reconstruction, derived from the hyperbolic filters in Wolberg's "Digital Image Warping". Hyperbolic-filter sampling the ideal hyperbolic-filter interpolated image (its designed to be idempotent for 1:1 pixel mapping).</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Nearest">
<MemberSignature Language="C#" Value="Nearest" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.FilterLevel</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Nearest neighbor implementation. Fastest and lowest quality.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Tiles">
<MemberSignature Language="C#" Value="Tiles" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.FilterLevel</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Accurate simulation of the PostScript image operator without any interpolation. Each pixed is rendered as a small parallelogra, of solid color, with its edges implemented with antialiasing. It looks like Nearest on enlargement and Bilinear on reduction.</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>

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@ -1,129 +0,0 @@
<Type Name="Global" FullName="Art.Global">
<TypeSignature Language="C#" Value="public class Global" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Global API elements for <see cref="N:Art" /></summary>
<remarks />
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Global ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Default constructor</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="BezierToVec">
<MemberSignature Language="C#" Value="public static Art.Point BezierToVec (double x0, double y0, double x1, double y1, double x2, double y2, double x3, double y3, Art.Point p, int level);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Point</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x0" Type="System.Double" />
<Parameter Name="y0" Type="System.Double" />
<Parameter Name="x1" Type="System.Double" />
<Parameter Name="y1" Type="System.Double" />
<Parameter Name="x2" Type="System.Double" />
<Parameter Name="y2" Type="System.Double" />
<Parameter Name="x3" Type="System.Double" />
<Parameter Name="y3" Type="System.Double" />
<Parameter Name="p" Type="Art.Point" />
<Parameter Name="level" Type="System.Int32" />
</Parameters>
<Docs>
<param name="x0">a <see cref="T:System.Double" /></param>
<param name="y0">a <see cref="T:System.Double" /></param>
<param name="x1">a <see cref="T:System.Double" /></param>
<param name="y1">a <see cref="T:System.Double" /></param>
<param name="x2">a <see cref="T:System.Double" /></param>
<param name="y2">a <see cref="T:System.Double" /></param>
<param name="x3">a <see cref="T:System.Double" /></param>
<param name="y3">a <see cref="T:System.Double" /></param>
<param name="p">a <see cref="T:Art.Point" /></param>
<param name="level">a <see cref="T:System.Int32" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Point" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BezPathToVec">
<MemberSignature Language="C#" Value="public static Art.Vpath BezPathToVec (Art.Bpath bez, double flatness);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Vpath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="bez" Type="Art.Bpath" />
<Parameter Name="flatness" Type="System.Double" />
</Parameters>
<Docs>
<param name="bez">a <see cref="T:Art.Bpath" /></param>
<param name="flatness">a <see cref="T:System.Double" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Vpath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GraySvpAa">
<MemberSignature Language="C#" Value="public static byte GraySvpAa (Art.SVP svp, int x0, int y0, int x1, int y1, int rowstride);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Byte</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="svp" Type="Art.SVP" />
<Parameter Name="x0" Type="System.Int32" />
<Parameter Name="y0" Type="System.Int32" />
<Parameter Name="x1" Type="System.Int32" />
<Parameter Name="y1" Type="System.Int32" />
<Parameter Name="rowstride" Type="System.Int32" />
</Parameters>
<Docs>
<param name="svp">The given Sorted Vector Path.</param>
<param name="x0">The left coordinate of the viewport.</param>
<param name="y0">The top coordinate of the viewport.</param>
<param name="x1">The right coordinate of the viewport.</param>
<param name="y1">The bottom coordinate of the viewport.</param>
<param name="rowstride">The row stride of the pixel buffer.</param>
<summary>Renders the Sorted Vector Path into the given byte[].</summary>
<returns>The function is void, it should get the byte[] were to render... Its a bug.</returns>
<remarks>Is only renders inside the area of the viewport.</remarks>
</Docs>
</Member>
<Member MemberName="RectListFromUta">
<MemberSignature Language="C#" Value="public static Art.IRect RectListFromUta (Art.Uta uta, int max_width, int max_height, out int p_nrects);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.IRect</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="uta" Type="Art.Uta" />
<Parameter Name="max_width" Type="System.Int32" />
<Parameter Name="max_height" Type="System.Int32" />
<Parameter Name="p_nrects" Type="System.Int32&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="uta">The given UTA.</param>
<param name="max_width">The maximum width of the resulting rectangles.</param>
<param name="max_height">The maximum height of the resulting rectangles.</param>
<param name="p_nrects">The number of rectangles generated. Should be an out. Its unnecessary.</param>
<summary>Decomposes a UTA into a list of rectangles.</summary>
<returns>It should return a IRect[]. Yup, a bug. </returns>
<remarks>This routine provides a precise implementation, meaning that the rectangles cover exactly the same are as the uta.</remarks>
</Docs>
</Member>
</Members>
</Type>

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@ -1,126 +0,0 @@
<Type Name="GradientLinear" FullName="Art.GradientLinear">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct GradientLinear" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="A">
<MemberSignature Language="C#" Value="public double A;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="B">
<MemberSignature Language="C#" Value="public double B;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="C">
<MemberSignature Language="C#" Value="public double C;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.GradientLinear New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.GradientLinear</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.GradientLinear" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NStops">
<MemberSignature Language="C#" Value="public int NStops;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Spread">
<MemberSignature Language="C#" Value="public Art.GradientSpread Spread;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.GradientSpread</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="stops">
<MemberSignature Language="C#" Value="public Art.GradientStop stops { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Art.GradientStop</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:Art.GradientStop" /></value>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.GradientLinear Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.GradientLinear</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

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@ -1,113 +0,0 @@
<Type Name="GradientRadial" FullName="Art.GradientRadial">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct GradientRadial" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="Affine">
<MemberSignature Language="C#" Value="public double[] Affine;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double[]</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Fx">
<MemberSignature Language="C#" Value="public double Fx;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Fy">
<MemberSignature Language="C#" Value="public double Fy;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.GradientRadial New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.GradientRadial</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.GradientRadial" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NStops">
<MemberSignature Language="C#" Value="public int NStops;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="stops">
<MemberSignature Language="C#" Value="public Art.GradientStop stops { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Art.GradientStop</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:Art.GradientStop" /></value>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.GradientRadial Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.GradientRadial</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

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@ -1,60 +0,0 @@
<Type Name="GradientSpread" FullName="Art.GradientSpread">
<TypeSignature Language="C#" Value="public enum GradientSpread" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="Pad">
<MemberSignature Language="C#" Value="Pad" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.GradientSpread</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Reflect">
<MemberSignature Language="C#" Value="Reflect" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.GradientSpread</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Repeat">
<MemberSignature Language="C#" Value="Repeat" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.GradientSpread</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>

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@ -1,74 +0,0 @@
<Type Name="GradientStop" FullName="Art.GradientStop">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct GradientStop" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="Color">
<MemberSignature Language="C#" Value="public byte[] Color;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Byte[]</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.GradientStop New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.GradientStop</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.GradientStop" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Offset">
<MemberSignature Language="C#" Value="public double Offset;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.GradientStop Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.GradientStop</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

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@ -1,162 +0,0 @@
<Type Name="IRect" FullName="Art.IRect">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct IRect" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>A Structure that suports rectangle with int coordinates.</summary>
<remarks />
</Docs>
<Members>
<Member MemberName="Copy">
<MemberSignature Language="C#" Value="public void Copy (Art.IRect src);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="src" Type="Art.IRect" />
</Parameters>
<Docs>
<param name="src">The <see cref="T:Art.IRect" /> that is going to init the current one.</param>
<summary>Copies the values of the given rectangle, into this one.</summary>
<remarks>The current rectangle will be a clone of the given one.</remarks>
</Docs>
</Member>
<Member MemberName="Empty">
<MemberSignature Language="C#" Value="public int Empty ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Checks if the rectangle is empty.</summary>
<returns>True if the rectangle is empty, false otherwise.</returns>
<remarks>For the rectangle to be empty, x1 has to be smaller or equal to x0, or y0 smaller or equal to y1.</remarks>
</Docs>
</Member>
<Member MemberName="Intersect">
<MemberSignature Language="C#" Value="public void Intersect (Art.IRect src1, Art.IRect src2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="src1" Type="Art.IRect" />
<Parameter Name="src2" Type="Art.IRect" />
</Parameters>
<Docs>
<param name="src1">The first source rectangle used.</param>
<param name="src2">The second source rectangle used.</param>
<summary>Finds the intersection of two rectangles and initializes the current one with the result.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.IRect New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.IRect</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.IRect" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Union">
<MemberSignature Language="C#" Value="public void Union (Art.IRect src1, Art.IRect src2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="src1" Type="Art.IRect" />
<Parameter Name="src2" Type="Art.IRect" />
</Parameters>
<Docs>
<param name="src1">The first source rectangle used.</param>
<param name="src2">The first source rectangle used.</param>
<summary>Finds the union of two rectangles and initializes the current one with the result.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="X0">
<MemberSignature Language="C#" Value="public int X0;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The first coordinate of the rectangle on the X axis.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="X1">
<MemberSignature Language="C#" Value="public int X1;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The second coordinate of the rectangle on the X axis.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Y0">
<MemberSignature Language="C#" Value="public int Y0;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The first coordinate of the rectangle on the Y axis.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Y1">
<MemberSignature Language="C#" Value="public int Y1;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The second coordinate of the rectangle on the Y axis.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.IRect Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.IRect</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks />
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,61 +0,0 @@
<Type Name="ImageSource" FullName="Art.ImageSource">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct ImageSource" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.ImageSource New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.ImageSource</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.ImageSource" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Super">
<MemberSignature Language="C#" Value="public Art.RenderCallback Super;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.RenderCallback</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.ImageSource Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.ImageSource</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,46 +0,0 @@
<Type Name="ImageSourceFlags" FullName="Art.ImageSourceFlags">
<TypeSignature Language="C#" Value="public enum ImageSourceFlags" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="Clear">
<MemberSignature Language="C#" Value="Clear" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.ImageSourceFlags</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Composite">
<MemberSignature Language="C#" Value="Composite" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.ImageSourceFlags</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,61 +0,0 @@
<Type Name="MaskSource" FullName="Art.MaskSource">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct MaskSource" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.MaskSource New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.MaskSource</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.MaskSource" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Super">
<MemberSignature Language="C#" Value="public Art.RenderCallback Super;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.RenderCallback</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.MaskSource Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.MaskSource</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,60 +0,0 @@
<Type Name="PathStrokeCapType" FullName="Art.PathStrokeCapType">
<TypeSignature Language="C#" Value="public enum PathStrokeCapType" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="Butt">
<MemberSignature Language="C#" Value="Butt" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.PathStrokeCapType</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Round">
<MemberSignature Language="C#" Value="Round" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.PathStrokeCapType</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Square">
<MemberSignature Language="C#" Value="Square" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.PathStrokeCapType</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,60 +0,0 @@
<Type Name="PathStrokeJoinType" FullName="Art.PathStrokeJoinType">
<TypeSignature Language="C#" Value="public enum PathStrokeJoinType" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="Bevel">
<MemberSignature Language="C#" Value="Bevel" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.PathStrokeJoinType</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Miter">
<MemberSignature Language="C#" Value="Miter" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.PathStrokeJoinType</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Round">
<MemberSignature Language="C#" Value="Round" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.PathStrokeJoinType</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,88 +0,0 @@
<Type Name="Pathcode" FullName="Art.Pathcode">
<TypeSignature Language="C#" Value="public enum Pathcode" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="Curveto">
<MemberSignature Language="C#" Value="Curveto" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.Pathcode</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="End">
<MemberSignature Language="C#" Value="End" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.Pathcode</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Lineto">
<MemberSignature Language="C#" Value="Lineto" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.Pathcode</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Moveto">
<MemberSignature Language="C#" Value="Moveto" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.Pathcode</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="MovetoOpen">
<MemberSignature Language="C#" Value="MovetoOpen" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.Pathcode</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,328 +0,0 @@
<Type Name="PixBuf" FullName="Art.PixBuf">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct PixBuf" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>This structure encapsulates a buffer of pixels, that can be in several specific pixel buffer formats.</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="BitsPerSample">
<MemberSignature Language="C#" Value="public int BitsPerSample;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Destroy">
<MemberSignature Language="C#" Value="public Art.DestroyNotify Destroy { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Art.DestroyNotify</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Duplicate">
<MemberSignature Language="C#" Value="public Art.PixBuf Duplicate ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.PixBuf</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Creates a deep clone of the current instance.</summary>
<returns>A fresh deep copy of the current instance.</returns>
<remarks>Event the buffer that was given to create this buffer is copied, and its dealocation is then done by the new instance on its destruction, independently of who is responsible to free the curren buffer.</remarks>
</Docs>
</Member>
<Member MemberName="Format">
<MemberSignature Language="C#" Value="public Art.PixFormat Format;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.PixFormat</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Free">
<MemberSignature Language="C#" Value="public void Free ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Frees any used resources.</summary>
<remarks>If the destroy delegate was given its invoked, otherwise if it wasn't created with NewConstRGBx it will free the memory held by the buffer.</remarks>
</Docs>
</Member>
<Member MemberName="FreeShallow">
<MemberSignature Language="C#" Value="public void FreeShallow ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Frees just the resources held by the PixBuf ignoring the given buffer.</summary>
<remarks>Its deprecated.</remarks>
</Docs>
</Member>
<Member MemberName="HasAlpha">
<MemberSignature Language="C#" Value="public int HasAlpha;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Height">
<MemberSignature Language="C#" Value="public int Height;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NChannels">
<MemberSignature Language="C#" Value="public int NChannels;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.PixBuf New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.PixBuf</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.PixBuf" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NewConstRgb">
<MemberSignature Language="C#" Value="public static Art.PixBuf NewConstRgb (out byte pixels, int width, int height, int rowstride);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.PixBuf</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="pixels" Type="System.Byte&amp;" RefType="out" />
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
<Parameter Name="rowstride" Type="System.Int32" />
</Parameters>
<Docs>
<param name="pixels">The buffer containing the actual pixel data.</param>
<param name="width">The width of the pixbuf.</param>
<param name="height">The height of the pixbuf.</param>
<param name="rowstride">The row stride of the pixbuf.</param>
<summary>Creates a new RGB PixBuf.</summary>
<returns>A newly created <see cref="T:Art.PixBuf" /> RGB.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="NewConstRgba">
<MemberSignature Language="C#" Value="public static Art.PixBuf NewConstRgba (out byte pixels, int width, int height, int rowstride);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.PixBuf</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="pixels" Type="System.Byte&amp;" RefType="out" />
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
<Parameter Name="rowstride" Type="System.Int32" />
</Parameters>
<Docs>
<param name="pixels">The buffer containing the actual pixel data.</param>
<param name="width">The width of the pixbuf.</param>
<param name="height">The height of the pixbuf.</param>
<param name="rowstride">The row stride of the pixbuf.</param>
<summary>Creates a new RGBA PixBuf.</summary>
<returns>A newly created <see cref="T:Art.PixBuf" /> RGBA.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="NewRgb">
<MemberSignature Language="C#" Value="public static Art.PixBuf NewRgb (out byte pixels, int width, int height, int rowstride);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.PixBuf</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="pixels" Type="System.Byte&amp;" RefType="out" />
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
<Parameter Name="rowstride" Type="System.Int32" />
</Parameters>
<Docs>
<param name="pixels">The buffer containing the actual pixel data.</param>
<param name="width">The width of the pixbuf.</param>
<param name="height">The height of the pixbuf.</param>
<param name="rowstride">The row stride of the pixbuf.</param>
<summary>Creates a new RGB PixBuf.</summary>
<returns>A newly created <see cref="T:Art.PixBuf" /> RGB.</returns>
<remarks>On destruction, the created instance will free the memory used by given buffer in pixels.</remarks>
</Docs>
</Member>
<Member MemberName="NewRgba">
<MemberSignature Language="C#" Value="public static Art.PixBuf NewRgba (out byte pixels, int width, int height, int rowstride);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.PixBuf</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="pixels" Type="System.Byte&amp;" RefType="out" />
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
<Parameter Name="rowstride" Type="System.Int32" />
</Parameters>
<Docs>
<param name="pixels">The buffer containing the actual pixel data.</param>
<param name="width">The width of the pixbuf.</param>
<param name="height">The height of the pixbuf.</param>
<param name="rowstride">The row stride of the pixbuf.</param>
<summary>Creates a new RGBA PixBuf.</summary>
<returns>A newly created <see cref="T:Art.PixBuf" /> RGB.</returns>
<remarks>On destruction, the created instance will free the memory used by given buffer in pixels.</remarks>
</Docs>
</Member>
<Member MemberName="NewRgbaDnotify">
<MemberSignature Language="C#" Value="public static Art.PixBuf NewRgbaDnotify (out byte pixels, int width, int height, int rowstride, IntPtr dfunc_data, Art.DestroyNotify dfunc);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.PixBuf</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="pixels" Type="System.Byte&amp;" RefType="out" />
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
<Parameter Name="rowstride" Type="System.Int32" />
<Parameter Name="dfunc_data" Type="System.IntPtr" />
<Parameter Name="dfunc" Type="Art.DestroyNotify" />
</Parameters>
<Docs>
<param name="pixels">The buffer containing the actual pixel data.</param>
<param name="width">The width of the pixbuf.</param>
<param name="height">The height of the pixbuf.</param>
<param name="rowstride">The row stride of the pixbuf.</param>
<param name="dfunc_data">The data that will be given to dfunc on its invocation.</param>
<param name="dfunc">The delegate that is going to be invoked when the PixBuf gets destroyed.</param>
<summary>Creates a new RGBA PixBuf that invokes the given delegate on destruction.</summary>
<returns>A newly created <see cref="T:Art.PixBuf" /> RGBA that invokes a delegate on its destruction.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="NewRgbDnotify">
<MemberSignature Language="C#" Value="public static Art.PixBuf NewRgbDnotify (out byte pixels, int width, int height, int rowstride, IntPtr dfunc_data, Art.DestroyNotify dfunc);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.PixBuf</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="pixels" Type="System.Byte&amp;" RefType="out" />
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
<Parameter Name="rowstride" Type="System.Int32" />
<Parameter Name="dfunc_data" Type="System.IntPtr" />
<Parameter Name="dfunc" Type="Art.DestroyNotify" />
</Parameters>
<Docs>
<param name="pixels">The buffer containing the actual pixel data.</param>
<param name="width">The width of the pixbuf.</param>
<param name="height">The height of the pixbuf.</param>
<param name="rowstride">The row stride of the pixbuf.</param>
<param name="dfunc_data">The data that will be given to dfunc on its invocation.</param>
<param name="dfunc">The delegate that is going to be invoked when the PixBuf gets destroyed.</param>
<summary>Creates a new RGB PixBuf that invokes the given delegate on destruction.</summary>
<returns>A newly created <see cref="T:Art.PixBuf" /> RGB that invokes a delegate on its destruction.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Rowstride">
<MemberSignature Language="C#" Value="public int Rowstride;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Width">
<MemberSignature Language="C#" Value="public int Width;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.PixBuf Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.PixBuf</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,32 +0,0 @@
<Type Name="PixFormat" FullName="Art.PixFormat">
<TypeSignature Language="C#" Value="public enum PixFormat" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="Rgb">
<MemberSignature Language="C#" Value="Rgb" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.PixFormat</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,74 +0,0 @@
<Type Name="Point" FullName="Art.Point">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct Point" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Structure representing a point in the Art 2D space.</summary>
<remarks>The Art 2D space is not a direct cartesian 2D space: it is an indirect cartesian space (that is, its direction is the invert of the standard trigonometric direction). The 2D space used by Art is inspired by the X coordinate space.</remarks>
</Docs>
<Members>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.Point New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Point</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Point" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="X">
<MemberSignature Language="C#" Value="public double X;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The X coordinate.</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Y">
<MemberSignature Language="C#" Value="public double Y;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The Y coordinate.</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.Point Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.Point</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Get a point at the origin.</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,503 +0,0 @@
<Type Name="Render" FullName="Art.Render">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct Render" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="AddImageSource">
<MemberSignature Language="C#" Value="public void AddImageSource (Art.ImageSource image_source);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="image_source" Type="Art.ImageSource" />
</Parameters>
<Docs>
<param name="image_source">a <see cref="T:Art.ImageSource" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AddMaskSource">
<MemberSignature Language="C#" Value="public void AddMaskSource (Art.MaskSource mask_source);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="mask_source" Type="Art.MaskSource" />
</Parameters>
<Docs>
<param name="mask_source">a <see cref="T:Art.MaskSource" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="alphagamma">
<MemberSignature Language="C#" Value="public Art.AlphaGamma alphagamma { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Art.AlphaGamma</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:Art.AlphaGamma" /></value>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AlphaType">
<MemberSignature Language="C#" Value="public Art.AlphaType AlphaType;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.AlphaType</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BufAlpha">
<MemberSignature Language="C#" Value="public Art.AlphaType BufAlpha;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.AlphaType</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BufDepth">
<MemberSignature Language="C#" Value="public int BufDepth;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Clear">
<MemberSignature Language="C#" Value="public byte Clear ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Byte</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Byte" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ClearColor">
<MemberSignature Language="C#" Value="public byte[] ClearColor;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Byte[]</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ClearRgb">
<MemberSignature Language="C#" Value="public void ClearRgb (uint clear_rgb);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="clear_rgb" Type="System.UInt32" />
</Parameters>
<Docs>
<param name="clear_rgb">a <see cref="T:System.UInt32" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CompositingMode">
<MemberSignature Language="C#" Value="public Art.CompositingMode CompositingMode;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.CompositingMode</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Depth">
<MemberSignature Language="C#" Value="public int Depth;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GradientLinear">
<MemberSignature Language="C#" Value="public void GradientLinear (Art.GradientLinear gradient, Art.FilterLevel level);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="gradient" Type="Art.GradientLinear" />
<Parameter Name="level" Type="Art.FilterLevel" />
</Parameters>
<Docs>
<param name="gradient">a <see cref="T:Art.GradientLinear" /></param>
<param name="level">a <see cref="T:Art.FilterLevel" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GradientRadial">
<MemberSignature Language="C#" Value="public void GradientRadial (Art.GradientRadial gradient, Art.FilterLevel level);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="gradient" Type="Art.GradientRadial" />
<Parameter Name="level" Type="Art.FilterLevel" />
</Parameters>
<Docs>
<param name="gradient">a <see cref="T:Art.GradientRadial" /></param>
<param name="level">a <see cref="T:Art.FilterLevel" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ImageSolid">
<MemberSignature Language="C#" Value="public byte ImageSolid ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Byte</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Byte" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Invoke">
<MemberSignature Language="C#" Value="public void Invoke ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="InvokeCallbacks">
<MemberSignature Language="C#" Value="public byte InvokeCallbacks (int y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Byte</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="y" Type="System.Int32" />
</Parameters>
<Docs>
<param name="y">a <see cref="T:System.Int32" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:System.Byte" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Mask">
<MemberSignature Language="C#" Value="public byte Mask (int x0, int y0, int x1, int y1, int rowstride);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Byte</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x0" Type="System.Int32" />
<Parameter Name="y0" Type="System.Int32" />
<Parameter Name="x1" Type="System.Int32" />
<Parameter Name="y1" Type="System.Int32" />
<Parameter Name="rowstride" Type="System.Int32" />
</Parameters>
<Docs>
<param name="x0">a <see cref="T:System.Int32" /></param>
<param name="y0">a <see cref="T:System.Int32" /></param>
<param name="x1">a <see cref="T:System.Int32" /></param>
<param name="y1">a <see cref="T:System.Int32" /></param>
<param name="rowstride">a <see cref="T:System.Int32" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:System.Byte" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="MaskSolid">
<MemberSignature Language="C#" Value="public void MaskSolid (int opacity);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="opacity" Type="System.Int32" />
</Parameters>
<Docs>
<param name="opacity">a <see cref="T:System.Int32" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NChan">
<MemberSignature Language="C#" Value="public int NChan;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NeedSpan">
<MemberSignature Language="C#" Value="public int NeedSpan;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.Render New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Render</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Render" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.Render New (int x0, int y0, int x1, int y1, out byte pixels, int rowstride, int n_chan, int depth, Art.AlphaType alpha_type, Art.AlphaGamma alphagamma);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Render</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x0" Type="System.Int32" />
<Parameter Name="y0" Type="System.Int32" />
<Parameter Name="x1" Type="System.Int32" />
<Parameter Name="y1" Type="System.Int32" />
<Parameter Name="pixels" Type="System.Byte&amp;" RefType="out" />
<Parameter Name="rowstride" Type="System.Int32" />
<Parameter Name="n_chan" Type="System.Int32" />
<Parameter Name="depth" Type="System.Int32" />
<Parameter Name="alpha_type" Type="Art.AlphaType" />
<Parameter Name="alphagamma" Type="Art.AlphaGamma" />
</Parameters>
<Docs>
<param name="x0">a <see cref="T:System.Int32" /></param>
<param name="y0">a <see cref="T:System.Int32" /></param>
<param name="x1">a <see cref="T:System.Int32" /></param>
<param name="y1">a <see cref="T:System.Int32" /></param>
<param name="pixels">a <see cref="T:System.Byte&amp;" /></param>
<param name="rowstride">a <see cref="T:System.Int32" /></param>
<param name="n_chan">a <see cref="T:System.Int32" /></param>
<param name="depth">a <see cref="T:System.Int32" /></param>
<param name="alpha_type">a <see cref="T:Art.AlphaType" /></param>
<param name="alphagamma">a <see cref="T:Art.AlphaGamma" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Render" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NRun">
<MemberSignature Language="C#" Value="public int NRun;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NSpan">
<MemberSignature Language="C#" Value="public int NSpan;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Opacity">
<MemberSignature Language="C#" Value="public uint Opacity;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Rowstride">
<MemberSignature Language="C#" Value="public int Rowstride;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="run">
<MemberSignature Language="C#" Value="public Art.RenderMaskRun run { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Art.RenderMaskRun</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:Art.RenderMaskRun" /></value>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Svp">
<MemberSignature Language="C#" Value="public void Svp (Art.SVP svp);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="svp" Type="Art.SVP" />
</Parameters>
<Docs>
<param name="svp">a <see cref="T:Art.SVP" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="X0">
<MemberSignature Language="C#" Value="public int X0;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="X1">
<MemberSignature Language="C#" Value="public int X1;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Y0">
<MemberSignature Language="C#" Value="public int Y0;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Y1">
<MemberSignature Language="C#" Value="public int Y1;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.Render Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.Render</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,28 +0,0 @@
<Type Name="RenderAaCallback" FullName="Art.RenderAaCallback">
<TypeSignature Language="C#" Value="public delegate void RenderAaCallback(IntPtr callback_data, int y, int start, SVPRenderAAStep steps, int n_steps);" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Delegate</BaseTypeName>
</Base>
<Parameters>
<Parameter Name="callback_data" Type="System.IntPtr" />
<Parameter Name="y" Type="System.Int32" />
<Parameter Name="start" Type="System.Int32" />
<Parameter Name="steps" Type="Art.SVPRenderAAStep" />
<Parameter Name="n_steps" Type="System.Int32" />
</Parameters>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Docs>
<param name="callback_data">To be added.</param>
<param name="y">To be added.</param>
<param name="start">To be added.</param>
<param name="steps">To be added.</param>
<param name="n_steps">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>

