// GLib.MainLoop.cs - g_main_loop class implementation // // Author: Jeroen Zwartepoorte // // Copyright (c) 2004 Jeroen Zwartepoorte // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the Lesser GNU General // Public License as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this program; if not, write to the // Free Software Foundation, Inc., 59 Temple Place - Suite 330, // Boston, MA 02111-1307, USA. using System; using System.Runtime.InteropServices; namespace GLib { public class MainLoop { private IntPtr handle; delegate IntPtr d_g_main_loop_new(IntPtr context, bool isRunning); static d_g_main_loop_new g_main_loop_new = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_main_loop_new")); public MainLoop () : this (MainContext.Default) { } public MainLoop (MainContext context) : this (context, false) { } public MainLoop (MainContext context, bool is_running) { handle = g_main_loop_new (context.Handle, is_running); } delegate void d_g_main_loop_unref(IntPtr loop); static d_g_main_loop_unref g_main_loop_unref = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_main_loop_unref")); ~MainLoop () { g_main_loop_unref (handle); handle = IntPtr.Zero; } delegate bool d_g_main_loop_is_running(IntPtr loop); static d_g_main_loop_is_running g_main_loop_is_running = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_main_loop_is_running")); public bool IsRunning { get { return g_main_loop_is_running (handle); } } delegate void d_g_main_loop_run(IntPtr loop); static d_g_main_loop_run g_main_loop_run = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_main_loop_run")); public void Run () { g_main_loop_run (handle); } delegate void d_g_main_loop_quit(IntPtr loop); static d_g_main_loop_quit g_main_loop_quit = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_main_loop_quit")); public void Quit () { g_main_loop_quit (handle); } delegate IntPtr d_g_main_loop_get_context(IntPtr loop); static d_g_main_loop_get_context g_main_loop_get_context = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_main_loop_get_context")); public MainContext Context { get { return new MainContext (g_main_loop_get_context (handle)); } } public override bool Equals (object o) { if (!(o is MainLoop)) return false; return handle == (o as MainLoop).handle; } public override int GetHashCode () { return handle.GetHashCode (); } } }