// Gdk.Color.cs - Gdk Color class customizations // // Author: Jasper van Putten , Miguel de Icaza. // // Copyright (c) 2002 Jasper van Putten // Copyright (c) 2003 Miguel de Icaza. // // This code is inserted after the automatically generated code. // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the Lesser GNU General // Public License as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this program; if not, write to the // Free Software Foundation, Inc., 59 Temple Place - Suite 330, // Boston, MA 02111-1307, USA. namespace Gdk { using System.Runtime.InteropServices; public partial struct Color { public Color (byte r, byte g, byte b) { Red = (ushort) (r << 8 | r); Green = (ushort) (g << 8 | g); Blue = (ushort) (b << 8 | b); Pixel = 0; } [UnmanagedFunctionPointer(CallingConvention.Cdecl)] delegate uint d_gdk_color_hash(ref Gdk.Color raw); static d_gdk_color_hash gdk_color_hash = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.Gdk), "gdk_color_hash")); public override int GetHashCode() { return (int) gdk_color_hash(ref this); } } }