gtk-sharp 0.0.0.0 neutral Gtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details. A widget for displaying both trees and lists. Widget that displays any object that implements the interface. To create a tree or list in GTK#, you need to use the interface, in conjunction with the widget. This widget is designed around a Model/View/Controller design and consists of four major parts: , the tree view widget , the view column. The cell renderers ( and others). , the model interface. The View is composed of the first three, while the last is the Model. One of the prime benefits of the MVC design is that multiple views can be created of a single model. For example, a model mapping the file system could be created for a file manager. Many views could be created to display various parts of the file system, but only one copy need be kept in memory. The purpose of the cell renderers is to provide extensibility to the widget and to allow multiple ways of rendering the same type of data. For example, consider how to render a boolean variable. Should you render it as a string of "True" or "False", "On" or "Off", or should you render it as a checkbox? A simple list: using System; using Gtk; public class TreeViewSample { public static void Main (string [] args) { Application.Init (); TreeStore store = new TreeStore (typeof (string), typeof (string)); for (int i=0; i < 5; i++) { TreeIter iter = store.AppendValues ("Demo " + i, "Data " + i); } Window win = new Window ("TreeView List Demo"); win.DeleteEvent += new DeleteEventHandler (delete_cb); win.SetDefaultSize (400,250); ScrolledWindow sw = new ScrolledWindow (); win.Add (sw); TreeView tv = new TreeView (); tv.Model = store; tv.HeadersVisible = true; tv.AppendColumn ("Demo", new CellRendererText (), "text", 0); tv.AppendColumn ("Data", new CellRendererText (), "text", 1); sw.Add (tv); sw.Show (); win.ShowAll (); Application.Run (); } private static void delete_cb (System.Object o, DeleteEventArgs args) { Application.Quit (); args.RetVal = true; } } A more advanced example: using System; using System.Reflection; using Gtk; public class TreeViewDemo { private static TreeStore store = null; private static Dialog dialog = null; private static Label dialog_label = null; public TreeViewDemo () { Application.Init (); PopulateStore (); Window win = new Window ("TreeView demo"); win.DeleteEvent += new DeleteEventHandler (DeleteCB); win.SetDefaultSize (640,480); ScrolledWindow sw = new ScrolledWindow (); win.Add (sw); TreeView tv = new TreeView (store); tv.HeadersVisible = true; tv.AppendColumn ("Name", new CellRendererText (), "text", 0); tv.AppendColumn ("Type", new CellRendererText (), "text", 1); sw.Add (tv); dialog.Destroy (); dialog = null; win.ShowAll (); Application.Run (); } private static void ProcessType (TreeIter parent, System.Type t) { foreach (MemberInfo mi in t.GetMembers ()) { store.AppendValues (parent, mi.Name, mi.ToString ()); } } private static void ProcessAssembly (TreeIter parent, Assembly asm) { string asm_name = asm.GetName ().Name; foreach (System.Type t in asm.GetTypes ()) { UpdateDialog ("Loading from {0}:\n{1}", asm_name, t.ToString ()); TreeIter iter = store.AppendValues (parent, t.Name, t.ToString ()); ProcessType (iter, t); } } private static void PopulateStore () { if (store != null) return; store = new TreeStore (typeof (string), typeof (string)); foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies ()) { UpdateDialog ("Loading {0}", asm.GetName ().Name); TreeIter iter = store.AppendValues (asm.GetName ().Name, "Assembly"); ProcessAssembly (iter, asm); } } public static void Main (string[] args) { new TreeViewDemo (); } private static void DeleteCB (System.Object o, DeleteEventArgs args) { Application.Quit (); } private static void UpdateDialog (string format, params object[] args) { string text = String.Format (format, args); if (dialog == null) { dialog = new Dialog (); dialog.Title = "Loading data from assemblies..."; dialog.AddButton (Stock.Cancel, 1); dialog.Response += new ResponseHandler (ResponseCB); dialog.SetDefaultSize (480, 100); VBox vbox = dialog.VBox; HBox hbox = new HBox (false, 4); vbox.PackStart (hbox, true, true, 0); Gtk.Image icon = new Gtk.Image (Stock.DialogInfo, IconSize.Dialog); hbox.PackStart (icon, false, false, 0); dialog_label = new Label (text); hbox.PackStart (dialog_label, false, false, 0); dialog.ShowAll (); } else { dialog_label.Text = text; while (Application.EventsPending ()) Application.RunIteration (); } } private static void ResponseCB (object obj, ResponseArgs args) { Application.Quit (); System.Environment.Exit (0); } } For a example how to handle selection events see Gtk.Container Atk.Implementor GLib.IWrapper GLib.IWrapper System.IDisposable Method System.Int32 Removes from . an object of