// GLib.Idle.cs - Idle class implementation // // Author: Mike Kestner // Rachel Hestilow // // Copyright (c) 2002 Mike Kestner // Copyright (c) Rachel Hestilow // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the Lesser GNU General // Public License as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this program; if not, write to the // Free Software Foundation, Inc., 59 Temple Place - Suite 330, // Boston, MA 02111-1307, USA. namespace GLib { using System; using System.Runtime.InteropServices; public delegate bool IdleHandler (); public class Idle { private Idle () { } [DllImport("libglib-2.0-0.dll")] static extern uint g_idle_add (IdleHandler d, IntPtr data); public static uint Add (IdleHandler hndlr) { return g_idle_add (hndlr, IntPtr.Zero); } [DllImport("libglib-2.0-0.dll")] static extern bool g_source_remove_by_funcs_user_data (IdleHandler d, IntPtr data); public static bool Remove (IdleHandler hndlr) { return g_source_remove_by_funcs_user_data (hndlr, IntPtr.Zero); } } }