mirror of
https://github.com/Ryujinx/GtkSharp.git
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2003-07-17 John Luke <jluke@cfl.rr.com>
* en/Gtk/CellRendererMode.xml: documented * en/Gtk/CellRendererState.xml: documented svn path=/trunk/gtk-sharp/; revision=16360
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2003-07-17 John Luke <jluke@cfl.rr.com>
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* en/Gtk/CellRendererMode.xml: documented
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* en/Gtk/CellRendererState.xml: documented
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2003-07-17 Duncan Mak <duncan@ximian.com>
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* Added new documentation files for the new classes, and fixed the
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<Type Name="CellRendererMode" FullName="Gtk.CellRendererMode">
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<TypeSignature Language="C#" Maintainer="auto" Value="public enum CellRendererMode;" />
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<TypeSignature Language="C#" Maintainer="John Luke" Value="public enum CellRendererMode;" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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<summary>Identifies how the user can interact with a particular cell.</summary>
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<remarks />
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</Docs>
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<Base>
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<BaseTypeName>System.Enum</BaseTypeName>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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<summary>The cell is just for display and cannot be interacted with.</summary>
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<remarks>Note that this does not mean that the row being drawn can not be selected, for example. Just that a particular element of it cannot be individually modified.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Activatable">
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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<summary>The cell can be clicked.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Editable">
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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<summary>The cell can be edited or otherwise modified.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="value__">
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</Docs>
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</Member>
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</Members>
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</Type>
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</Type>
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<Type Name="CellRendererState" FullName="Gtk.CellRendererState">
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<TypeSignature Language="C#" Maintainer="auto" Value="public enum CellRendererState;" />
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<TypeSignature Language="C#" Maintainer="John Luke" Value="public enum CellRendererState;" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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<summary>Tells how a cell is to be rendered.</summary>
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<remarks />
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</Docs>
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<Base>
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<BaseTypeName>System.Enum</BaseTypeName>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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<summary>The cell is currently selected, and probably has a selection colored background to render to.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Prelit">
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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<summary>The mouse is hovering over the cell.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Insensitive">
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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<summary>The cell is drawn in an insensitive manner.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Sorted">
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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<summary>The cell is in a sorted row.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="value__">
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</Docs>
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</Member>
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</Members>
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</Type>
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</Type>
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