type an object of type Method System.Void Sets a user function for determining where a column may be dropped when dragged. an object of type an object of type an object of type This function is called on every column pair in turn at the beginning of a column drag to determine where a drop can take place. If is set to be , then reverts to the default behavior of allowing all columns to be dropped everywhere. Method System.Void Moves the alignments of the to the position specified by and . an object of type an object of type an object of type an object of type an object of type If is , then no horizontal scrolling occurs. Likewise, if is no vertical scrolling occurs. At a minimum, one of or need to be non-. determines where the row is placed, and determines where the column is placed. Both are expected to be between 0.0 and 1.0. 0.0 means left/top alignment, 1.0 means right/bottom alignment, 0.5 means center. If is , then the alignment arguments are ignored, and the tree does the minimum amount of work to scroll the cell onto the screen. This means that the cell will be scrolled to the edge closest to its current position. If the cell is currently visible on the screen, nothing is done. This function only works if the model is set, and is a valid row on the model. If the model changes before the is realized, the centered path will be modified to reflect this change. Method Gdk.Pixmap This image is used for a drag icon. an object of type an object of type Creates a representation of the row at . Method System.Void Recursively collapses all visible and expanded nodes. Method System.Void Moves to be after to . an object of type an object of type If is , then is placed in the first position. Method System.Void Sets the current keyboard focus to be at , and selects it. an object of type an object of type an object of type This is useful when you want to focus the attention of the user on a particular row. If is not , then focus is given to the column specified by it. Additionally, if is specified, and is , then editing should be started in the specified cell. This function is often followed by in order to give keyboard focus to the widget. Please note that editing can only happen when the widget is realized. Method System.Void Fills with the currently-visible region of the buffer, in tree coordinates. an object of type Convert to widget coordinates with . Tree coordinates start at 0,0 for row 0 of the tree, and cover the entire scrollable area of the tree. Method System.Int32 This inserts the into the at . an object of type an object of type an object of type If is -1, then the is inserted at the end. Method System.Void Activates the cell determined by and . an object of type an object of type Method System.Boolean Returns if the node pointed to by is expanded. an object of type an object of type Method System.Void This function should almost never be used. It is meant for private use by ATK for determining the number of visible children that are removed when the user collapses a row, or a row is deleted. an object of type an object of type an object of type It is meant for private use by Atk for determining the number of visible children that are removed when the user collapses a row, or a row is deleted. Method System.Void Sets the compare function for the interactive search capabilities. The representing the node an object of type an object of type Method System.Void Disables the TreeView as a drag-and-drop destination. Method System.Int32 Appends to the list of columns. an object of type an object of type Method System.Void Sets the row that is highlighted for drag-and-drop feedback. an object of type , the path of the row to highlight, or null. an object of type , specifying whether to drop before, after, or into the row. Method System.Void Disables the TreeView as a drag source for automatic drag and drop actions. Method System.Boolean Collapses a row (hides its child rows, if they exist). an object of type an object of type Method System.Void Recursively expands all nodes. Method System.Void Calls the given function on all expanded rows. a to execute on every expanded row. Method System.Void Scrolls the such that the top-left corner of the visible area is , , where and are specified in tree window coordinates. an object of type an object of type The must be realized before this function is called. If it is not, you probably want to be using . Method Gtk.TreeViewColumn Gets the at the given position in the . an object of type an object of type Method System.Boolean Opens the row so its children are visible. an object of type an object of type an object of type Method System.Void Resizes all columns to their optimal width. Only works after the has been realized. Method System.Void Disposes the resources