gio-sharp GLib.Object To be added. To be added. Constructor To be added. To be added. Constructor Native object pointer. Internal constructor This is not typically used by C# code. Exposed primarily for use by language bindings to wrap native object instances. Method GLib.SocketControlMessage To be added. To be added. To be added. To be added. To be added. To be added. To be added. Property GLib.GType GType Property. The native value. Returns the native value for . Property System.Int32 To be added. To be added. To be added. Property System.Int32 To be added. To be added. To be added. Method GLib.DefaultSignalHandler(ConnectionMethod="OverrideGetLevel", Type=typeof(GLib.SocketControlMessage)) System.Int32 To be added. To be added. To be added. Method GLib.DefaultSignalHandler(ConnectionMethod="OverrideGetSize", Type=typeof(GLib.SocketControlMessage)) System.UInt64 To be added. To be added. To be added. Method GLib.DefaultSignalHandler(ConnectionMethod="OverrideGetType", Type=typeof(GLib.SocketControlMessage)) System.Int32 To be added. To be added. To be added. Method GLib.DefaultSignalHandler(ConnectionMethod="OverrideSerialize", Type=typeof(GLib.SocketControlMessage)) System.Void To be added. To be added. To be added. Method System.Void To be added. To be added. To be added. Property System.UInt64 To be added. To be added. To be added.