View File

@ -1,48 +0,0 @@
<Type Name="RenderCallback" FullName="Art.RenderCallback">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct RenderCallback" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.RenderCallback New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.RenderCallback</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.RenderCallback" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.RenderCallback Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.RenderCallback</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,74 +0,0 @@
<Type Name="RenderMaskRun" FullName="Art.RenderMaskRun">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct RenderMaskRun" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="Alpha">
<MemberSignature Language="C#" Value="public int Alpha;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.RenderMaskRun New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.RenderMaskRun</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.RenderMaskRun" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="X">
<MemberSignature Language="C#" Value="public int X;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.RenderMaskRun Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.RenderMaskRun</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,329 +0,0 @@
<Type Name="Rgb" FullName="Art.Rgb">
<TypeSignature Language="C#" Value="public class Rgb" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Rgb ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AAffine">
<MemberSignature Language="C#" Value="public static void AAffine (out byte dst, int x0, int y0, int x1, int y1, int dst_rowstride, out byte src, int src_width, int src_height, int src_rowstride, uint rgb, double[] affine, Art.FilterLevel level, Art.AlphaGamma alphagamma);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dst" Type="System.Byte&amp;" RefType="out" />
<Parameter Name="x0" Type="System.Int32" />
<Parameter Name="y0" Type="System.Int32" />
<Parameter Name="x1" Type="System.Int32" />
<Parameter Name="y1" Type="System.Int32" />
<Parameter Name="dst_rowstride" Type="System.Int32" />
<Parameter Name="src" Type="System.Byte&amp;" RefType="out" />
<Parameter Name="src_width" Type="System.Int32" />
<Parameter Name="src_height" Type="System.Int32" />
<Parameter Name="src_rowstride" Type="System.Int32" />
<Parameter Name="rgb" Type="System.UInt32" />
<Parameter Name="affine" Type="System.Double[]" />
<Parameter Name="level" Type="Art.FilterLevel" />
<Parameter Name="alphagamma" Type="Art.AlphaGamma" />
</Parameters>
<Docs>
<param name="dst">a <see cref="T:System.Byte&amp;" /></param>
<param name="x0">a <see cref="T:System.Int32" /></param>
<param name="y0">a <see cref="T:System.Int32" /></param>
<param name="x1">a <see cref="T:System.Int32" /></param>
<param name="y1">a <see cref="T:System.Int32" /></param>
<param name="dst_rowstride">a <see cref="T:System.Int32" /></param>
<param name="src">a <see cref="T:System.Byte&amp;" /></param>
<param name="src_width">a <see cref="T:System.Int32" /></param>
<param name="src_height">a <see cref="T:System.Int32" /></param>
<param name="src_rowstride">a <see cref="T:System.Int32" /></param>
<param name="rgb">a <see cref="T:System.UInt32" /></param>
<param name="affine">a <see cref="T:System.Double[]" /></param>
<param name="level">a <see cref="T:Art.FilterLevel" /></param>
<param name="alphagamma">a <see cref="T:Art.AlphaGamma" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Affine">
<MemberSignature Language="C#" Value="public static void Affine (out byte dst, int x0, int y0, int x1, int y1, int dst_rowstride, out byte src, int src_width, int src_height, int src_rowstride, double[] affine, Art.FilterLevel level, Art.AlphaGamma alphagamma);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dst" Type="System.Byte&amp;" RefType="out" />
<Parameter Name="x0" Type="System.Int32" />
<Parameter Name="y0" Type="System.Int32" />
<Parameter Name="x1" Type="System.Int32" />
<Parameter Name="y1" Type="System.Int32" />
<Parameter Name="dst_rowstride" Type="System.Int32" />
<Parameter Name="src" Type="System.Byte&amp;" RefType="out" />
<Parameter Name="src_width" Type="System.Int32" />
<Parameter Name="src_height" Type="System.Int32" />
<Parameter Name="src_rowstride" Type="System.Int32" />
<Parameter Name="affine" Type="System.Double[]" />
<Parameter Name="level" Type="Art.FilterLevel" />
<Parameter Name="alphagamma" Type="Art.AlphaGamma" />
</Parameters>
<Docs>
<param name="dst">a <see cref="T:System.Byte&amp;" /></param>
<param name="x0">a <see cref="T:System.Int32" /></param>
<param name="y0">a <see cref="T:System.Int32" /></param>
<param name="x1">a <see cref="T:System.Int32" /></param>
<param name="y1">a <see cref="T:System.Int32" /></param>
<param name="dst_rowstride">a <see cref="T:System.Int32" /></param>
<param name="src">a <see cref="T:System.Byte&amp;" /></param>
<param name="src_width">a <see cref="T:System.Int32" /></param>
<param name="src_height">a <see cref="T:System.Int32" /></param>
<param name="src_rowstride">a <see cref="T:System.Int32" /></param>
<param name="affine">a <see cref="T:System.Double[]" /></param>
<param name="level">a <see cref="T:Art.FilterLevel" /></param>
<param name="alphagamma">a <see cref="T:Art.AlphaGamma" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BitmapAffine">
<MemberSignature Language="C#" Value="public static void BitmapAffine (out byte dst, int x0, int y0, int x1, int y1, int dst_rowstride, out byte src, int src_width, int src_height, int src_rowstride, uint rgba, double[] affine, Art.FilterLevel level, Art.AlphaGamma alphagamma);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dst" Type="System.Byte&amp;" RefType="out" />
<Parameter Name="x0" Type="System.Int32" />
<Parameter Name="y0" Type="System.Int32" />
<Parameter Name="x1" Type="System.Int32" />
<Parameter Name="y1" Type="System.Int32" />
<Parameter Name="dst_rowstride" Type="System.Int32" />
<Parameter Name="src" Type="System.Byte&amp;" RefType="out" />
<Parameter Name="src_width" Type="System.Int32" />
<Parameter Name="src_height" Type="System.Int32" />
<Parameter Name="src_rowstride" Type="System.Int32" />
<Parameter Name="rgba" Type="System.UInt32" />
<Parameter Name="affine" Type="System.Double[]" />
<Parameter Name="level" Type="Art.FilterLevel" />
<Parameter Name="alphagamma" Type="Art.AlphaGamma" />
</Parameters>
<Docs>
<param name="dst">a <see cref="T:System.Byte&amp;" /></param>
<param name="x0">a <see cref="T:System.Int32" /></param>
<param name="y0">a <see cref="T:System.Int32" /></param>
<param name="x1">a <see cref="T:System.Int32" /></param>
<param name="y1">a <see cref="T:System.Int32" /></param>
<param name="dst_rowstride">a <see cref="T:System.Int32" /></param>
<param name="src">a <see cref="T:System.Byte&amp;" /></param>
<param name="src_width">a <see cref="T:System.Int32" /></param>
<param name="src_height">a <see cref="T:System.Int32" /></param>
<param name="src_rowstride">a <see cref="T:System.Int32" /></param>
<param name="rgba">a <see cref="T:System.UInt32" /></param>
<param name="affine">a <see cref="T:System.Double[]" /></param>
<param name="level">a <see cref="T:Art.FilterLevel" /></param>
<param name="alphagamma">a <see cref="T:Art.AlphaGamma" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FillRun">
<MemberSignature Language="C#" Value="public static byte FillRun (byte r, byte g, byte b, int n);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Byte</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="r" Type="System.Byte" />
<Parameter Name="g" Type="System.Byte" />
<Parameter Name="b" Type="System.Byte" />
<Parameter Name="n" Type="System.Int32" />
</Parameters>
<Docs>
<param name="r">a <see cref="T:System.Byte" /></param>
<param name="g">a <see cref="T:System.Byte" /></param>
<param name="b">a <see cref="T:System.Byte" /></param>
<param name="n">a <see cref="T:System.Int32" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:System.Byte" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PixbufAffine">
<MemberSignature Language="C#" Value="public static byte PixbufAffine (int x0, int y0, int x1, int y1, int dst_rowstride, Art.PixBuf pixbuf, double[] affine, Art.FilterLevel level, Art.AlphaGamma alphagamma);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Byte</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x0" Type="System.Int32" />
<Parameter Name="y0" Type="System.Int32" />
<Parameter Name="x1" Type="System.Int32" />
<Parameter Name="y1" Type="System.Int32" />
<Parameter Name="dst_rowstride" Type="System.Int32" />
<Parameter Name="pixbuf" Type="Art.PixBuf" />
<Parameter Name="affine" Type="System.Double[]" />
<Parameter Name="level" Type="Art.FilterLevel" />
<Parameter Name="alphagamma" Type="Art.AlphaGamma" />
</Parameters>
<Docs>
<param name="x0">a <see cref="T:System.Int32" /></param>
<param name="y0">a <see cref="T:System.Int32" /></param>
<param name="x1">a <see cref="T:System.Int32" /></param>
<param name="y1">a <see cref="T:System.Int32" /></param>
<param name="dst_rowstride">a <see cref="T:System.Int32" /></param>
<param name="pixbuf">a <see cref="T:Art.PixBuf" /></param>
<param name="affine">a <see cref="T:System.Double" /></param>
<param name="level">a <see cref="T:System.Int32" /></param>
<param name="alphagamma">a <see cref="T:Art.AlphaGamma" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:System.Byte" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RgbaAffine">
<MemberSignature Language="C#" Value="public static void RgbaAffine (out byte dst, int x0, int y0, int x1, int y1, int dst_rowstride, out byte src, int src_width, int src_height, int src_rowstride, double[] affine, Art.FilterLevel level, Art.AlphaGamma alphagamma);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dst" Type="System.Byte&amp;" RefType="out" />
<Parameter Name="x0" Type="System.Int32" />
<Parameter Name="y0" Type="System.Int32" />
<Parameter Name="x1" Type="System.Int32" />
<Parameter Name="y1" Type="System.Int32" />
<Parameter Name="dst_rowstride" Type="System.Int32" />
<Parameter Name="src" Type="System.Byte&amp;" RefType="out" />
<Parameter Name="src_width" Type="System.Int32" />
<Parameter Name="src_height" Type="System.Int32" />
<Parameter Name="src_rowstride" Type="System.Int32" />
<Parameter Name="affine" Type="System.Double[]" />
<Parameter Name="level" Type="Art.FilterLevel" />
<Parameter Name="alphagamma" Type="Art.AlphaGamma" />
</Parameters>
<Docs>
<param name="dst">a <see cref="T:System.Byte&amp;" /></param>
<param name="x0">a <see cref="T:System.Int32" /></param>
<param name="y0">a <see cref="T:System.Int32" /></param>
<param name="x1">a <see cref="T:System.Int32" /></param>
<param name="y1">a <see cref="T:System.Int32" /></param>
<param name="dst_rowstride">a <see cref="T:System.Int32" /></param>
<param name="src">a <see cref="T:System.Byte&amp;" /></param>
<param name="src_width">a <see cref="T:System.Int32" /></param>
<param name="src_height">a <see cref="T:System.Int32" /></param>
<param name="src_rowstride">a <see cref="T:System.Int32" /></param>
<param name="affine">a <see cref="T:System.Double[]" /></param>
<param name="level">a <see cref="T:Art.FilterLevel" /></param>
<param name="alphagamma">a <see cref="T:Art.AlphaGamma" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RunAlpha">
<MemberSignature Language="C#" Value="public static byte RunAlpha (byte r, byte g, byte b, int alpha, int n);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Byte</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="r" Type="System.Byte" />
<Parameter Name="g" Type="System.Byte" />
<Parameter Name="b" Type="System.Byte" />
<Parameter Name="alpha" Type="System.Int32" />
<Parameter Name="n" Type="System.Int32" />
</Parameters>
<Docs>
<param name="r">a <see cref="T:System.Byte" /></param>
<param name="g">a <see cref="T:System.Byte" /></param>
<param name="b">a <see cref="T:System.Byte" /></param>
<param name="alpha">a <see cref="T:System.Int32" /></param>
<param name="n">a <see cref="T:System.Int32" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:System.Byte" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SvpAa">
<MemberSignature Language="C#" Value="public static byte SvpAa (Art.SVP svp, int x0, int y0, int x1, int y1, uint fg_color, uint bg_color, int rowstride, Art.AlphaGamma alphagamma);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Byte</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="svp" Type="Art.SVP" />
<Parameter Name="x0" Type="System.Int32" />
<Parameter Name="y0" Type="System.Int32" />
<Parameter Name="x1" Type="System.Int32" />
<Parameter Name="y1" Type="System.Int32" />
<Parameter Name="fg_color" Type="System.UInt32" />
<Parameter Name="bg_color" Type="System.UInt32" />
<Parameter Name="rowstride" Type="System.Int32" />
<Parameter Name="alphagamma" Type="Art.AlphaGamma" />
</Parameters>
<Docs>
<param name="svp">a <see cref="T:Art.SVP" /></param>
<param name="x0">a <see cref="T:System.Int32" /></param>
<param name="y0">a <see cref="T:System.Int32" /></param>
<param name="x1">a <see cref="T:System.Int32" /></param>
<param name="y1">a <see cref="T:System.Int32" /></param>
<param name="fg_color">a <see cref="T:System.UInt32" /></param>
<param name="bg_color">a <see cref="T:System.UInt32" /></param>
<param name="rowstride">a <see cref="T:System.Int32" /></param>
<param name="alphagamma">a <see cref="T:Art.AlphaGamma" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:System.Byte" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SvpAlpha">
<MemberSignature Language="C#" Value="public static byte SvpAlpha (Art.SVP svp, int x0, int y0, int x1, int y1, uint rgba, int rowstride, Art.AlphaGamma alphagamma);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Byte</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="svp" Type="Art.SVP" />
<Parameter Name="x0" Type="System.Int32" />
<Parameter Name="y0" Type="System.Int32" />
<Parameter Name="x1" Type="System.Int32" />
<Parameter Name="y1" Type="System.Int32" />
<Parameter Name="rgba" Type="System.UInt32" />
<Parameter Name="rowstride" Type="System.Int32" />
<Parameter Name="alphagamma" Type="Art.AlphaGamma" />
</Parameters>
<Docs>
<param name="svp">a <see cref="T:Art.SVP" /></param>
<param name="x0">a <see cref="T:System.Int32" /></param>
<param name="y0">a <see cref="T:System.Int32" /></param>
<param name="x1">a <see cref="T:System.Int32" /></param>
<param name="y1">a <see cref="T:System.Int32" /></param>
<param name="rgba">a <see cref="T:System.UInt32" /></param>
<param name="rowstride">a <see cref="T:System.Int32" /></param>
<param name="alphagamma">a <see cref="T:Art.AlphaGamma" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:System.Byte" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,94 +0,0 @@
<Type Name="Rgba" FullName="Art.Rgba">
<TypeSignature Language="C#" Value="public class Rgba" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Rgba ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FillRun">
<MemberSignature Language="C#" Value="public static byte FillRun (byte r, byte g, byte b, int n);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Byte</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="r" Type="System.Byte" />
<Parameter Name="g" Type="System.Byte" />
<Parameter Name="b" Type="System.Byte" />
<Parameter Name="n" Type="System.Int32" />
</Parameters>
<Docs>
<param name="r">a <see cref="T:System.Byte" /></param>
<param name="g">a <see cref="T:System.Byte" /></param>
<param name="b">a <see cref="T:System.Byte" /></param>
<param name="n">a <see cref="T:System.Int32" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:System.Byte" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RgbaComposite">
<MemberSignature Language="C#" Value="public static void RgbaComposite (out byte dst, out byte src, int n);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dst" Type="System.Byte&amp;" RefType="out" />
<Parameter Name="src" Type="System.Byte&amp;" RefType="out" />
<Parameter Name="n" Type="System.Int32" />
</Parameters>
<Docs>
<param name="dst">a <see cref="T:System.Byte&amp;" /></param>
<param name="src">a <see cref="T:System.Byte&amp;" /></param>
<param name="n">a <see cref="T:System.Int32" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RunAlpha">