associated with the object. Constructor Internal constructor Pointer to the C object. An instance of TreeView, wrapping the C object. This is an internal constructor, and should not be used by user code. Constructor Creates a new object. an object of type This is the default constructor for Constructor Creates a new object. an object of type an object of type In this constructor the is set from . Property Gtk.TreeModel The model for the TreeView. an object of type an object of type Property Gtk.TreeSelection Gets the associated with the TreeView. an object of type Property Gdk.Window The window that this TreeView renders to. an object of type This property is primarily used to confirm that events on the TreeView are executed within the correct window. Property System.Boolean Whether to display alternating, shaded rows in the . an object of type an object of type Setting to sets a hint to the theme engine to draw rows in alternating colors. This property tells GTK# that the user interface for your application requires users to read across tree rows and associate cells with one another. By default, GTK# will then render the tree with alternating row colors. Do not use it just because you prefer the appearance of the ruled tree; that's a question for the theme. Some themes will draw tree rows in alternating colors even when rules are turned off, and users who prefer that appearance all the time can choose those themes. You should set this property only as a semantic hint to the theme engine that your tree makes alternating colors useful from a functional standpoint (since it has lots of columns, generally). Property System.Boolean View allows user to search through columns interactively. an object of type an object of type Property System.Boolean Show the column header buttons. an object of type an object of type Property Gtk.TreeViewColumn Set the column for the expander column. an object of type an object of type Property System.Boolean View is reorderable. an object of type an object of type Property Gtk.Adjustment Horizontal Adjustment for the widget. an object of type an object of type Property System.Boolean Column headers respond to click events. an object of type an object of type Property Gtk.Adjustment Vertical Adjustment for the widget. an object of type an object of type Property System.Int32 Model column to search through when searching through code. an object of type an object of type Event Gtk.ScrollAdjustmentsSetHandler Fired whenever the scrollbar adjustment units are set. Event Gtk.RowExpandedHandler Fired whenever a row of the TreeView is expanded. Event Gtk.MoveCursorHandler Fired whenever the cursor is moved on this TreeView. Event Gtk.TestExpandRowHandler Fired when the widget wants to find out whether a row can be expanded or not. Event Gtk.SelectCursorRowHandler Fired when the row the cursor is on is selected. Event Gtk.RowCollapsedHandler Fired whenever a row is collapsed. Event System.EventHandler Fired when the columns of this tree change. Event Gtk.ExpandCollapseCursorRowHandler Fired when the row where the cursor is is expanded or collapsed. Event Gtk.RowActivatedHandler Fired when a row is activated; see . Event Gtk.TestCollapseRowHandler Fired when the system wants to know whether a particular row can be collapsed. Event System.EventHandler Fired when the cursor changes (rows). Method System.Boolean Finds the path at the point (x, y), relative to widget coordinates. an object of type an object of type an object of type an object of type It is primarily for things like popup menus. If is non-, then it will be filled with the at that point. If is non-, then it will be filled with the at that point. This function is only meaningful if TreeView is realized. Method System.Void Converts widget coordinates to coordinates for the tree window (the full scrollable area of the tree). an object of type an object of type an object of type an object of type Event Gtk.ToggleCursorRowHandler Fired when the cursor toggles a row. (FIXME: explain in more detail.) Event Gtk.StartInteractiveSearchHandler Fired when the user begins a search of the tree. Event Gtk.SelectAllHandler Fired whenever all rows of the TreeView are selected. Event Gtk.SelectCursorParentHandler Fired when the parent row of the current row is selected. (FIXME: explain in more detail. Event Gtk.UnselectAllHandler Fired whenever all rows of the TreeView are specifically deselected. Method Gtk.TreeViewColumn Adds a with a specific column title and attributes. column title cell renderer attributes The appended This function is used to append a new subclass with specific attributes to the . The following code sample will append a new to an existing and use column 0 from the as the text to render. CellRendererText text = new