<MemberSignature Language="C#" Value="public static byte RunAlpha (byte r, byte g, byte b, int alpha, int n);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Byte</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="r" Type="System.Byte" />
<Parameter Name="g" Type="System.Byte" />
<Parameter Name="b" Type="System.Byte" />
<Parameter Name="alpha" Type="System.Int32" />
<Parameter Name="n" Type="System.Int32" />
</Parameters>
<Docs>
<param name="r">a <see cref="T:System.Byte" /></param>
<param name="g">a <see cref="T:System.Byte" /></param>
<param name="b">a <see cref="T:System.Byte" /></param>
<param name="alpha">a <see cref="T:System.Int32" /></param>
<param name="n">a <see cref="T:System.Int32" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:System.Byte" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,369 +0,0 @@
<Type Name="SVP" FullName="Art.SVP">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct SVP" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Sorted Vector Path</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="AddSegment">
<MemberSignature Language="C#" Value="public int AddSegment (out int pn_segs_max, out int pn_points_max, int n_points, int dir, Art.Point points, Art.DRect bbox);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="pn_segs_max" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="pn_points_max" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="n_points" Type="System.Int32" />
<Parameter Name="dir" Type="System.Int32" />
<Parameter Name="points" Type="Art.Point" />
<Parameter Name="bbox" Type="Art.DRect" />
</Parameters>
<Docs>
<param name="pn_segs_max">a <see cref="T:System.Int32&amp;" /></param>
<param name="pn_points_max">a <see cref="T:System.Int32&amp;" /></param>
<param name="n_points">a <see cref="T:System.Int32" /></param>
<param name="dir">a <see cref="T:System.Int32" /></param>
<param name="points">a <see cref="T:Art.Point" /></param>
<param name="bbox">a <see cref="T:Art.DRect" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:System.Int32" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Diff">
<MemberSignature Language="C#" Value="public Art.SVP Diff (Art.SVP svp2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.SVP</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="svp2" Type="Art.SVP" />
</Parameters>
<Docs>
<param name="svp2">a <see cref="T:Art.SVP" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.SVP" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Free">
<MemberSignature Language="C#" Value="public void Free ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FromVpath">
<MemberSignature Language="C#" Value="public static Art.SVP FromVpath (Art.Vpath vpath);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.SVP</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="vpath" Type="Art.Vpath" />
</Parameters>
<Docs>
<param name="vpath">a <see cref="T:Art.Vpath" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.SVP" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Intersect">
<MemberSignature Language="C#" Value="public Art.SVP Intersect (Art.SVP svp2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.SVP</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="svp2" Type="Art.SVP" />
</Parameters>
<Docs>
<param name="svp2">a <see cref="T:Art.SVP" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.SVP" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Intersector">
<MemberSignature Language="C#" Value="public void Intersector (Art.SvpWriter out_param);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="out_param" Type="Art.SvpWriter" />
</Parameters>
<Docs>
<param name="out_param">a <see cref="T:Art.SvpWriter" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Minus">
<MemberSignature Language="C#" Value="public Art.SVP Minus (Art.SVP svp2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.SVP</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="svp2" Type="Art.SVP" />
</Parameters>
<Docs>
<param name="svp2">a <see cref="T:Art.SVP" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.SVP" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.SVP New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.SVP</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.SVP" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NSegs">
<MemberSignature Language="C#" Value="public int NSegs;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PointDist">
<MemberSignature Language="C#" Value="public double PointDist (double x, double y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Double" />
<Parameter Name="y" Type="System.Double" />
</Parameters>
<Docs>
<param name="x">a <see cref="T:System.Double" /></param>
<param name="y">a <see cref="T:System.Double" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:System.Double" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PointWind">
<MemberSignature Language="C#" Value="public int PointWind (double x, double y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Double" />
<Parameter Name="y" Type="System.Double" />
</Parameters>
<Docs>
<param name="x">a <see cref="T:System.Double" /></param>
<param name="y">a <see cref="T:System.Double" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:System.Int32" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RenderAa">
<MemberSignature Language="C#" Value="public void RenderAa (int x0, int y0, int x1, int y1, Art.RenderAaCallback cb);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x0" Type="System.Int32" />
<Parameter Name="y0" Type="System.Int32" />
<Parameter Name="x1" Type="System.Int32" />
<Parameter Name="y1" Type="System.Int32" />
<Parameter Name="cb" Type="Art.RenderAaCallback" />
</Parameters>
<Docs>
<param name="x0">a <see cref="T:System.Int32" /></param>
<param name="y0">a <see cref="T:System.Int32" /></param>
<param name="x1">a <see cref="T:System.Int32" /></param>
<param name="y1">a <see cref="T:System.Int32" /></param>
<param name="cb">a <see cref="T:Art.RenderAaCallback" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RenderAaIter">
<MemberSignature Language="C#" Value="public Art.SVPRenderAAIter RenderAaIter (int x0, int y0, int x1, int y1);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.SVPRenderAAIter</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x0" Type="System.Int32" />
<Parameter Name="y0" Type="System.Int32" />
<Parameter Name="x1" Type="System.Int32" />
<Parameter Name="y1" Type="System.Int32" />
</Parameters>
<Docs>
<param name="x0">a <see cref="T:System.Int32" /></param>
<param name="y0">a <see cref="T:System.Int32" /></param>
<param name="x1">a <see cref="T:System.Int32" /></param>
<param name="y1">a <see cref="T:System.Int32" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.SVPRenderAAIter" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RewindUncrossed">
<MemberSignature Language="C#" Value="public Art.SVP RewindUncrossed (Art.WindRule rule);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.SVP</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="rule" Type="Art.WindRule" />
</Parameters>
<Docs>
<param name="rule">a <see cref="T:Art.WindRule" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.SVP" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Segs">
<MemberSignature Language="C#" Value="public Art.SVPSeg[] Segs;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.SVPSeg[]</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Uncross">
<MemberSignature Language="C#" Value="public Art.SVP Uncross ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.SVP</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Art.SVP" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Union">
<MemberSignature Language="C#" Value="public Art.SVP Union (Art.SVP svp2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.SVP</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="svp2" Type="Art.SVP" />
</Parameters>
<Docs>
<param name="svp2">a <see cref="T:Art.SVP" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.SVP" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="VpathStroke">
<MemberSignature Language="C#" Value="public static Art.SVP VpathStroke (Art.Vpath vpath, Art.PathStrokeJoinType join, Art.PathStrokeCapType cap, double line_width, double miter_limit, double flatness);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.SVP</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="vpath" Type="Art.Vpath" />
<Parameter Name="join" Type="Art.PathStrokeJoinType" />
<Parameter Name="cap" Type="Art.PathStrokeCapType" />
<Parameter Name="line_width" Type="System.Double" />
<Parameter Name="miter_limit" Type="System.Double" />
<Parameter Name="flatness" Type="System.Double" />
</Parameters>
<Docs>
<param name="vpath">a <see cref="T:Art.Vpath" /></param>
<param name="join">a <see cref="T:Art.PathStrokeJoinType" /></param>
<param name="cap">a <see cref="T:Art.PathStrokeCapType" /></param>
<param name="line_width">a <see cref="T:System.Double" /></param>
<param name="miter_limit">a <see cref="T:System.Double" /></param>
<param name="flatness">a <see cref="T:System.Double" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.SVP" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="VpathStrokeRaw">
<MemberSignature Language="C#" Value="public static Art.Vpath VpathStrokeRaw (Art.Vpath vpath, Art.PathStrokeJoinType join, Art.PathStrokeCapType cap, double line_width, double miter_limit, double flatness);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Vpath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="vpath" Type="Art.Vpath" />
<Parameter Name="join" Type="Art.PathStrokeJoinType" />
<Parameter Name="cap" Type="Art.PathStrokeCapType" />
<Parameter Name="line_width" Type="System.Double" />
<Parameter Name="miter_limit" Type="System.Double" />
<Parameter Name="flatness" Type="System.Double" />
</Parameters>
<Docs>
<param name="vpath">a <see cref="T:Art.Vpath" /></param>
<param name="join">a <see cref="T:Art.PathStrokeJoinType" /></param>
<param name="cap">a <see cref="T:Art.PathStrokeCapType" /></param>
<param name="line_width">a <see cref="T:System.Double" /></param>
<param name="miter_limit">a <see cref="T:System.Double" /></param>
<param name="flatness">a <see cref="T:System.Double" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Vpath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.SVP Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.SVP</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,64 +0,0 @@
<Type Name="SVPRenderAAIter" FullName="Art.SVPRenderAAIter">
<TypeSignature Language="C#" Maintainer="auto" Value="public class SVPRenderAAIter : GLib.Opaque" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>GLib.Opaque</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public SVPRenderAAIter (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Done">
<MemberSignature Language="C#" Value="public void Done ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Step">
<MemberSignature Language="C#" Value="public void Step (out int p_start, Art.SVPRenderAAStep p_steps, out int p_n_steps);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="p_start" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="p_steps" Type="Art.SVPRenderAAStep" />
<Parameter Name="p_n_steps" Type="System.Int32&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="p_start">a <see cref="T:System.Int32&amp;" /></param>
<param name="p_steps">a <see cref="T:Art.SVPRenderAAStep" /></param>
<param name="p_n_steps">a <see cref="T:System.Int32&amp;" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,74 +0,0 @@
<Type Name="SVPRenderAAStep" FullName="Art.SVPRenderAAStep">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct SVPRenderAAStep" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="Delta">
<MemberSignature Language="C#" Value="public int Delta;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.SVPRenderAAStep New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.SVPRenderAAStep</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.SVPRenderAAStep" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="X">
<MemberSignature Language="C#" Value="public int X;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.SVPRenderAAStep Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.SVPRenderAAStep</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,118 +0,0 @@
<Type Name="SVPSeg" FullName="Art.SVPSeg">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct SVPSeg" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="Bbox">
<MemberSignature Language="C#" Value="public Art.DRect Bbox;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.DRect</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Compare">
<MemberSignature Language="C#" Value="public static int Compare (IntPtr s1, IntPtr s2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="s1" Type="System.IntPtr" />
<Parameter Name="s2" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="s1">a <see cref="T:System.IntPtr" /></param>
<param name="s2">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:System.Int32" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Dir">
<MemberSignature Language="C#" Value="public int Dir;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.SVPSeg New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.SVPSeg</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.SVPSeg" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NPoints">
<MemberSignature Language="C#" Value="public int NPoints;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="points">
<MemberSignature Language="C#" Value="public Art.Point points { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Art.Point</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:Art.Point" /></value>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.SVPSeg Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.SVPSeg</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,77 +0,0 @@
<Type Name="SvpWriter" FullName="Art.SvpWriter">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct SvpWriter" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.SvpWriter New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.SvpWriter</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.SvpWriter" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RewindNew">
<MemberSignature Language="C#" Value="public static Art.SvpWriter RewindNew (Art.WindRule rule);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.SvpWriter</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="rule" Type="Art.WindRule" />
</Parameters>
<Docs>
<param name="rule">a <see cref="T:Art.WindRule" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.SvpWriter" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RewindReap">
<MemberSignature Language="C#" Value="public Art.SVP RewindReap ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.SVP</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Art.SVP" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.SvpWriter Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.SvpWriter</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,46 +0,0 @@
TODO doc for Art namespace.
There are in total 37 xml to document in Art. Right now there are 37 xml not documented in any proportion.
The idea is to have a easy way to know what documentation is missing, if you want to help or are helping please take out the xml that you commit
from the missing list. For documentation that take some time to finish (like HTML, TextBuffer, etc) the best is that you but your name and email
next to the file in this list to acknowledge that you are working in it (is recommendable that you suscribe to the mono-docs mailing list).
Following is the list of undocumented xml:
Affine.xml
AlphaGamma.xml
AlphaType.xml
Bpath.xml
CompositingMode.xml
DRect.xml
DestroyNotify.xml
FilterLevel.xml
Global.xml
GradientLinear.xml
GradientRadial.xml
GradientSpread.xml
GradientStop.xml
IRect.xml
ImageSource.xml
ImageSourceFlags.xml
MaskSource.xml
PathStrokeCapType.xml
PathStrokeJoinType.xml
Pathcode.xml
PixBuf.xml
PixFormat.xml
Point.xml
Render.xml
RenderCallback.xml
RenderMaskRun.xml
Rgb.xml
Rgba.xml
SVP.xml
SVPRenderAAIter.xml
SVPRenderAAStep.xml
SVPSeg.xml
SvpWriter.xml
Uta.xml
Vpath.xml
VpathDash.xml
WindRule.xml

View File

@ -1,244 +0,0 @@
<Type Name="Uta" FullName="Art.Uta">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct Uta" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="AddLine">
<MemberSignature Language="C#" Value="public int AddLine (double x0, double y0, double x1, double y1, int rbuf_rowstride);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x0" Type="System.Double" />
<Parameter Name="y0" Type="System.Double" />
<Parameter Name="x1" Type="System.Double" />
<Parameter Name="y1" Type="System.Double" />
<Parameter Name="rbuf_rowstride" Type="System.Int32" />
</Parameters>
<Docs>
<param name="x0">a <see cref="T:System.Double" /></param>
<param name="y0">a <see cref="T:System.Double" /></param>
<param name="x1">a <see cref="T:System.Double" /></param>
<param name="y1">a <see cref="T:System.Double" /></param>
<param name="rbuf_rowstride">a <see cref="T:System.Int32" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:System.Int32" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Free">
<MemberSignature Language="C#" Value="public void Free ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FromIrect">
<MemberSignature Language="C#" Value="public static Art.Uta FromIrect (Art.IRect bbox);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Uta</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="bbox" Type="Art.IRect" />
</Parameters>
<Docs>
<param name="bbox">a <see cref="T:Art.IRect" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Uta" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FromSvp">
<MemberSignature Language="C#" Value="public static Art.Uta FromSvp (Art.SVP svp);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Uta</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="svp" Type="Art.SVP" />
</Parameters>
<Docs>
<param name="svp">a <see cref="T:Art.SVP" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Uta" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FromVpath">
<MemberSignature Language="C#" Value="public static Art.Uta FromVpath (Art.Vpath vec);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Uta</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="vec" Type="Art.Vpath" />
</Parameters>
<Docs>
<param name="vec">a <see cref="T:Art.Vpath" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Uta" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Height">
<MemberSignature Language="C#" Value="public int Height;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.Uta New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Uta</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Uta" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.Uta New (int x0, int y0, int x1, int y1);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Uta</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x0" Type="System.Int32" />
<Parameter Name="y0" Type="System.Int32" />
<Parameter Name="x1" Type="System.Int32" />
<Parameter Name="y1" Type="System.Int32" />
</Parameters>
<Docs>
<param name="x0">a <see cref="T:System.Int32" /></param>
<param name="y0">a <see cref="T:System.Int32" /></param>
<param name="x1">a <see cref="T:System.Int32" /></param>
<param name="y1">a <see cref="T:System.Int32" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Uta" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NewCoords">
<MemberSignature Language="C#" Value="public static Art.Uta NewCoords (int x0, int y0, int x1, int y1);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Uta</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x0" Type="System.Int32" />
<Parameter Name="y0" Type="System.Int32" />
<Parameter Name="x1" Type="System.Int32" />
<Parameter Name="y1" Type="System.Int32" />
</Parameters>
<Docs>
<param name="x0">a <see cref="T:System.Int32" /></param>
<param name="y0">a <see cref="T:System.Int32" /></param>
<param name="x1">a <see cref="T:System.Int32" /></param>
<param name="y1">a <see cref="T:System.Int32" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Uta" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Union">
<MemberSignature Language="C#" Value="public Art.Uta Union (Art.Uta uta2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Uta</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="uta2" Type="Art.Uta" />
</Parameters>
<Docs>
<param name="uta2">a <see cref="T:Art.Uta" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Uta" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Width">
<MemberSignature Language="C#" Value="public int Width;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="X0">
<MemberSignature Language="C#" Value="public int X0;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Y0">
<MemberSignature Language="C#" Value="public int Y0;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.Uta Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.Uta</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,221 +0,0 @@
<Type Name="Vpath" FullName="Art.Vpath">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct Vpath" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="AddPoint">
<MemberSignature Language="C#" Value="public void AddPoint (out int pn_points, out int pn_points_max, Art.Pathcode code, double x, double y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="pn_points" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="pn_points_max" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="code" Type="Art.Pathcode" />
<Parameter Name="x" Type="System.Double" />
<Parameter Name="y" Type="System.Double" />
</Parameters>
<Docs>
<param name="pn_points">a <see cref="T:System.Int32&amp;" /></param>
<param name="pn_points_max">a <see cref="T:System.Int32&amp;" /></param>
<param name="code">a <see cref="T:Art.Pathcode" /></param>
<param name="x">a <see cref="T:System.Double" /></param>
<param name="y">a <see cref="T:System.Double" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AffineTransform">
<MemberSignature Language="C#" Value="public Art.Vpath AffineTransform (double[] matrix);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Vpath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="matrix" Type="System.Double[]" />
</Parameters>
<Docs>
<param name="matrix">a <see cref="T:System.Double[]" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Vpath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BboxDrect">
<MemberSignature Language="C#" Value="public void BboxDrect (Art.DRect drect);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="drect" Type="Art.DRect" />
</Parameters>
<Docs>
<param name="drect">a <see cref="T:Art.DRect" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BboxIrect">
<MemberSignature Language="C#" Value="public void BboxIrect (Art.IRect irect);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="irect" Type="Art.IRect" />
</Parameters>
<Docs>
<param name="irect">a <see cref="T:Art.IRect" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Code">
<MemberSignature Language="C#" Value="public Art.Pathcode Code;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.Pathcode</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Dash">
<MemberSignature Language="C#" Value="public Art.Vpath Dash (Art.VpathDash dash);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Vpath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dash" Type="Art.VpathDash" />
</Parameters>
<Docs>
<param name="dash">a <see cref="T:Art.VpathDash" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Vpath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FromSvp">
<MemberSignature Language="C#" Value="public static Art.Vpath FromSvp (Art.SVP svp);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Vpath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="svp" Type="Art.SVP" />
</Parameters>
<Docs>
<param name="svp">a <see cref="T:Art.SVP" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Vpath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.Vpath New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Vpath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Vpath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NewCircle">
<MemberSignature Language="C#" Value="public static Art.Vpath NewCircle (double x, double y, double r);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Vpath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Double" />
<Parameter Name="y" Type="System.Double" />
<Parameter Name="r" Type="System.Double" />
</Parameters>
<Docs>
<param name="x">a <see cref="T:System.Double" /></param>
<param name="y">a <see cref="T:System.Double" /></param>
<param name="r">a <see cref="T:System.Double" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Vpath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Perturb">
<MemberSignature Language="C#" Value="public Art.Vpath Perturb ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Vpath</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Vpath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="X">
<MemberSignature Language="C#" Value="public double X;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Y">
<MemberSignature Language="C#" Value="public double Y;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.Vpath Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.Vpath</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,33 +0,0 @@
<Type Name="VpathDash" FullName="Art.VpathDash">
<TypeSignature Language="C#" Maintainer="auto" Value="public class VpathDash : GLib.Opaque" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>GLib.Opaque</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public VpathDash (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,74 +0,0 @@
<Type Name="WindRule" FullName="Art.WindRule">
<TypeSignature Language="C#" Value="public enum WindRule" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="Intersect">
<MemberSignature Language="C#" Value="Intersect" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.WindRule</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Nonzero">
<MemberSignature Language="C#" Value="Nonzero" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.WindRule</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Oddeven">
<MemberSignature Language="C#" Value="Oddeven" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.WindRule</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Positive">
<MemberSignature Language="C#" Value="Positive" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.WindRule</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,15 +0,0 @@
<Namespace Name="Atk" FullName="Atk" FullNameSP="Atk" Maintainer="Mono">
<Docs>
<summary>
The Accessibility Toolkit.
</summary>
<remarks>
<para>
The Atk library provides a set of interfaces for
accessibility. By supporting the Atk interfaces, an application
or toolkit can be used such as tools such as screen readers,
magnifiers, and alternative input devices.
</para>
</remarks>
</Docs>
</Namespace>

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@ -1,30 +0,0 @@
<Type Name="EditorNotSupportedException" FullName="GConf.PropertyEditors.EditorNotSupportedException">
<TypeSignature Language="C#" Maintainer="auto" Value="public class EditorNotSupportedException : Exception" />
<AssemblyInfo>
<AssemblyName>gconf-sharp-peditors</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Exception</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Docs>
<summary>EditorNotSupported exception.</summary>
<remarks />
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public EditorNotSupportedException ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Public constructor.</summary>
<remarks />
</Docs>
</Member>
</Members>
</Type>

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@ -1,136 +0,0 @@
<Type Name="EditorShell" FullName="GConf.PropertyEditors.EditorShell">
<TypeSignature Language="C#" Value="public class EditorShell" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gconf-sharp-peditors</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public EditorShell (Glade.XML gxml);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gxml" Type="Glade.XML" />
</Parameters>
<Docs>
<param name="gxml">To be added: an object of type 'Glade.XML'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public EditorShell (Glade.XML gxml, GConf.ChangeSet cs);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gxml" Type="Glade.XML" />
<Parameter Name="cs" Type="GConf.ChangeSet" />
</Parameters>
<Docs>
<param name="gxml">To be added: an object of type 'Glade.XML'</param>
<param name="cs">To be added: an object of type 'GConf.ChangeSet'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Add">
<MemberSignature Language="C#" Value="public void Add (GConf.PropertyEditors.PropertyEditor editor);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="editor" Type="GConf.PropertyEditors.PropertyEditor" />
</Parameters>
<Docs>
<param name="editor">To be added: an object of type 'GConf.PropertyEditors.PropertyEditor'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Add">
<MemberSignature Language="C#" Value="public void Add (string key, string control_name);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="control_name" Type="System.String" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="control_name">To be added: an object of type 'string'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Add">
<MemberSignature Language="C#" Value="public void Add (string key, string control_name, Type enum_type);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="control_name" Type="System.String" />
<Parameter Name="enum_type" Type="System.Type" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="control_name">To be added: an object of type 'string'</param>
<param name="enum_type">To be added: an object of type 'Type'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Add">
<MemberSignature Language="C#" Value="public void Add (string key, string control_name, Type enum_type, int[] enum_values);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="control_name" Type="System.String" />
<Parameter Name="enum_type" Type="System.Type" />
<Parameter Name="enum_values" Type="System.Int32[]" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="control_name">To be added: an object of type 'string'</param>
<param name="enum_type">To be added: an object of type 'Type'</param>
<param name="enum_values">To be added: an object of type 'int []'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AddGuard">
<MemberSignature Language="C#" Value="public void AddGuard (string key, string control_name);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="control_name" Type="System.String" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="control_name">To be added: an object of type 'string'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,33 +0,0 @@
<Type Name="InvalidGladeKeyException" FullName="GConf.PropertyEditors.InvalidGladeKeyException">
<TypeSignature Language="C#" Maintainer="auto" Value="public class InvalidGladeKeyException : Exception" />
<AssemblyInfo>
<AssemblyName>gconf-sharp-peditors</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Exception</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public InvalidGladeKeyException (string control_name);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="control_name" Type="System.String" />
</Parameters>
<Docs>
<param name="control_name">To be added: an object of type 'string'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,151 +0,0 @@
<Type Name="PropertyEditor" FullName="GConf.PropertyEditors.PropertyEditor">
<TypeSignature Language="C#" Value="public abstract class PropertyEditor" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gconf-sharp-peditors</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PropertyEditor (string key, Gtk.Widget control);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="control" Type="Gtk.Widget" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="control">To be added: an object of type 'Gtk.Widget'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ChangeSet">
<MemberSignature Language="C#" Value="public GConf.ChangeSet ChangeSet { set; get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GConf.ChangeSet</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Client">
<MemberSignature Language="C#" Value="public GConf.Client Client { set; get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GConf.Client</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ConnectHandlers">
<MemberSignature Language="C#" Value="protected abstract void ConnectHandlers ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Control">
<MemberSignature Language="C#" Value="public Gtk.Widget Control { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Widget</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>To be added: an object of type 'Gtk.Widget'</value>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Get">
<MemberSignature Language="C#" Value="protected object Get ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'object'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Key">
<MemberSignature Language="C#" Value="public string Key { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>To be added: an object of type 'string'</value>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Set">
<MemberSignature Language="C#" Value="protected virtual void Set (object val);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="val" Type="System.Object" />
</Parameters>
<Docs>
<param name="val">To be added: an object of type 'object'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Setup">
<MemberSignature Language="C#" Value="public virtual void Setup ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ValueChanged">
<MemberSignature Language="C#" Value="protected abstract void ValueChanged (object sender, GConf.NotifyEventArgs args);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sender" Type="System.Object" />
<Parameter Name="args" Type="GConf.NotifyEventArgs" />
</Parameters>
<Docs>
<param name="sender">To be added: an object of type 'object'</param>
<param name="args">To be added: an object of type 'GConf.NotifyEventArgs'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,64 +0,0 @@
<Type Name="PropertyEditorBool" FullName="GConf.PropertyEditors.PropertyEditorBool">
<TypeSignature Language="C#" Value="public abstract class PropertyEditorBool : GConf.PropertyEditors.PropertyEditor" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gconf-sharp-peditors</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>GConf.PropertyEditors.PropertyEditor</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PropertyEditorBool (string key, Gtk.Widget control);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="control" Type="Gtk.Widget" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="control">To be added: an object of type 'Gtk.Widget'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AddGuard">
<MemberSignature Language="C#" Value="public void AddGuard (Gtk.Widget control);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="control" Type="Gtk.Widget" />
</Parameters>
<Docs>
<param name="control">To be added: an object of type 'Gtk.Widget'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Set">
<MemberSignature Language="C#" Value="protected override void Set (object val);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="val" Type="System.Object" />
</Parameters>
<Docs>
<param name="val">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,63 +0,0 @@
<Type Name="PropertyEditorEntry" FullName="GConf.PropertyEditors.PropertyEditorEntry">
<TypeSignature Language="C#" Value="public class PropertyEditorEntry : GConf.PropertyEditors.PropertyEditor" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gconf-sharp-peditors</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>GConf.PropertyEditors.PropertyEditor</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PropertyEditorEntry (string key, Gtk.Entry entry);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="entry" Type="Gtk.Entry" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="entry">To be added: an object of type 'Gtk.Entry'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ConnectHandlers">
<MemberSignature Language="C#" Value="protected override void ConnectHandlers ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ValueChanged">
<MemberSignature Language="C#" Value="protected override void ValueChanged (object sender, GConf.NotifyEventArgs args);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sender" Type="System.Object" />
<Parameter Name="args" Type="GConf.NotifyEventArgs" />
</Parameters>
<Docs>
<param name="sender">To be added.</param>
<param name="args">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,101 +0,0 @@
<Type Name="PropertyEditorEnum" FullName="GConf.PropertyEditors.PropertyEditorEnum">
<TypeSignature Language="C#" Value="public abstract class PropertyEditorEnum : GConf.PropertyEditors.PropertyEditor" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gconf-sharp-peditors</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>GConf.PropertyEditors.PropertyEditor</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PropertyEditorEnum (string key, Gtk.Widget control);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="control" Type="Gtk.Widget" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="control">To be added: an object of type 'Gtk.Widget'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PropertyEditorEnum (string key, Gtk.Widget control, Type enum_type);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="control" Type="Gtk.Widget" />
<Parameter Name="enum_type" Type="System.Type" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="control">To be added: an object of type 'Gtk.Widget'</param>
<param name="enum_type">To be added: an object of type 'Type'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PropertyEditorEnum (string key, Gtk.Widget control, Type enum_type, int[] enum_values);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="control" Type="Gtk.Widget" />
<Parameter Name="enum_type" Type="System.Type" />
<Parameter Name="enum_values" Type="System.Int32[]" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="control">To be added: an object of type 'Gtk.Widget'</param>
<param name="enum_type">To be added: an object of type 'Type'</param>
<param name="enum_values">To be added: an object of type 'int []'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Set">
<MemberSignature Language="C#" Value="protected override void Set (object val);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="val" Type="System.Object" />
</Parameters>
<Docs>
<param name="val">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ValueToInt">
<MemberSignature Language="C#" Value="protected int ValueToInt (object val);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="val" Type="System.Object" />
</Parameters>
<Docs>
<param name="val">To be added: an object of type 'object'</param>
<summary>To be added</summary>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,63 +0,0 @@
<Type Name="PropertyEditorFileEntry" FullName="GConf.PropertyEditors.PropertyEditorFileEntry">
<TypeSignature Language="C#" Value="public class PropertyEditorFileEntry : GConf.PropertyEditors.PropertyEditor" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gconf-sharp-peditors</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>GConf.PropertyEditors.PropertyEditor</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PropertyEditorFileEntry (string key, Gnome.FileEntry entry);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="entry" Type="Gnome.FileEntry" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="entry">To be added: an object of type 'Gnome.FileEntry'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ConnectHandlers">
<MemberSignature Language="C#" Value="protected override void ConnectHandlers ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ValueChanged">
<MemberSignature Language="C#" Value="protected override void ValueChanged (object sender, GConf.NotifyEventArgs args);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sender" Type="System.Object" />
<Parameter Name="args" Type="GConf.NotifyEventArgs" />
</Parameters>
<Docs>
<param name="sender">To be added.</param>
<param name="args">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,99 +0,0 @@
<Type Name="PropertyEditorOptionMenu" FullName="GConf.PropertyEditors.PropertyEditorOptionMenu">
<TypeSignature Language="C#" Value="public class PropertyEditorOptionMenu : GConf.PropertyEditors.PropertyEditorEnum" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gconf-sharp-peditors</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>GConf.PropertyEditors.PropertyEditorEnum</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PropertyEditorOptionMenu (string key, Gtk.OptionMenu menu);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="menu" Type="Gtk.OptionMenu" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="menu">To be added: an object of type 'Gtk.OptionMenu'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PropertyEditorOptionMenu (string key, Gtk.OptionMenu menu, Type enum_type);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="menu" Type="Gtk.OptionMenu" />
<Parameter Name="enum_type" Type="System.Type" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="menu">To be added: an object of type 'Gtk.OptionMenu'</param>
<param name="enum_type">To be added: an object of type 'Type'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PropertyEditorOptionMenu (string key, Gtk.OptionMenu menu, Type enum_type, int[] enum_values);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="menu" Type="Gtk.OptionMenu" />
<Parameter Name="enum_type" Type="System.Type" />
<Parameter Name="enum_values" Type="System.Int32[]" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="menu">To be added: an object of type 'Gtk.OptionMenu'</param>
<param name="enum_type">To be added: an object of type 'Type'</param>
<param name="enum_values">To be added: an object of type 'int []'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ConnectHandlers">
<MemberSignature Language="C#" Value="protected override void ConnectHandlers ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ValueChanged">
<MemberSignature Language="C#" Value="protected override void ValueChanged (object sender, GConf.NotifyEventArgs args);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sender" Type="System.Object" />
<Parameter Name="args" Type="GConf.NotifyEventArgs" />
</Parameters>
<Docs>
<param name="sender">To be added.</param>
<param name="args">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>