CellRendererText (); tree_view.AppendColumn ("title", text, "text", 0); This example illustrates how you can control the "editable" attribute of a column on a row-by-row basis. TreeStore store = new TreeStore (typeof (string), typeof(bool)); /* add a column that will display the 'string' from the store */ /* note that we are binding the "text" value to column 0 of the store, and the "editable" value to the column 1 value of the store */ /* this enables per-row control over the editable flag, if desired */ tv.AppendColumn("My string", new CellRendererText(), "text", 0, "editable", 1); /* add a couple of rows to the treeview */ store.AppendValues("You can edit this", true); store.AppendValues("You can't edit this", false); Method Gtk.TreeViewColumn Adds a new to the TreeView and returns it. a a a a This method actually creates the column, rather than relying on a column object to be passed in. There's an alternate invokation form if you'd like to pass in an existing column object. Method System.Void Sets the current keyboard focus to be on the given . This is useful for getting the user's attention to a particular row. a a a a If focus_column is not null, then focus is given to the column specified by it. If focus_column and focus_cell are not null, and focus_column contains 2 or more editable or activatable cells, then focus is given to the cell specified by focus_cell. Additionally, if focus_column is specified, and start_editing is null, then editing should be started in the specified cell. This function is often followed by(tree_view_obj) in order to give keyboard focus to the widget. Please note that editing can only happen when the widget is realized. Method System.Void Expands the treeview so the Path specified is visible. to expand to. Method System.Void Fills in path and focus_column with the current path and focus column. If the cursor isn't currently set, then path will point to null. If no column currently has focus, then focus_column will be null. ` a a The returned path must be freed with . Method System.Void Gets information about the row that is highlighted for feedback. a to put the highlighted path into. a to put the drop position into. Method System.Boolean Determines the destination row for a given XY position. This is used by drag-and-drop operations to determine the target rows for the action. a , the X coordinate a , the Y coordinate a to put the resulting destination row into. a to indicate where to put the dragged object, relative to the returned by this method. a Method System.Void Converts tree coordinates to widget coordinates. Tree coordinates start at 0,0 for row 0 of the tree, and cover the entire scrollable area of the tree. a , the X coordinate of the tree location a , the Y coordinate of the tree location a , the X coordinate for the widget a , the Y coordinate for the widget Constructor TreeView constructor a a Creates a with as its . Method System.Void Allows the TreeView to be used as a source for drag-and-drop actions. a , the mask of the allowed buttons for starting a drag a , a table of supported targets for dragging to a , what should be done with the dragged data. Method System.Void Turns this TreeView object into a destination for automatic drag-and-drop. a , a table of targets this TreeView will support. a , a bitmap of possible actions for a drag to this target Property GLib.GType GType Property. a Returns the native value for . Method GLib.GType Return the type of view mode being used for this TreeView. a FIXME: needs clarification. Method System.Void Default handler for the event. Override this method in a subclass to provide a default handler for the event. Method System.Boolean Default handler for the event. a a a Override this method in a subclass to provide a default handler for the event. Method System.Void Default handler for the event. a a Override this method in a subclass to provide a default handler for the event. Method System.Boolean Default handler for the event. a a a a Override this method in a subclass to provide a default handler for the event. Method System.Void Default handler for the event. Override this method in a subclass to provide a default handler for the event. Method System.Boolean Default handler for the event. a Override this method in a subclass to provide a default handler for the event. Method System.Boolean Default handler for the event. a Override this method in a subclass to provide a default handler for the event. Method System.Void Default handler for the event. a a Override this method in a subclass to provide a default handler for the event. Method System.Boolean Default handler for the event. a Override this method in a subclass to provide a default handler for the event. Method System.Boolean Default handler for the event. a