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@ -1,99 +0,0 @@
<Type Name="PropertyEditorRadioButton" FullName="GConf.PropertyEditors.PropertyEditorRadioButton">
<TypeSignature Language="C#" Value="public class PropertyEditorRadioButton : GConf.PropertyEditors.PropertyEditorEnum" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gconf-sharp-peditors</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>GConf.PropertyEditors.PropertyEditorEnum</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PropertyEditorRadioButton (string key, Gtk.RadioButton button);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="button" Type="Gtk.RadioButton" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="button">To be added: an object of type 'Gtk.RadioButton'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PropertyEditorRadioButton (string key, Gtk.RadioButton button, Type enum_type);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="button" Type="Gtk.RadioButton" />
<Parameter Name="enum_type" Type="System.Type" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="button">To be added: an object of type 'Gtk.RadioButton'</param>
<param name="enum_type">To be added: an object of type 'Type'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PropertyEditorRadioButton (string key, Gtk.RadioButton button, Type enum_type, int[] enum_values);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="button" Type="Gtk.RadioButton" />
<Parameter Name="enum_type" Type="System.Type" />
<Parameter Name="enum_values" Type="System.Int32[]" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="button">To be added: an object of type 'Gtk.RadioButton'</param>
<param name="enum_type">To be added: an object of type 'Type'</param>
<param name="enum_values">To be added: an object of type 'int []'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ConnectHandlers">
<MemberSignature Language="C#" Value="protected override void ConnectHandlers ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ValueChanged">
<MemberSignature Language="C#" Value="protected override void ValueChanged (object sender, GConf.NotifyEventArgs args);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sender" Type="System.Object" />
<Parameter Name="args" Type="GConf.NotifyEventArgs" />
</Parameters>
<Docs>
<param name="sender">To be added.</param>
<param name="args">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>

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@ -1,63 +0,0 @@
<Type Name="PropertyEditorSpinButton" FullName="GConf.PropertyEditors.PropertyEditorSpinButton">
<TypeSignature Language="C#" Value="public class PropertyEditorSpinButton : GConf.PropertyEditors.PropertyEditor" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gconf-sharp-peditors</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>GConf.PropertyEditors.PropertyEditor</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PropertyEditorSpinButton (string key, Gtk.SpinButton spin);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="spin" Type="Gtk.SpinButton" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="spin">To be added: an object of type 'Gtk.SpinButton'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ConnectHandlers">
<MemberSignature Language="C#" Value="protected override void ConnectHandlers ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ValueChanged">
<MemberSignature Language="C#" Value="protected override void ValueChanged (object sender, GConf.NotifyEventArgs args);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sender" Type="System.Object" />
<Parameter Name="args" Type="GConf.NotifyEventArgs" />
</Parameters>
<Docs>
<param name="sender">To be added.</param>
<param name="args">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>

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@ -1,63 +0,0 @@
<Type Name="PropertyEditorToggleButton" FullName="GConf.PropertyEditors.PropertyEditorToggleButton">
<TypeSignature Language="C#" Value="public class PropertyEditorToggleButton : GConf.PropertyEditors.PropertyEditorBool" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gconf-sharp-peditors</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>GConf.PropertyEditors.PropertyEditorBool</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PropertyEditorToggleButton (string key, Gtk.ToggleButton checkbox);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="checkbox" Type="Gtk.ToggleButton" />
</Parameters>
<Docs>
<param name="key">To be added: an object of type 'string'</param>
<param name="checkbox">To be added: an object of type 'Gtk.ToggleButton'</param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ConnectHandlers">
<MemberSignature Language="C#" Value="protected override void ConnectHandlers ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ValueChanged">
<MemberSignature Language="C#" Value="protected override void ValueChanged (object sender, GConf.NotifyEventArgs args);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sender" Type="System.Object" />
<Parameter Name="args" Type="GConf.NotifyEventArgs" />
</Parameters>
<Docs>
<param name="sender">To be added.</param>
<param name="args">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,22 +0,0 @@
TODO doc for GConf.PropertyEditors namespace.
There are in total 13 xml to document in GConf.PropertyEditors. Right now there are 13 xml not documented in any proportion.
The idea is to have a easy way to know what documentation is missing, if you want to help or are helping please take out the xml that you commit
from the missing list. For documentation that take some time to finish (like HTML, TextBuffer, etc) the best is that you but your name and email
next to the file in this list to acknowledge that you are working in it (is recommendable that you suscribe to the mono-docs mailing list).
Following is the list of undocumented xml:
EditorNotSupportedException.xml
EditorShell.xml
InvalidGladeKeyException.xml
PropertyEditor.xml
PropertyEditorBool.xml
PropertyEditorColorPicker.xml
PropertyEditorEntry.xml
PropertyEditorEnum.xml
PropertyEditorFileEntry.xml
PropertyEditorOptionMenu.xml
PropertyEditorRadioButton.xml
PropertyEditorSpinButton.xml
PropertyEditorToggleButton.xml

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@ -1,74 +0,0 @@
<Type Name="ChangeSet" FullName="GConf.ChangeSet">
<TypeSignature Language="C#" Maintainer="auto" Value="public class ChangeSet : GConf.ClientBase, IDisposable" />
<AssemblyInfo>
<AssemblyName>gconf-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>GConf.ClientBase</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>A ChangeSet is a set of changes to the GConf database that can be commited and reversed easily.</summary>
<remarks>The changes can be both set and unset operations. Currently the ChangeSet operations are not atomic, and not specially optimized for. However, it is suitable for use, for instance, preferences dialogs.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ChangeSet ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Initializes a new ChangeSet object</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="public void Dispose ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object</summary>
<remarks>Called by Finalize</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="~ChangeSet ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Finalizer.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Get">
<MemberSignature Language="C#" Value="public override object Get (string key);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="key" Type="System.String" />
</Parameters>
<Docs>
<param name="key">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,108 +0,0 @@
<Type Name="Client" FullName="GConf.Client">
<TypeSignature Language="C#" Value="public class Client : GConf.ClientBase" Maintainer="John Luke" />
<AssemblyInfo>
<AssemblyName>gconf-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>GConf.ClientBase</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Basic functions to initialize GConf and get/set values.</summary>
<remarks>The following example attempts to retrieve a setting from GConf, and set a default value otherwise.</remarks>
<example>
<code language="C#">
string MyVal;
GConf.Client gconfClient = new GConf.Client ();
try
{
MyVal = (string) gconfClient.Get ("/apps/monoapps/SampleApp/setting1"));
}
catch (GConf.NoSuchKeyException)
{
gconfClient.Set ("/apps/monoapps/SampleApp/setting1", "sample");
}
</code>
</example>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Client ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Creates a new <see cref="T:GConf.Client" />.</summary>
<remarks>This is the default constructor for <see cref="T:GConf.Client" />.</remarks>
</Docs>
</Member>
<Member MemberName="AddNotify">
<MemberSignature Language="C#" Value="public void AddNotify (string dir, GConf.NotifyEventHandler notify);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dir" Type="System.String" />
<Parameter Name="notify" Type="GConf.NotifyEventHandler" />
</Parameters>
<Docs>
<param name="dir">an object of type <see cref="T:System.String" /></param>
<param name="notify">an object of type <see cref="T:GConf.NotifyEventHandler" /></param>
<summary>Registers a notification request.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Get">
<MemberSignature Language="C#" Value="public override object Get (string key);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="key" Type="System.String" />
</Parameters>
<Docs>
<param name="key">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="RemoveNotify">
<MemberSignature Language="C#" Value="public void RemoveNotify (string dir, GConf.NotifyEventHandler notify);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dir" Type="System.String" />
<Parameter Name="notify" Type="GConf.NotifyEventHandler" />
</Parameters>
<Docs>
<param name="dir">an object of type <see cref="T:System.String" /></param>
<param name="notify">an object of type <see cref="T:GConf.NotifyEventHandler" /></param>
<summary>Removes a notification request.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="SuggestSync">
<MemberSignature Language="C#" Value="public void SuggestSync ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Suggests that you have just finished a block of changes, and it would be an optimal time to sync to permanent storage.</summary>
<remarks>This function is just a "hint" provided to maximize efficiency and minimize data loss.</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,67 +0,0 @@
<Type Name="ClientBase" FullName="GConf.ClientBase">
<TypeSignature Language="C#" Value="public abstract class ClientBase" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gconf-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Abstract class; extend this to create objects that behave
like GConf clients.</summary>
<remarks>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected ClientBase ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Protected constructor.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Get">
<MemberSignature Language="C#" Value="public abstract object Get (string key);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="key" Type="System.String" />
</Parameters>
<Docs>
<param name="key">a <see cref="T:System.String" /></param>
<summary>Get the value stored at key <paramref name="key" />.</summary>
<returns>a <see cref="T:System.Object" /></returns>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Set">
<MemberSignature Language="C#" Value="public void Set (string key, object val);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="val" Type="System.Object" />
</Parameters>
<Docs>
<param name="key">a <see cref="T:System.String" /></param>
<param name="val">a <see cref="T:System.Object" /></param>
<summary>Set the value stored at key <paramref name="key" /> to <paramref name="value" />.</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,92 +0,0 @@
<Type Name="Engine" FullName="GConf.Engine">
<TypeSignature Language="C#" Maintainer="auto" Value="public class Engine : IDisposable" />
<AssemblyInfo>
<AssemblyName>gconf-sharp</AssemblyName>
<AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>Configuration Engine class.</summary>
<remarks />
</Docs>
<Members>
<Member MemberName="CommitChangeSet">
<MemberSignature Language="C#" Value="public void CommitChangeSet (GConf.ChangeSet cs, bool remove_committed);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="cs" Type="GConf.ChangeSet" />
<Parameter Name="remove_committed" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="cs">a <see cref="T:GConf.ChangeSet" /></param>
<param name="remove_committed">a <see cref="T:System.Boolean" /> indicating if successfully committed items should be removed from the ChangeSet.</param>
<summary>Commits a change set to the engine.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Default">
<MemberSignature Language="C#" Value="public static GConf.Engine Default { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GConf.Engine</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Gets the default configuration engine.</summary>
<value>a <see cref="T:GConf.Engine" /></value>
<remarks>This is the engine to use for most application code.</remarks>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="public void Dispose ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Releases the native engine ref.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="~Engine ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Finalizer.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="ReverseChangeSet">
<MemberSignature Language="C#" Value="public GConf.ChangeSet ReverseChangeSet (GConf.ChangeSet cs);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>GConf.ChangeSet</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="cs" Type="GConf.ChangeSet" />
</Parameters>
<Docs>
<param name="cs">a <see cref="T:GConf.ChangeSet" /></param>
<summary>Reverses the values for a ChangeSet.</summary>
<returns>a <see cref="T:GConf.ChangeSet" /> containing the keys/values reversed from non-default values.</returns>
<remarks />
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,45 +0,0 @@
<Type Name="NoSuchKeyException" FullName="GConf.NoSuchKeyException">
<TypeSignature Language="C#" Maintainer="auto" Value="public class NoSuchKeyException : Exception" />
<AssemblyInfo>
<AssemblyName>gconf-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Exception</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Docs>
<summary>This Exception is thrown when a key is not found in the user GConf file</summary>
<remarks>This exception is thrown by the Get methods of the ChangeSet and Client classes when a value is requested for a key that does not exist.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NoSuchKeyException ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Public constructor.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NoSuchKeyException (string key);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="key" Type="System.String" />
</Parameters>
<Docs>
<param name="key">a <see cref="T:System.String" />, name of the key that was not found.</param>
<summary>Public constructor.</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>

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@ -1,62 +0,0 @@
<Type Name="NotifyEventArgs" FullName="GConf.NotifyEventArgs">
<TypeSignature Language="C#" Maintainer="auto" Value="public class NotifyEventArgs : EventArgs" />
<AssemblyInfo>
<AssemblyName>gconf-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.EventArgs</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Arguments of the GConf Notify event that was called due to a GConf key being added, removed or updated.</summary>
<remarks>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NotifyEventArgs (string key, object val);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="val" Type="System.Object" />
</Parameters>
<Docs>
<param name="key">a <see cref="T:System.String" /></param>
<param name="val">a <see cref="T:System.Object" /></param>
<summary>This constructor is called to initialize a NotifyEventArgs with the key/value that was updated, removed or added in GConf</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Key">
<MemberSignature Language="C#" Value="public string Key { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>This NotifyEventArgs property refers to the key which value modification, addition or removal cause the event to be raised.</summary>
<value>a string for the key name</value>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Value">
<MemberSignature Language="C#" Value="public object Value { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Docs>
<summary>This NotifyEventArgs property refers to the GConf Value from an entry which modification, addition or removal cause the event to be raised.
</summary>
<value>the object stored in the GConf which modification, removal or addition cause the event to be raised.</value>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>

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@ -1,28 +0,0 @@
<Type Name="NotifyEventHandler" FullName="GConf.NotifyEventHandler">
<TypeSignature Language="C#" Maintainer="auto" Value="public delegate void NotifyEventHandler(object sender, NotifyEventArgs args);" />
<AssemblyInfo>
<AssemblyName>gconf-sharp</AssemblyName>
<AssemblyPublicKey />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Delegate</BaseTypeName>
</Base>
<Docs>
<param name="sender">To be added.</param>
<param name="args">To be added.</param>
<summary>NotifyEventHandler is a delegate object that can be used to notify your program whenever a key's value is changed, either in your program or externally (i.e. via gconf-editor).</summary>
<remarks>You only have to attach a GConf.NotifyEventHandler delegate to a key, this way:
<example><code lang="C#">gconfClient.AddNotify (key, new GConf.NotifyEventHandler(function));
</code></example>
This is very important for graphic interfaces, as it is a good practice to make the application react instantly to preference changes.</remarks>
</Docs>
<Members />
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sender" Type="System.Object" />
<Parameter Name="args" Type="GConf.NotifyEventArgs" />
</Parameters>
</Type>

View File

@ -1,15 +0,0 @@
TODO doc for GConf namespace.
There are in total 7 xml to document in GConf. Right now there are 6 xml not documented in any proportion.
The idea is to have a easy way to know what documentation is missing, if you want to help or are helping please take out the xml that you commit
from the missing list. For documentation that take some time to finish (like HTML, TextBuffer, etc) the best is that you but your name and email
next to the file in this list to acknowledge that you are working in it (is recommendable that you suscribe to the mono-docs mailing list).
Following is the list of undocumented xml:
ChangeSet.xml
Client.xml
NoSuchKeyException.xml
NotifyEventArgs.xml
NotifyEventHandler.xml
NotifyFuncNative.xml

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@ -1,93 +0,0 @@
<Type Name="Boxed" FullName="GLib.Boxed">
<TypeSignature Language="C#" Value="public class Boxed" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>System.Obsolete</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>An abstract base class to derive structures and marshal them.</summary>
<remarks>This class is not used by the generator as of 1.0 and will be removed in future versions.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Boxed (IntPtr ptr);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="ptr" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="ptr">an object of type <see cref="T:System.IntPtr" /></param>
<summary>Internal Constructor</summary>
<remarks>This is not typically called directly.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Boxed (object o);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="o" Type="System.Object" />
</Parameters>
<Docs>
<param name="o">an object of type <see cref="T:System.Object" /></param>
<summary>Constructs a Boxed type from a raw ref.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Handle">
<MemberSignature Language="C#" Value="public virtual IntPtr Handle { set; get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Do not use.</summary>
<value>a <see cref="T:System.IntPtr" /></value>
<remarks>Do not use.</remarks>
</Docs>
</Member>
<Member MemberName="Obj">
<MemberSignature Language="C#" Value="public virtual object Obj { set; get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Do not use.</summary>
<value>a <see cref="T:System.Object" /></value>
<remarks>Do not use.</remarks>
</Docs>
</Member>
<Member MemberName="op_Explicit">
<MemberSignature Language="C#" Value="public static IntPtr op_Explicit (GLib.Boxed boxed);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="boxed" Type="GLib.Boxed" />
</Parameters>
<Docs>
<param name="boxed">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,29 +0,0 @@
<Type Name="CDeclCallbackAttribute" FullName="GLib.CDeclCallbackAttribute">
<TypeSignature Language="C#" Maintainer="auto" Value="public sealed class CDeclCallbackAttribute : Attribute" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
<AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Attribute</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Identifies a native callback delegate.</summary>
<remarks />
<since version="Gtk# 2.4" />
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CDeclCallbackAttribute ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Creates a <see cref="T:GLib.CDeclCallbackAttribute" /></summary>
<remarks>Delegates marked with this attribute are manually updated on win32 builds to add a modopt in IL which forces Cdecl calling convention. It should be applied to any manually written native callbacks in .custom files or manual implementations of callback delegates.</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,34 +0,0 @@
<Type Name="ClassInitializerAttribute" FullName="GLib.ClassInitializerAttribute">
<TypeSignature Language="C#" Maintainer="auto" Value="public sealed class ClassInitializerAttribute : Attribute" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
<AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Attribute</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Identifies a class initialization method to call when GTypes are registered.</summary>
<remarks />
<since version="Gtk# 2.4" />
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ClassInitializerAttribute ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Constructs an attribute.</summary>
<remarks />
</Docs>
</Member>
</Members>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete("Replaced by TypeInitializerAttribute")</AttributeName>
</Attribute>
</Attributes>
</Type>

View File

@ -1,38 +0,0 @@
<Type Name="DelegateWrapper" FullName="GLib.DelegateWrapper">
<TypeSignature Language="C#" Value="public class DelegateWrapper" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Wrapper class for delegates.</summary>
<remarks>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected DelegateWrapper (object o);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="o" Type="System.Object" />
</Parameters>
<Docs>
<param name="o">a <see cref="T:System.Object" /></param>
<summary>The <paramref name="o" /> is the object that creates the instance of the DelegateWrapper derived class or null if created from a static method.</summary>
<remarks>Note that the instances will never be disposed if they are created in a static method.</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete("Callback wrappers should be manually managed for persistence.")</AttributeName>
</Attribute>
</Attributes>
</Member>
</Members>
</Type>