a Override this method in a subclass to provide a default handler for the event. Method System.Boolean Default handler for the event. a a a Override this method in a subclass to provide a default handler for the event. Method System.Boolean Default handler for the event. a Override this method in a subclass to provide a default handler for the event. Method System.Boolean Default handler for the event. a a a Override this method in a subclass to provide a default handler for the event. Method System.Void Default handler for the event. a a Override this method in a subclass to provide a default handler for the event. Method System.Boolean Default handler for the event. a Override this method in a subclass to provide a default handler for the event. Method System.Void Default handler for the event. a a Override this method in a subclass to provide a default handler for the event. Constructor Protected Constructor. a a Chain to this constructor if you have manually registered a native value for your subclass. Property Gtk.TreeViewColumn[] A list of all the columns currently in this TreeView. a Method Gdk.Rectangle Fills the bounding rectangle in tree window coordinates for the cell at the row specified by and the column specified by . a a a If is , or points to a path not currently displayed, the y and height fields of the rectangle will be filled with 0. If is , the x and width fields will be filled with 0. The sum of all cell rects does not cover the entire tree; there are extra pixels in between rows, for example. This function is only valid if is realized. Method Gdk.Rectangle Fills the bounding rectangle in tree window coordinates for the cell at the row specified by and the column specified by . a a a If is , or points to a node not found in the tree, the y and height fields of the rectangle will be filled with 0. If is , the x and width fields will be filled with 0. The returned rectangle is equivalent to the passed to . These background areas tile to cover the entire tree window (except for the area used for header buttons). Contrast with the , returned by , which returns only the cell itself, excluding surrounding borders and the tree expander area. Method System.Boolean Finds the path at the point (x, y), relative to widget coordinates. a , an x coordinate a , a y coordinate a to fill with the path at the (x,y) coordinate. a to fill with the column at the (x,y) coordinate. a to fill with the x coordinate relative to the cell background. a to fill with the y coordinate relative to the cell background. a , true if a row exists at (x,y). x and y must come from an event on the tree_view only where the event's window is the same as the window this TreeView renders to. It is primarily for things like popup menus. If path is non-null, then it will be filled with the GtkTreePath at that point. This path should be freed with . If column is non-NULL, then it will be filled with the column at that point. cell_x and cell_y return the coordinates relative to the cell background (i.e. the background_area passed to ). This function is only meaningful if the TreeView object is realized. Method System.Boolean Finds the path at the point (x, y), relative to widget coordinates. a , an x coordinate a , a y coordinate a to fill with the path at the (x,y) coordinate. a to fill with the column at the (x,y) coordinate. a , true if a row exists at (x,y) This is an alternate invocation form which doesn't return coordinates for the position relative to a cell's background. Property System.Boolean Whether or not to assume all rows are the same height. a This is an optimization; set to for fastest performance. Method System.Int32 Convenience function that inserts a new column into the tree view with the given cell renderer and a to set cell renderer attributes (normally using data from the model). a , the position of the new column (-1 to append, positive numbers to insert) a , the column title a , the renderer object a , a function for presenting the data The number of columns in the tree view after the insertion. See also , . If the tree view has enabled, then must have its property set to be . Method System.Int32 Convenience function that inserts a new column into the tree view with the given cell renderer and attribute bindings for the cell renderer. a , the position of the new column (-1 to append, positive numbers to insert) a , the column title a , the renderer object an array of attribute bindings The number of columns in the tree view after the insertion. Method Gtk.TreeViewColumn Adds a new to the TreeView and returns it. a a a a This method actually creates the column, rather than relying on a column object to be passed in. There's an alternate invokation form if you'd like to pass in an existing column object.