View File

@ -1,35 +0,0 @@
<Type Name="DesktopAppInfoLookup" FullName="GLib.DesktopAppInfoLookup">
<TypeSignature Language="C#" Value="public interface DesktopAppInfoLookup : GLib.IWrapper" />
<AssemblyInfo>
<AssemblyName>gio-sharp</AssemblyName>
</AssemblyInfo>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
<Members>
<Member MemberName="GetDefaultForUriScheme">
<MemberSignature Language="C#" Value="public GLib.AppInfo GetDefaultForUriScheme (string uri_scheme);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>GLib.AppInfo</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="uri_scheme" Type="System.String" />
</Parameters>
<Docs>
<param name="uri_scheme">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,152 +0,0 @@
<Type Name="DesktopAppInfoLookupAdapter" FullName="GLib.DesktopAppInfoLookupAdapter">
<TypeSignature Language="C#" Value="public class DesktopAppInfoLookupAdapter : GLib.GInterfaceAdapter, GLib.DesktopAppInfoLookup, GLib.IWrapper" />
<AssemblyInfo>
<AssemblyName>gio-sharp</AssemblyName>
</AssemblyInfo>
<Base>
<BaseTypeName>GLib.GInterfaceAdapter</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.DesktopAppInfoLookup</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public DesktopAppInfoLookupAdapter ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public DesktopAppInfoLookupAdapter (GLib.DesktopAppInfoLookupImplementor implementor);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="implementor" Type="GLib.DesktopAppInfoLookupImplementor" />
</Parameters>
<Docs>
<param name="implementor">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public DesktopAppInfoLookupAdapter (IntPtr handle);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="handle" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="handle">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="GetDefaultForUriScheme">
<MemberSignature Language="C#" Value="public GLib.AppInfo GetDefaultForUriScheme (string uri_scheme);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>GLib.AppInfo</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="uri_scheme" Type="System.String" />
</Parameters>
<Docs>
<param name="uri_scheme">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="GetObject">
<MemberSignature Language="C#" Value="public static GLib.DesktopAppInfoLookup GetObject (GLib.Object obj);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>GLib.DesktopAppInfoLookup</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="obj" Type="GLib.Object" />
</Parameters>
<Docs>
<param name="obj">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="GetObject">
<MemberSignature Language="C#" Value="public static GLib.DesktopAppInfoLookup GetObject (IntPtr handle, bool owned);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>GLib.DesktopAppInfoLookup</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="handle" Type="System.IntPtr" />
<Parameter Name="owned" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="handle">To be added.</param>
<param name="owned">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public override GLib.GType GType { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Handle">
<MemberSignature Language="C#" Value="public override IntPtr Handle { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Implementor">
<MemberSignature Language="C#" Value="public GLib.DesktopAppInfoLookupImplementor Implementor { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.DesktopAppInfoLookupImplementor</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,40 +0,0 @@
<Type Name="DesktopAppInfoLookupImplementor" FullName="GLib.DesktopAppInfoLookupImplementor">
<TypeSignature Language="C#" Value="public interface DesktopAppInfoLookupImplementor : GLib.IWrapper" />
<AssemblyInfo>
<AssemblyName>gio-sharp</AssemblyName>
</AssemblyInfo>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
</Interfaces>
<Attributes>
<Attribute>
<AttributeName>GLib.GInterface(typeof(GLib.DesktopAppInfoLookupAdapter))</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
<Members>
<Member MemberName="GetDefaultForUriScheme">
<MemberSignature Language="C#" Value="public GLib.AppInfo GetDefaultForUriScheme (string uri_scheme);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>GLib.AppInfo</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="uri_scheme" Type="System.String" />
</Parameters>
<Docs>
<param name="uri_scheme">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,245 +0,0 @@
<Type Name="DriveImplementor" FullName="GLib.DriveImplementor">
<TypeSignature Language="C#" Value="public interface DriveImplementor : GLib.IWrapper" />
<AssemblyInfo>
<AssemblyName>gio-sharp</AssemblyName>
</AssemblyInfo>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
</Interfaces>
<Attributes>
<Attribute>
<AttributeName>GLib.GInterface(typeof(GLib.DriveAdapter))</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
<Members>
<Member MemberName="CanEject">
<MemberSignature Language="C#" Value="public bool CanEject ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="CanPollForMedia">
<MemberSignature Language="C#" Value="public bool CanPollForMedia ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Eject">
<MemberSignature Language="C#" Value="public void Eject (GLib.MountUnmountFlags flags, GLib.Cancellable cancellable, GLib.AsyncReadyCallback cb);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="flags" Type="GLib.MountUnmountFlags" />
<Parameter Name="cancellable" Type="GLib.Cancellable" />
<Parameter Name="cb" Type="GLib.AsyncReadyCallback" />
</Parameters>
<Docs>
<param name="flags">To be added.</param>
<param name="cancellable">To be added.</param>
<param name="cb">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="EjectFinish">
<MemberSignature Language="C#" Value="public bool EjectFinish (GLib.AsyncResult result);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="result" Type="GLib.AsyncResult" />
</Parameters>
<Docs>
<param name="result">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="EnumerateIdentifiers">
<MemberSignature Language="C#" Value="public string EnumerateIdentifiers ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="GetIdentifier">
<MemberSignature Language="C#" Value="public string GetIdentifier (string kind);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="kind" Type="System.String" />
</Parameters>
<Docs>
<param name="kind">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="HasMedia">
<MemberSignature Language="C#" Value="public bool HasMedia { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="HasVolumes">
<MemberSignature Language="C#" Value="public bool HasVolumes { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Icon">
<MemberSignature Language="C#" Value="public GLib.Icon Icon { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.Icon</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="IsMediaCheckAutomatic">
<MemberSignature Language="C#" Value="public bool IsMediaCheckAutomatic { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="IsMediaRemovable">
<MemberSignature Language="C#" Value="public bool IsMediaRemovable { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Name">
<MemberSignature Language="C#" Value="public string Name { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="PollForMedia">
<MemberSignature Language="C#" Value="public void PollForMedia (GLib.Cancellable cancellable, GLib.AsyncReadyCallback cb);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="cancellable" Type="GLib.Cancellable" />
<Parameter Name="cb" Type="GLib.AsyncReadyCallback" />
</Parameters>
<Docs>
<param name="cancellable">To be added.</param>
<param name="cb">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="PollForMediaFinish">
<MemberSignature Language="C#" Value="public bool PollForMediaFinish (GLib.AsyncResult result);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="result" Type="GLib.AsyncResult" />
</Parameters>
<Docs>
<param name="result">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Volumes">
<MemberSignature Language="C#" Value="public GLib.List Volumes { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.List</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,69 +0,0 @@
<Type Name="EnumWrapper" FullName="GLib.EnumWrapper">
<TypeSignature Language="C#" Value="public class EnumWrapper" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Enum wrapper</summary>
<remarks>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public EnumWrapper (int val, bool flags);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="val" Type="System.Int32" />
<Parameter Name="flags" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="val">an object of type <see cref="T:System.Int32" /></param>
<param name="flags">an object of type <see cref="T:System.Boolean" /></param>
<summary>Creates a new <see cref="T:T:GLib.EnumWrapper" /> instance.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="flags">
<MemberSignature Language="C#" Value="public bool flags;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Indicates if the enum has the <see cref="T:System.FlagsAttribute" />.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="op_Explicit">
<MemberSignature Language="C#" Value="public static int op_Explicit (GLib.EnumWrapper wrap);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="wrap" Type="GLib.EnumWrapper" />
</Parameters>
<Docs>
<param name="wrap">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete("Replaced by direct enum type casts to/from GLib.Value")</AttributeName>
</Attribute>
</Attributes>
</Type>

File diff suppressed because it is too large Load Diff

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@ -1,42 +0,0 @@
<Type Name="Format" FullName="GLib.Format">
<TypeSignature Language="C#" Value="public class Format" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Format class.</summary>
<remarks />
<since version="Gtk# 2.12" />
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Format ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>Public constructor.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="SizeForDisplay">
<MemberSignature Language="C#" Value="public static string SizeForDisplay (long size);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="size" Type="System.Int64" />
</Parameters>
<Docs>
<param name="size">a long integer.</param>
<summary>Formats a size value for display.</summary>
<returns>a string containing the formatted size.</returns>
<remarks />
</Docs>
</Member>
</Members>
</Type>

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@ -1,54 +0,0 @@
<Type Name="IconImplementor" FullName="GLib.IconImplementor">
<TypeSignature Language="C#" Value="public interface IconImplementor : GLib.IWrapper" />
<AssemblyInfo>
<AssemblyName>gio-sharp</AssemblyName>
</AssemblyInfo>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
</Interfaces>
<Attributes>
<Attribute>
<AttributeName>GLib.GInterface(typeof(GLib.IconAdapter))</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
<Members>
<Member MemberName="Equal">
<MemberSignature Language="C#" Value="public bool Equal (GLib.Icon icon2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="icon2" Type="GLib.Icon" />
</Parameters>
<Docs>
<param name="icon2">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Hash">
<MemberSignature Language="C#" Value="public uint Hash ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,30 +0,0 @@
<Type Name="IgnoreClassInitializersAttribute" FullName="GLib.IgnoreClassInitializersAttribute">
<TypeSignature Language="C#" Value="public sealed class IgnoreClassInitializersAttribute : Attribute" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Attribute</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>System.AttributeUsage(System.AttributeTargets.Assembly)</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>IgnoreClassInitializers Attribute.</summary>
<remarks>Add this attribute to an assembly which implements GLib.Object subclasses to avoid some reflection memory overhead if your classes do not utilize the <see cref="T:GLib.ClassInitializerAttribute" />.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public IgnoreClassInitializersAttribute ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>Public Constructor.</summary>
<remarks />
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,298 +0,0 @@
<Type Name="MountImplementor" FullName="GLib.MountImplementor">
<TypeSignature Language="C#" Value="public interface MountImplementor : GLib.IWrapper" />
<AssemblyInfo>
<AssemblyName>gio-sharp</AssemblyName>
</AssemblyInfo>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
</Interfaces>
<Attributes>
<Attribute>
<AttributeName>GLib.GInterface(typeof(GLib.MountAdapter))</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
<Members>
<Member MemberName="CanEject">
<MemberSignature Language="C#" Value="public bool CanEject ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="CanUnmount">
<MemberSignature Language="C#" Value="public bool CanUnmount ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Drive">
<MemberSignature Language="C#" Value="public GLib.Drive Drive { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.Drive</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Eject">
<MemberSignature Language="C#" Value="public void Eject (GLib.MountUnmountFlags flags, GLib.Cancellable cancellable, GLib.AsyncReadyCallback cb);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="flags" Type="GLib.MountUnmountFlags" />
<Parameter Name="cancellable" Type="GLib.Cancellable" />
<Parameter Name="cb" Type="GLib.AsyncReadyCallback" />
</Parameters>
<Docs>
<param name="flags">To be added.</param>
<param name="cancellable">To be added.</param>
<param name="cb">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="EjectFinish">
<MemberSignature Language="C#" Value="public bool EjectFinish (GLib.AsyncResult result);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="result" Type="GLib.AsyncResult" />
</Parameters>
<Docs>
<param name="result">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="GuessContentType">
<MemberSignature Language="C#" Value="public void GuessContentType (bool force_rescan, GLib.Cancellable cancellable, GLib.AsyncReadyCallback cb);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="force_rescan" Type="System.Boolean" />
<Parameter Name="cancellable" Type="GLib.Cancellable" />
<Parameter Name="cb" Type="GLib.AsyncReadyCallback" />
</Parameters>
<Docs>
<param name="force_rescan">To be added.</param>
<param name="cancellable">To be added.</param>
<param name="cb">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="GuessContentTypeFinish">
<MemberSignature Language="C#" Value="public string GuessContentTypeFinish (GLib.AsyncResult result);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="result" Type="GLib.AsyncResult" />
</Parameters>
<Docs>
<param name="result">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="GuessContentTypeSync">
<MemberSignature Language="C#" Value="public string GuessContentTypeSync (bool force_rescan, GLib.Cancellable cancellable);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="force_rescan" Type="System.Boolean" />
<Parameter Name="cancellable" Type="GLib.Cancellable" />
</Parameters>
<Docs>
<param name="force_rescan">To be added.</param>
<param name="cancellable">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Icon">
<MemberSignature Language="C#" Value="public GLib.Icon Icon { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.Icon</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Name">
<MemberSignature Language="C#" Value="public string Name { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Remount">
<MemberSignature Language="C#" Value="public void Remount (GLib.MountMountFlags flags, GLib.MountOperation mount_operation, GLib.Cancellable cancellable, GLib.AsyncReadyCallback cb);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="flags" Type="GLib.MountMountFlags" />
<Parameter Name="mount_operation" Type="GLib.MountOperation" />
<Parameter Name="cancellable" Type="GLib.Cancellable" />
<Parameter Name="cb" Type="GLib.AsyncReadyCallback" />
</Parameters>
<Docs>
<param name="flags">To be added.</param>
<param name="mount_operation">To be added.</param>
<param name="cancellable">To be added.</param>
<param name="cb">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="RemountFinish">
<MemberSignature Language="C#" Value="public bool RemountFinish (GLib.AsyncResult result);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="result" Type="GLib.AsyncResult" />
</Parameters>
<Docs>
<param name="result">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Root">
<MemberSignature Language="C#" Value="public GLib.File Root { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.File</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Unmount">
<MemberSignature Language="C#" Value="public void Unmount (GLib.MountUnmountFlags flags, GLib.Cancellable cancellable, GLib.AsyncReadyCallback cb);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="flags" Type="GLib.MountUnmountFlags" />
<Parameter Name="cancellable" Type="GLib.Cancellable" />
<Parameter Name="cb" Type="GLib.AsyncReadyCallback" />
</Parameters>
<Docs>
<param name="flags">To be added.</param>
<param name="cancellable">To be added.</param>
<param name="cb">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="UnmountFinish">
<MemberSignature Language="C#" Value="public bool UnmountFinish (GLib.AsyncResult result);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="result" Type="GLib.AsyncResult" />
</Parameters>
<Docs>
<param name="result">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Uuid">
<MemberSignature Language="C#" Value="public string Uuid { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Volume">
<MemberSignature Language="C#" Value="public GLib.Volume Volume { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.Volume</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,231 +0,0 @@
<Type Name="SignalCallback" FullName="GLib.SignalCallback">
<TypeSignature Language="C#" Maintainer="auto" Value="public abstract class SignalCallback : IDisposable" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete("Replaced by GLib.Signal.")</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Base Class for GSignal to C# event marshalling.</summary>
<remarks>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected SignalCallback (GLib.Object obj, Delegate eh, Type argstype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="obj" Type="GLib.Object" />
<Parameter Name="eh" Type="System.Delegate" />
<Parameter Name="argstype" Type="System.Type" />
</Parameters>
<Docs>
<param name="obj">a <see cref="T:GLib.Object" /></param>
<param name="eh">a <see cref="T:System.Delegate" /></param>
<param name="argstype">a <see cref="T:System.Type" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_argstype">
<MemberSignature Language="C#" Value="protected Type _argstype;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Type</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_handler">
<MemberSignature Language="C#" Value="protected Delegate _handler;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Delegate</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_HandlerID">
<MemberSignature Language="C#" Value="protected uint _HandlerID;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_Instances">
<MemberSignature Language="C#" Value="protected static System.Collections.Hashtable _Instances;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Collections.Hashtable</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_key">
<MemberSignature Language="C#" Value="protected int _key;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_NextKey">
<MemberSignature Language="C#" Value="protected static int _NextKey;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_obj">
<MemberSignature Language="C#" Value="protected GLib.Object _obj;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>GLib.Object</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AddDelegate">
<MemberSignature Language="C#" Value="public void AddDelegate (Delegate d);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="d" Type="System.Delegate" />
</Parameters>
<Docs>
<param name="d">an object of type <see cref="T:System.Delegate" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Connect">
<MemberSignature Language="C#" Value="protected void Connect (string name, Delegate cb, int flags);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="name" Type="System.String" />
<Parameter Name="cb" Type="System.Delegate" />
<Parameter Name="flags" Type="System.Int32" />
</Parameters>
<Docs>
<param name="name">a <see cref="T:System.String" /></param>
<param name="cb">a <see cref="T:System.Delegate" /></param>
<param name="flags">a <see cref="T:System.Int32" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Disconnect">
<MemberSignature Language="C#" Value="protected void Disconnect ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="public void Dispose ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="protected virtual void Dispose (bool disposing);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="disposing" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="disposing">an object of type <see cref="T:System.Boolean" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="~SignalCallback ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="RemoveDelegate">
<MemberSignature Language="C#" Value="public void RemoveDelegate (Delegate d);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="d" Type="System.Delegate" />
</Parameters>
<Docs>
<param name="d">an object of type <see cref="T:System.Delegate" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,40 +0,0 @@
<Type Name="TypeConverter" FullName="GLib.TypeConverter">
<TypeSignature Language="C#" Value="public class TypeConverter" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Fundamental type converter</summary>
<remarks>Utilities for converting between <see cref="T:GLib.TypeFundamentals" /> and <see cref="T:System.Type" /></remarks>
</Docs>
<Members>
<Member MemberName="LookupType">
<MemberSignature Language="C#" Value="public static GLib.GType LookupType (Type type);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="type" Type="System.Type" />
</Parameters>
<Docs>
<param name="type">a <see cref="T:System.Type" /></param>
<summary>Obsolete: Replaced by <see cref="T:GLib.GType" /> cast.</summary>
<returns>a <see cref="T:GLib.GType" /></returns>
<remarks />
</Docs>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete("Replaced by explicit (GType) cast")</AttributeName>
</Attribute>
</Attributes>
</Member>
</Members>
</Type>

View File

@ -1,53 +0,0 @@
<Type Name="UnwrappedObject" FullName="GLib.UnwrappedObject">
<TypeSignature Language="C#" Value="public class UnwrappedObject" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public UnwrappedObject (IntPtr obj);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="obj" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="obj">an object of type <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="op_Explicit">
<MemberSignature Language="C#" Value="public static IntPtr op_Explicit (GLib.UnwrappedObject obj);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="obj" Type="GLib.UnwrappedObject" />
</Parameters>
<Docs>
<param name="obj">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete("Replaced by direct object-type casts to/from GLib.Value")</AttributeName>
</Attribute>
</Attributes>
</Type>

View File

@ -1,250 +0,0 @@
<Type Name="VolumeImplementor" FullName="GLib.VolumeImplementor">
<TypeSignature Language="C#" Value="public interface VolumeImplementor : GLib.IWrapper" />
<AssemblyInfo>
<AssemblyName>gio-sharp</AssemblyName>
</AssemblyInfo>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
</Interfaces>
<Attributes>
<Attribute>
<AttributeName>GLib.GInterface(typeof(GLib.VolumeAdapter))</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
<Members>
<Member MemberName="ActivationRoot">
<MemberSignature Language="C#" Value="public GLib.File ActivationRoot { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.File</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="CanEject">
<MemberSignature Language="C#" Value="public bool CanEject ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="CanMount">
<MemberSignature Language="C#" Value="public bool CanMount ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Drive">
<MemberSignature Language="C#" Value="public GLib.Drive Drive { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.Drive</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Eject">
<MemberSignature Language="C#" Value="public void Eject (GLib.MountUnmountFlags flags, GLib.Cancellable cancellable, GLib.AsyncReadyCallback cb);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="flags" Type="GLib.MountUnmountFlags" />
<Parameter Name="cancellable" Type="GLib.Cancellable" />
<Parameter Name="cb" Type="GLib.AsyncReadyCallback" />
</Parameters>
<Docs>
<param name="flags">To be added.</param>
<param name="cancellable">To be added.</param>
<param name="cb">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="EjectFinish">
<MemberSignature Language="C#" Value="public bool EjectFinish (GLib.AsyncResult result);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="result" Type="GLib.AsyncResult" />
</Parameters>
<Docs>
<param name="result">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="EnumerateIdentifiers">
<MemberSignature Language="C#" Value="public string EnumerateIdentifiers ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="GetIdentifier">
<MemberSignature Language="C#" Value="public string GetIdentifier (string kind);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="kind" Type="System.String" />
</Parameters>
<Docs>
<param name="kind">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Icon">
<MemberSignature Language="C#" Value="public GLib.Icon Icon { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.Icon</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Mount">
<MemberSignature Language="C#" Value="public GLib.Mount Mount { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.Mount</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="MountFinish">
<MemberSignature Language="C#" Value="public bool MountFinish (GLib.AsyncResult result);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="result" Type="GLib.AsyncResult" />
</Parameters>
<Docs>
<param name="result">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="MountFn">
<MemberSignature Language="C#" Value="public void MountFn (GLib.MountMountFlags flags, GLib.MountOperation mount_operation, GLib.Cancellable cancellable, GLib.AsyncReadyCallback cb);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="flags" Type="GLib.MountMountFlags" />
<Parameter Name="mount_operation" Type="GLib.MountOperation" />
<Parameter Name="cancellable" Type="GLib.Cancellable" />
<Parameter Name="cb" Type="GLib.AsyncReadyCallback" />
</Parameters>
<Docs>
<param name="flags">To be added.</param>
<param name="mount_operation">To be added.</param>
<param name="cancellable">To be added.</param>
<param name="cb">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Name">
<MemberSignature Language="C#" Value="public string Name { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="ShouldAutomount">
<MemberSignature Language="C#" Value="public bool ShouldAutomount ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="Uuid">
<MemberSignature Language="C#" Value="public string Uuid { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 2.14" />
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,6 +0,0 @@
<Namespace Name="Gdk" FullName="Gdk" FullNameSP="Gdk" Maintainer="Mono">
<Docs>
<summary>An intermediate layer which isolates Gtk from the details of the windowing system.</summary>
<remarks></remarks>
</Docs>
</Namespace>

View File

@ -1,90 +0,0 @@
<Type Name="AccelInfo" FullName="Glade.AccelInfo">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct AccelInfo" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>The structure is used as part of the output of libglade's XML parser.</summary>
<remarks>
</remarks>
</Docs>
<Members>
<Member MemberName="Key">
<MemberSignature Language="C#" Value="public uint Key;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The key code for the accelerator.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Modifiers">
<MemberSignature Language="C#" Value="public Gdk.ModifierType Modifiers;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The modifier keys for the accelerator.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Glade.AccelInfo New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Glade.AccelInfo</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">an object of type <see cref="T:System.IntPtr" /></param>
<summary>Internal method</summary>
<returns>an object of type <see cref="T:Glade.AccelInfo" /></returns>
<remarks>This is an internal method and should not be used by user code.</remarks>
</Docs>
</Member>
<Member MemberName="Signal">
<MemberSignature Language="C#" Value="public string Signal;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The signal to which this accelerator should be connected.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Glade.AccelInfo Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Glade.AccelInfo</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Returns an empty <see cref="T:Glade.AccelInfo" /></summary>
<remarks />
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,29 +0,0 @@
<Type Name="ApplyCustomPropFunc" FullName="Glade.ApplyCustomPropFunc">
<TypeSignature Language="C#" Maintainer="auto" Value="public delegate void ApplyCustomPropFunc(XML xml, Widget widget, string propname, string value);" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Delegate</BaseTypeName>
</Base>
<Docs>
<param name="xml">To be added.</param>
<param name="widget">To be added.</param>
<param name="propname">To be added.</param>
<param name="value">To be added.</param>
<summary>Event handler.</summary>
<remarks>
</remarks>
</Docs>
<Members />
<Parameters>
<Parameter Name="xml" Type="Glade.XML" />
<Parameter Name="widget" Type="Gtk.Widget" />
<Parameter Name="propname" Type="System.String" />
<Parameter Name="value" Type="System.String" />
</Parameters>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
</Type>

View File

@ -1,75 +0,0 @@
<Type Name="AtkActionInfo" FullName="Glade.AtkActionInfo">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct AtkActionInfo" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>This structure is used as part of the output of libglade's XML parser.</summary>
<remarks />
</Docs>
<Members>
<Member MemberName="ActionName">
<MemberSignature Language="C#" Value="public string ActionName;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>An action name.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Description">
<MemberSignature Language="C#" Value="public string Description;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>A description of the action.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Glade.AtkActionInfo New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Glade.AtkActionInfo</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">an object of type <see cref="T:System.IntPtr" /></param>
<summary>Internal method</summary>
<returns>an object of type <see cref="T:Glade.AtkActionInfo" /></returns>
<remarks>This is an internal method and should not be used by user code.</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Glade.AtkActionInfo Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Glade.AtkActionInfo</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Returns an empty <see cref="T:Glade.AtkActionInfo" /></summary>
<remarks />
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,76 +0,0 @@
<Type Name="AtkRelationInfo" FullName="Glade.AtkRelationInfo">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct AtkRelationInfo" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>This structure is used as part of the output of libglade's XML parser.</summary>
<remarks>
</remarks>
</Docs>
<Members>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Glade.AtkRelationInfo New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Glade.AtkRelationInfo</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">an object of type <see cref="T:System.IntPtr" /></param>
<summary>Internal method</summary>
<returns>an object of type <see cref="T:Glade.AtkRelationInfo" /></returns>
<remarks>This is an internal method and should not be used by user code.</remarks>
</Docs>
</Member>
<Member MemberName="Target">
<MemberSignature Language="C#" Value="public string Target;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Type">
<MemberSignature Language="C#" Value="public string Type;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Glade.AtkRelationInfo Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Glade.AtkRelationInfo</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Returns an empty <see cref="T:Glade.AtkRelationInfo" /></summary>
<remarks />
</Docs>
</Member>
</Members>
</Type>

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@ -1,26 +0,0 @@
<Type Name="BuildChildrenFunc" FullName="Glade.BuildChildrenFunc">
<TypeSignature Language="C#" Maintainer="auto" Value="public delegate void BuildChildrenFunc(XML xml, Widget parent, WidgetInfo info);" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Delegate</BaseTypeName>
</Base>
<Docs>
<param name="xml">To be added.</param>
<param name="parent">To be added.</param>
<param name="info">To be added.</param>
<summary>event handler.</summary>
<remarks>this delegate is used for custom methods to built the internal children of a widget.</remarks>
</Docs>
<Members />
<Parameters>
<Parameter Name="xml" Type="Glade.XML" />
<Parameter Name="parent" Type="Gtk.Widget" />
<Parameter Name="info" Type="Glade.WidgetInfo" />
</Parameters>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
</Type>

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@ -1,101 +0,0 @@
<Type Name="ChildInfo" FullName="Glade.ChildInfo">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct ChildInfo" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>This structure is used as part of the output of libglade's XML parser.</summary>
<remarks>Information about child widgets.</remarks>
</Docs>
<Members>
<Member MemberName="child">
<MemberSignature Language="C#" Value="public Glade.WidgetInfo child { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.WidgetInfo</ReturnType>
</ReturnValue>
<Docs>
<summary>A child widget.</summary>
<value>a <see cref="T:Glade.WidgetInfo" /></value>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="InternalChild">
<MemberSignature Language="C#" Value="public string InternalChild;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Glade.ChildInfo New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Glade.ChildInfo</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">an object of type <see cref="T:System.IntPtr" /></param>
<summary>Internal method</summary>
<returns>an object of type <see cref="T:Glade.ChildInfo" /></returns>
<remarks>This is an internal method and should not be used by user code.</remarks>
</Docs>
</Member>
<Member MemberName="NProperties">
<MemberSignature Language="C#" Value="public uint NProperties;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The number of properties this widget has.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="properties">
<MemberSignature Language="C#" Value="public Glade.Property properties { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.Property</ReturnType>
</ReturnValue>
<Docs>
<summary>The widget's properties.</summary>
<value>a <see cref="T:Glade.Property" /></value>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Glade.ChildInfo Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Glade.ChildInfo</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Returns an empty <see cref="T:Glade.ChildInfo" /></summary>
<remarks />
</Docs>
</Member>
</Members>
</Type>

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@ -1,27 +0,0 @@
<Type Name="FindInternalChildFunc" FullName="Glade.FindInternalChildFunc">
<TypeSignature Language="C#" Maintainer="auto" Value="public delegate Gtk.Widget FindInternalChildFunc(XML xml, Widget parent, string childname);" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Delegate</BaseTypeName>
</Base>
<Docs>
<param name="xml">To be added.</param>
<param name="parent">To be added.</param>
<param name="childname">To be added.</param>
<summary>Event handler.</summary>
<value>To be added.</value>
<remarks>this delegate is used for custom methods to find the internal children of a widget.</remarks>
</Docs>
<Members />
<Parameters>
<Parameter Name="xml" Type="Glade.XML" />
<Parameter Name="parent" Type="Gtk.Widget" />
<Parameter Name="childname" Type="System.String" />
</Parameters>
<ReturnValue>
<ReturnType>Gtk.Widget</ReturnType>
</ReturnValue>
</Type>

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@ -1,182 +0,0 @@
<Type Name="Global" FullName="Glade.Global">
<TypeSignature Language="C#" Value="public class Global" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Global API elements for <see cref="N:Glade" /></summary>
<remarks>Global class collects certain, commonly used funtions of the underlying libglade API
which is necessary to glade-sharp to load the .glade files.
All members of this class are static functions.
Glade-sharp uses the functions to load
<list type="bullet"><item><term>Register custom properties to a widget </term></item><item><term>Read enums/flags from strings present in .glade files </term></item><item><term>Register widget with XML tree, read widget name from widget pointer</term></item></list></remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Global ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Default constructor</summary>
<remarks>The Global class has only static functions, and no methods,
which make it redundant for us to normally create this object.</remarks>
</Docs>
</Member>
<Member MemberName="EnumFromString">
<MemberSignature Language="C#" Value="public static int EnumFromString (GLib.GType type, string str1ng);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="type" Type="GLib.GType" />
<Parameter Name="str1ng" Type="System.String" />
</Parameters>
<Docs>
<param name="type">a <see cref="T:GLib.GType" /></param>
<param name="str1ng">a <see cref="T:System.String" /></param>
<summary>This helper routine is designed to be used by widget build routines to convert the string representations of enumeration values found in the XML descriptions to the integer values that can be used to configure the widget.</summary>
<returns>a <see cref="T:System.Int32" /></returns>
<remarks>The string is composed of string names or nicknames for various flags separated by '|'. </remarks>
</Docs>
</Member>
<Member MemberName="FlagsFromString">
<MemberSignature Language="C#" Value="public static uint FlagsFromString (GLib.GType type, string str1ng);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="type" Type="GLib.GType" />
<Parameter Name="str1ng" Type="System.String" />
</Parameters>
<Docs>
<param name="type">a <see cref="T:GLib.GType" /></param>
<param name="str1ng">a <see cref="T:System.String" /></param>
<summary>This helper routine is designed to be used by widget build routines to convert the string representations of flags values found in the XML descriptions to the integer values that can be used to configure the widget.</summary>
<returns>a <see cref="T:System.UInt32" /></returns>
<remarks>The string is composed of string names or nicknames for various flags separated by '|'.</remarks>
</Docs>
</Member>
<Member MemberName="GetWidgetName">
<MemberSignature Language="C#" Value="public static string GetWidgetName (Gtk.Widget widget);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="widget" Type="Gtk.Widget" />
</Parameters>
<Docs>
<param name="widget">a <see cref="T:Gtk.Widget" /></param>
<summary>Used to get the name of a widget that was generated by a <see cref="T:Glade.XML" /> object.</summary>
<returns>a <see cref="T:System.String" /></returns>
<remarks>Get Widget Name of current widget.</remarks>
</Docs>
</Member>
<Member MemberName="GetWidgetTree">
<MemberSignature Language="C#" Value="public static Glade.XML GetWidgetTree (Gtk.Widget widget);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Glade.XML</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="widget" Type="Gtk.Widget" />
</Parameters>
<Docs>
<param name="widget">a <see cref="T:Gtk.Widget" /></param>
<summary>This function is used to get the <see cref="T:Glade.XML" /> object that built this widget.</summary>
<returns>a <see cref="T:Glade.XML" /></returns>
<remarks />
</Docs>
</Member>
<Member MemberName="ModuleCheckVersion">
<MemberSignature Language="C#" Value="public static string ModuleCheckVersion (int version);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="version" Type="System.Int32" />
</Parameters>
<Docs>
<param name="version">a <see cref="T:System.Int32" /></param>
<summary>Checks the version of a module.</summary>
<returns>a <see cref="T:System.String" /></returns>
<remarks />
</Docs>
</Member>
<Member MemberName="RegisterCustomProp">
<MemberSignature Language="C#" Value="public static void RegisterCustomProp (GLib.GType type, string prop_name, Glade.ApplyCustomPropFunc apply_prop);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="type" Type="GLib.GType" />
<Parameter Name="prop_name" Type="System.String" />
<Parameter Name="apply_prop" Type="Glade.ApplyCustomPropFunc" />
</Parameters>
<Docs>
<param name="type">the <see cref="T:GLib.GType" /> of the widget.</param>
<param name="prop_name">the name of the custom property</param>
<param name="apply_prop">the <see cref="T:Glade.ApplyCustomPropFunc" /> to call when the property is found.</param>
<summary>This method provides a way to register handlers for custom properties.</summary>
<remarks>Some properties are not (yet) handled through the GObject property code, so can not be handled by the generic code. This function provides a way to register handlers for these properties. Such handlers will apply for the GType type and all its descendants.</remarks>
</Docs>
</Member>
<Member MemberName="RegisterWidget">
<MemberSignature Language="C#" Value="public static void RegisterWidget (GLib.GType type, Glade.NewFunc new_func, Glade.BuildChildrenFunc build_children, Glade.FindInternalChildFunc find_internal_child);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="type" Type="GLib.GType" />
<Parameter Name="new_func" Type="Glade.NewFunc" />
<Parameter Name="build_children" Type="Glade.BuildChildrenFunc" />
<Parameter Name="find_internal_child" Type="Glade.FindInternalChildFunc" />
</Parameters>
<Docs>
<param name="type">the <see cref="T:GLib.GType" /> of a widget.</param>
<param name="new_func">the <see cref="T:Glade.NewFunc" /> used to construct the widget.</param>
<param name="build_children">the <see cref="T:Glade.BuildChildrenFunc" /> used to construct the children or null.</param>
<param name="find_internal_child">the <see cref="T:Glade.FindInternalChildFunc" /> to find the internal children or null.</param>
<summary>This method registers new construction methods for a widget type.</summary>
<remarks />
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="SetCustomHandler">
<MemberSignature Language="C#" Value="public static void SetCustomHandler (Glade.XMLCustomWidgetHandler handler);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="handler" Type="Glade.XMLCustomWidgetHandler" />
</Parameters>
<Docs>
<param name="handler">the <see cref="T:Glade.XMLCustomWidgetHandler" /> to use when a custom widget is found.</param>
<summary>this method allows you to override the default behaviour when a Custom widget is found in an interface.</summary>
<remarks />
</Docs>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete("Replaced by Glade.XML.CustomHandler static property.")</AttributeName>
</Attribute>
</Attributes>
</Member>
</Members>
</Type>

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@ -1,175 +0,0 @@
<Type Name="HandlerNotFoundException" FullName="Glade.HandlerNotFoundException">
<TypeSignature Language="C#" Maintainer="auto" Value="public class HandlerNotFoundException : SystemException" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.SystemException</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Docs>
<summary>Exception thrown when signal autoconnection fails.</summary>
<remarks>This class is the expression thrown, when signal autoconnection fails.
This happens when you donot have the functions assigned in your callback
section of the .glade file, present in your CIL assembly.
You can rectify this exception by adding the corresponding function in
your code, and recompiling the application.
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected HandlerNotFoundException (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="info" Type="System.Runtime.Serialization.SerializationInfo" />
<Parameter Name="context" Type="System.Runtime.Serialization.StreamingContext" />
</Parameters>
<Docs>
<param name="info">a <see cref="T:System.Runtime.Serialization.SerializationInfo" /></param>
<param name="context">a <see cref="T:System.Runtime.Serialization.StreamingContext" /></param>
<summary>Protected constructor.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public HandlerNotFoundException (string handler_name, string signal_name, System.Reflection.EventInfo evnt, Type delegate_type);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="handler_name" Type="System.String" />
<Parameter Name="signal_name" Type="System.String" />
<Parameter Name="evnt" Type="System.Reflection.EventInfo" />
<Parameter Name="delegate_type" Type="System.Type" />
</Parameters>
<Docs>
<param name="handler_name">a <see cref="T:System.String" /></param>
<param name="signal_name">a <see cref="T:System.String" /></param>
<param name="evnt">a <see cref="T:System.Reflection.EventInfo" /></param>
<param name="delegate_type">a <see cref="T:System.Type" /></param>
<summary>Public constructor.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public HandlerNotFoundException (string handler_name, string signal_name, System.Reflection.EventInfo evnt, Type delegate_type, Exception inner);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="handler_name" Type="System.String" />
<Parameter Name="signal_name" Type="System.String" />
<Parameter Name="evnt" Type="System.Reflection.EventInfo" />
<Parameter Name="delegate_type" Type="System.Type" />
<Parameter Name="inner" Type="System.Exception" />
</Parameters>
<Docs>
<param name="handler_name">a <see cref="T:System.String" /></param>
<param name="signal_name">a <see cref="T:System.String" /></param>
<param name="evnt">a <see cref="T:System.Reflection.EventInfo" /></param>
<param name="delegate_type">a <see cref="T:System.Type" /></param>
<param name="inner">a <see cref="T:System.Exception" /></param>
<summary>Public constructor.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public HandlerNotFoundException (string message, string handler_name, string signal_name, System.Reflection.EventInfo evnt, Type delegate_type);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="message" Type="System.String" />
<Parameter Name="handler_name" Type="System.String" />
<Parameter Name="signal_name" Type="System.String" />
<Parameter Name="evnt" Type="System.Reflection.EventInfo" />
<Parameter Name="delegate_type" Type="System.Type" />
</Parameters>
<Docs>
<param name="message">Message content.</param>
<param name="handler_name">Name of missing handler.</param>
<param name="signal_name">Name of signal connection which failed.</param>
<param name="evnt">Managed event information.</param>
<param name="delegate_type">Delegate type.</param>
<summary>Public constructor.</summary>
<remarks />
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="DelegateType">
<MemberSignature Language="C#" Value="public Type DelegateType { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Type</ReturnType>
</ReturnValue>
<Docs>
<summary>The type of delegate that was supposed to be connected to the signal.</summary>
<value>a <see cref="T:System.Type" /></value>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Event">
<MemberSignature Language="C#" Value="public System.Reflection.EventInfo Event { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Reflection.EventInfo</ReturnType>
</ReturnValue>
<Docs>
<summary>Information about the event.</summary>
<value>a <see cref="T:System.Reflection.EventInfo" /></value>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="GetObjectData">
<MemberSignature Language="C#" Value="public override void GetObjectData (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="info" Type="System.Runtime.Serialization.SerializationInfo" />
<Parameter Name="context" Type="System.Runtime.Serialization.StreamingContext" />
</Parameters>
<Docs>
<param name="info">serialization info.</param>
<param name="context">serialization context.</param>
<summary>Gets object data.</summary>
<remarks />
<since version="Gtk# 2.14" />
</Docs>
</Member>
<Member MemberName="HandlerName">
<MemberSignature Language="C#" Value="public string HandlerName { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>The name of the handler that was supposed to be connected.</summary>
<value>a <see cref="T:System.String" /></value>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="SignalName">
<MemberSignature Language="C#" Value="public string SignalName { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>The name of the signal that was supposed to be connected.</summary>
<value>a <see cref="T:System.String" /></value>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,146 +0,0 @@
<Type Name="Interface" FullName="Glade.Interface">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct Interface" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>The structures described here are the output of libglade's XML parser.</summary>
<remarks>These structures are really only useful for people who are extending libglade to handle other widget sets, but it could also be useful for other applications that need to read glade XML files. If you only wish to use libglade, you don't need to worry about these functions and structures. </remarks>
</Docs>
<Members>
<Member MemberName="Destroy">
<MemberSignature Language="C#" Value="public void Destroy ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Frees the resources of this interface.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Dump">
<MemberSignature Language="C#" Value="public void Dump (string filename);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="filename" Type="System.String" />
</Parameters>
<Docs>
<param name="filename">a <see cref="T:System.String" /></param>
<summary>This function dumps the contents of a <see cref="T:Glade.Interface" /> into a file as XML.</summary>
<remarks>It is intended mainly as a debugging tool.</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Glade.Interface New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Glade.Interface</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">an object of type <see cref="T:System.IntPtr" /></param>
<summary>Internal method</summary>
<returns>an object of type <see cref="T:Glade.Interface" /></returns>
<remarks>This is an internal method and should not be used by user code.</remarks>
</Docs>
</Member>
<Member MemberName="NRequires">
<MemberSignature Language="C#" Value="public uint NRequires;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="NToplevels">
<MemberSignature Language="C#" Value="public uint NToplevels;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The number of Top Level Widget Definitions in the Interface.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Requires">
<MemberSignature Language="C#" Value="public string Requires;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="toplevels">
<MemberSignature Language="C#" Value="public Glade.WidgetInfo toplevels { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.WidgetInfo</ReturnType>
</ReturnValue>
<Docs>
<summary>The top-level widgets.</summary>
<value>an object of type <see cref="T:Glade.WidgetInfo" /></value>
<remarks>
</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete("Replaced by Toplevels property")</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="Toplevels">
<MemberSignature Language="C#" Value="public Glade.WidgetInfo[] Toplevels { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.WidgetInfo[]</ReturnType>
</ReturnValue>
<Docs>
<summary>The Top Level Widgets in the interface.</summary>
<value>an array of <see cref="T:Glade.WidgetInfo" /> structures.</value>
<remarks />
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Glade.Interface Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Glade.Interface</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Returns an empty <see cref="T:Glade.Interface" /></summary>
<remarks />
</Docs>
</Member>
</Members>
</Type>

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@ -1,27 +0,0 @@
<Type Name="NewFunc" FullName="Glade.NewFunc">
<TypeSignature Language="C#" Maintainer="auto" Value="public delegate Gtk.Widget NewFunc(XML xml, GType widget_type, WidgetInfo info);" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Delegate</BaseTypeName>
</Base>
<Docs>
<param name="xml">To be added.</param>
<param name="widget_type">To be added.</param>
<param name="info">To be added.</param>
<summary>Event handler.</summary>
<value>To be added.</value>
<remarks>this delegate is called used for custom methods to create widgets.</remarks>
</Docs>
<Members />
<Parameters>
<Parameter Name="xml" Type="Glade.XML" />
<Parameter Name="widget_type" Type="GLib.GType" />
<Parameter Name="info" Type="Glade.WidgetInfo" />
</Parameters>
<ReturnValue>
<ReturnType>Gtk.Widget</ReturnType>
</ReturnValue>
</Type>

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@ -1,73 +0,0 @@
<Type Name="Parser" FullName="Glade.Parser">
<TypeSignature Language="C#" Value="public class Parser" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Glade's parser used to turn XML into its internal format.</summary>
<remarks>Parser class loads / parses the .glade files from memory [buffer], or a file in disk.
This class has the helper functions to load the UI description from file/buffer, and
turn it into a GladeInterface, which has metadata about the .glade file,
its connections and properties etc.
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Parser ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Default constructor</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="ParseBuffer">
<MemberSignature Language="C#" Value="public static Glade.Interface ParseBuffer (string buffer, string domain);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Glade.Interface</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="buffer" Type="System.String" />
<Parameter Name="domain" Type="System.String" />
</Parameters>
<Docs>
<param name="buffer">a <see cref="T:System.String" /></param>
<param name="domain">a <see cref="T:System.String" /></param>
<summary>This function is similar to <see cref="M:Glade.Parser.ParseFile()" />, except that it parses XML data from a buffer in memory.</summary>
<returns>a <see cref="T:Glade.Interface" /></returns>
<remarks>This could be used to embed an interface into the executable, for instance.
<para>
Generally, user code will not need to call this function. Instead, it should go through the <see cref="T:Glade.XML" /> interfaces.
</para></remarks>
</Docs>
</Member>
<Member MemberName="ParseFile">
<MemberSignature Language="C#" Value="public static Glade.Interface ParseFile (string file, string domain);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Glade.Interface</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="file" Type="System.String" />
<Parameter Name="domain" Type="System.String" />
</Parameters>
<Docs>
<param name="file">a <see cref="T:System.String" /></param>
<param name="domain">a <see cref="T:System.String" /></param>
<summary>This function parses a Glade XML interface file to a <see cref="T:Glade.Interface" /> object (which is libglade's internal representation of the interface data).</summary>
<returns>a <see cref="T:Glade.Interface" /></returns>
<remarks>Generally, user code will not need to call this function. Instead, it should go through the <see cref="T:Glade.XML" /> interfaces.</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,75 +0,0 @@
<Type Name="Property" FullName="Glade.Property">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct Property" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>The structure is used as part of the output of libglade's XML parser.</summary>
<remarks>A name-value pair.</remarks>
</Docs>
<Members>
<Member MemberName="Name">
<MemberSignature Language="C#" Value="public string Name;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The name of the property.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Glade.Property New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Glade.Property</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">an object of type <see cref="T:System.IntPtr" /></param>
<summary>Internal method</summary>
<returns>an object of type <see cref="T:Glade.Property" /></returns>
<remarks>This is an internal method and should not be used by user code.</remarks>
</Docs>
</Member>
<Member MemberName="Value">
<MemberSignature Language="C#" Value="public string Value;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The value of the property.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Glade.Property Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Glade.Property</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Returns an empty <see cref="T:Glade.Property" /></summary>
<remarks />
</Docs>
</Member>
</Members>
</Type>

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@ -1,103 +0,0 @@
<Type Name="SignalInfo" FullName="Glade.SignalInfo">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct SignalInfo" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>The structure is used as part of the output of libglade's XML parser.</summary>
<remarks />
</Docs>
<Members>
<Member MemberName="After">
<MemberSignature Language="C#" Value="public bool After { set; get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:System.Boolean" /></value>
<remarks>To be added</remarks>
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="Handler">
<MemberSignature Language="C#" Value="public string Handler;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Name">
<MemberSignature Language="C#" Value="public string Name;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Glade.SignalInfo New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Glade.SignalInfo</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">an object of type <see cref="T:System.IntPtr" /></param>
<summary>Internal method</summary>
<returns>an object of type <see cref="T:Glade.SignalInfo" /></returns>
<remarks>This is an internal method and should not be used by user code.</remarks>
</Docs>
</Member>
<Member MemberName="Object">
<MemberSignature Language="C#" Value="public string Object;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Glade.SignalInfo Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Glade.SignalInfo</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Returns an empty <see cref="T:Glade.SignalInfo" /></summary>
<remarks />
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,68 +0,0 @@
<Type Name="Standard" FullName="Glade.Standard">
<TypeSignature Language="C#" Value="public class Standard" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Some standard methods used by glade to build widgets.</summary>
<remarks />
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Standard ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Default constructor</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="BuildChildren">
<MemberSignature Language="C#" Value="public static void BuildChildren (Glade.XML self, Gtk.Widget parent, Glade.WidgetInfo info);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="self" Type="Glade.XML" />
<Parameter Name="parent" Type="Gtk.Widget" />
<Parameter Name="info" Type="Glade.WidgetInfo" />
</Parameters>
<Docs>
<param name="self">a <see cref="T:Glade.XML" /></param>
<param name="parent">a <see cref="T:Gtk.Widget" /></param>
<param name="info">a <see cref="T:Glade.WidgetInfo" /></param>
<summary>This is the standard child building function.</summary>
<remarks>It simply calls <see cref="M:Gtk.Container.Add()" /> on each child to add them to the parent, and process any packing properties using the generic container packing properties interfaces.</remarks>
</Docs>
</Member>
<Member MemberName="BuildWidget">
<MemberSignature Language="C#" Value="public static Gtk.Widget BuildWidget (Glade.XML xml, GLib.GType widget_type, Glade.WidgetInfo info);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.Widget</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="xml" Type="Glade.XML" />
<Parameter Name="widget_type" Type="GLib.GType" />
<Parameter Name="info" Type="Glade.WidgetInfo" />
</Parameters>
<Docs>
<param name="xml">a <see cref="T:Glade.XML" /></param>
<param name="widget_type">a <see cref="T:GLib.GType" /></param>
<param name="info">a <see cref="T:Glade.WidgetInfo" /></param>
<summary>This is the standard widget building function.</summary>
<returns>a <see cref="T:Gtk.Widget" /></returns>
<remarks>It processes all the widget properties using the standard object properties interfaces. This function will be sufficient for most widget types, thus reducing the amount of work needed to wrap a library.</remarks>
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,28 +0,0 @@
TODO doc for Glade namespace.
There are in total 21 xml to document in Glade. Right now there are 19 xml not documented in any proportion.
The idea is to have a easy way to know what documentation is missing, if you want to help or are helping please take out the xml that you commit
from the missing list. For documentation that take some time to finish (like HTML, TextBuffer, etc) the best is that you but your name and email
next to the file in this list to acknowledge that you are working in it (is recommendable that you suscribe to the mono-docs mailing list).
Following is the list of undocumented xml:
AccelInfo.xml
ApplyCustomPropFunc.xml
AtkActionInfo.xml
AtkRelationInfo.xml
BuildChildrenFunc.xml
ChildInfo.xml
FindInternalChildFunc.xml
Global.xml
HandlerNotFoundException.xml
Interface.xml
NewFunc.xml
Parser.xml
Property.xml
RawXMLConnectFunc.xml
SignalInfo.xml
Standard.xml
WidgetInfo.xml
XMLConnectFunc.xml
XMLCustomWidgetHandler.xml

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@ -1,120 +0,0 @@
<Type Name="WidgetAttribute" FullName="Glade.WidgetAttribute">
<TypeSignature Language="C#" Maintainer="miguel" Value="public class WidgetAttribute : Attribute" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Attribute</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>System.AttributeUsage(System.AttributeTargets.Field)</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Marks a widget for auto-binding</summary>
<remarks>
<para>
This attribute when attached to a field value is used by the
Autoconnect functionality in <see cref="T:Glade.XML" /> to bind a
widget created by Glade to the field.
</para>
<para>
The attribute can be applied to any widgets (widgets derive
from the <see cref="T:Gtk.Widget" /> class) and it can be
applied to static and instance fields.
</para>
<para>
By default the runtime will match the tagged field name with
the name that was given to the widget on the Glade user
interface designer. An optional string argument can be
provided on the constructor to bind the widget to a different
name.
</para>
<para>
For the binding to take place, the <see cref="M:Glade.XML.Autoconnect()" /> method has to be invoked
on either the class or the instance.
</para>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public WidgetAttribute ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Flags a <see cref="T:Gtk.Widget" /> to be auto-connected</summary>
<remarks>
<para>
This will bind the widget whose name in the Glade
designer is the same as the field name. If you want to
target a different widget in the glade file, use the
<see cref="M:Glade.WidgetAttribute.WidgetAttribute(string)" />
attribute instead.
</para>
<para>
For the binding to take place, the <see cref="M:Glade.XML.Autoconnect()" /> method has to be invoked
on either the class or the instance.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public WidgetAttribute (string name);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="name" Type="System.String" />
</Parameters>
<Docs>
<param name="name">The name of the widget in the Glade file
that this widget should be mapped to</param>
<summary>Flags a <see cref="T:Gtk.Widget" /> to be auto-connected</summary>
<remarks>
<para>
This will bind the widget whose name in the Glade
designer is <paramref name="name" /> to the field that
the attribute is attached to. If the field name is the
same as the widget name in the Glade designer, you can
avoid the name parameter.
</para>
<para>
For the binding to take place, the <see cref="M:Glade.XML.Autoconnect()" /> method has to be invoked
on either the class or the instance.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Name">
<MemberSignature Language="C#" Value="public string Name { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>The name of the widget targetted</summary>
<value>The name of the widget targeted in the Glade
definition file.</value>
<remarks />
</Docs>
</Member>
<Member MemberName="Specified">
<MemberSignature Language="C#" Value="public bool Specified { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Whether a specific binding was requested</summary>
<value>This returns <see langword="true" /> if a specific
widget name was requested to be bound, or <see langword="false" /> if the runtime has to use the field name
as the Glade name.</value>
<remarks />
</Docs>
</Member>
</Members>
</Type>

View File

@ -1,277 +0,0 @@
<Type Name="WidgetInfo" FullName="Glade.WidgetInfo">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct WidgetInfo" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>The structures described here are the output of libglade's XML parser.</summary>
<remarks>These structures are really only useful for people who are extending libglade to handle other widget sets, but it could also be useful for other applications that need to read glade XML files. If you only wish to use libglade, you don't need to worry about these functions and structures. </remarks>
</Docs>
<Members>
<Member MemberName="accels">
<MemberSignature Language="C#" Value="public Glade.AccelInfo accels { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.AccelInfo</ReturnType>
</ReturnValue>
<Docs>
<summary>Details about accelerators.</summary>
<value>a <see cref="T:Glade.AccelInfo" /></value>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="atk_actions">
<MemberSignature Language="C#" Value="public Glade.AtkActionInfo atk_actions { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.AtkActionInfo</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:Glade.AtkActionInfo" /></value>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="atk_props">
<MemberSignature Language="C#" Value="public Glade.Property atk_props { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.Property</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:Glade.Property" /></value>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="children">
<MemberSignature Language="C#" Value="public Glade.ChildInfo children { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.ChildInfo</ReturnType>
</ReturnValue>
<Docs>
<summary>Details about child widgets.</summary>
<value>a <see cref="T:Glade.ChildInfo" /></value>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Classname">
<MemberSignature Language="C#" Value="public string Classname;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="NAccels">
<MemberSignature Language="C#" Value="public uint NAccels;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The number of accelerators this widget has.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Name">
<MemberSignature Language="C#" Value="public string Name;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>This widget's name.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="NAtkActions">
<MemberSignature Language="C#" Value="public uint NAtkActions;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="NAtkProps">
<MemberSignature Language="C#" Value="public uint NAtkProps;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The number of AtkProperties this widget has.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="NChildren">
<MemberSignature Language="C#" Value="public uint NChildren;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The number of children this widget has.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Glade.WidgetInfo New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Glade.WidgetInfo</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">an object of type <see cref="T:System.IntPtr" /></param>
<summary>Internal method</summary>
<returns>an object of type <see cref="T:Glade.WidgetInfo" /></returns>
<remarks>This is an internal method and should not be used by user code.</remarks>
</Docs>
</Member>
<Member MemberName="NProperties">
<MemberSignature Language="C#" Value="public uint NProperties;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The number of properties this widget has.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="NRelations">
<MemberSignature Language="C#" Value="public uint NRelations;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="NSignals">
<MemberSignature Language="C#" Value="public uint NSignals;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The number of signals this widget connects to.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="parent">
<MemberSignature Language="C#" Value="public Glade.WidgetInfo parent { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.WidgetInfo</ReturnType>
</ReturnValue>
<Docs>
<summary>This widget's parent widget.</summary>
<value>a <see cref="T:Glade.WidgetInfo" /></value>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="properties">
<MemberSignature Language="C#" Value="public Glade.Property properties { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.Property</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:Glade.Property" /></value>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="relations">
<MemberSignature Language="C#" Value="public Glade.AtkRelationInfo relations { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.AtkRelationInfo</ReturnType>
</ReturnValue>
<Docs>
<summary>Details about this widget's relations.</summary>
<value>a <see cref="T:Glade.AtkRelationInfo" /></value>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="signals">
<MemberSignature Language="C#" Value="public Glade.SignalInfo signals { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.SignalInfo</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:Glade.SignalInfo" /></value>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Glade.WidgetInfo Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Glade.WidgetInfo</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Returns an empty <see cref="T:Glade.WidgetInfo" /></summary>
<remarks />
</Docs>
</Member>
</Members>
</Type>

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