gnome-sharp 0.0.0.0 neutral Gtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details. Base class for all canvas items This is the base class for all canvas items. Canvas items are the drawing elements of a GnomeCanvas. Example items include lines, ellipses, polygons, images, text, curves and even arbitrary GTK+ widgets. Canvas items use the GObject property system to query and set parameters. Properties are inherited so, for example, a has a property that is inherited from its parent class object . So be sure to check the parent classes of objects when looking for item properties. To create a new canvas item use the constructor which takes a parent , of the item to create, and a terminated list of name/value GObject properties to set for the new item. There are several methods to change the drawing stacking order of an item. Call to raise an item a specified number of positions or to lower it. To raise an item to the top call . The methods will put it at the bottom. To show an item call . Note that canvas item's are shown by default and so do not need to be explicitly shown after creation (contrary to GTK+ widget behavior). Call to hide an item. To move an item relative to its current position (item coordinates) call or for more complex transforms. can be used to set an item's transform to specific values (not offsets). To convert between world and item coordinate systems call , and to convert in the other direction call . To get the transform for converting from item to world coordinates use or for converting item to canvas coordinates, . Handling user input for interactive items is accomplished through a few functions and the signals. To grab the mouse cursor call , it can be ungrabbed with (see of the GTK+ library for details). To grab keyboard focus call . Received events will be signaled via the "event" signal. Some other useful functions include a reparenting routine, , and a function to query the bounding box of an item (a minumum rectangular area containing all parts of the item), . Gtk.Object GLib.IWrapper System.IDisposable Method System.Void Combines the specified affine transformation matrix with the item's current transformation. Return value for an affine transformation matrix. Method System.Void Lowers the item in its parent's stack by the specified number of positions. If the number of positions is greater than the distance to the bottom of the stack, then the item is put at the bottom. Number of steps to lower the item. Method System.Void Shows a canvas item. If the item was already shown, then no action is taken. Method System.Void Request redraw of if in aa mode, or the entire item in in xlib mode. The svp that needs to be redrawn This item must contain . Method System.Void Makes the specified item take the keyboard focus, so all keyboard events will be sent to it. If the canvas widget itself did not have the focus, it grabs it as well. Method System.Void Lowers an item to the bottom of its parent's stack. Method System.Void Hides a canvas item. If the item was already hidden, then no action is taken. Method System.Void Raises an item to the top of its parent's stack. Method System.Void Converts a coordinate pair from world coordinates to item-relative coordinates. X coordinate to convert (input/output value). Y coordinate to convert (input/output value). The parameters and are used as both in and out parameters. Method System.Void Sets the svp to the new value, requesting repaint on what's changed the existing SVP the new SVP Method System.Void Sets the svp to the new value, clipping if necessary, and requesting repaint on what's changed. the old SVP the new SVP a clip path Method System.Void Queries the bounding box of a canvas item. The bounds are returned in the coordinate system of the item's parent. Return value for the leftmost edge of the bounding box Return value for the upper edge of the bounding box Return value for the rightmost edge of the bounding box Return value for the lower edge of the bounding box Method System.Void Makes the item's affine transformation matrix be equal to the specified matrix. Return value for an affine transformation matrix. Method System.Void Changes the parent of the specified item to be the new group. The item keeps its group-relative coordinates as for its old parent, so the item may change its absolute position within the canvas. A canvas group. Method System.Void Gets the affine transform that converts from the item's coordinate system to world coordinates. Return value for an affine transformation matrix Method System.Void Ungrabs the item, which must have been grabbed in the canvas, and ungrabs the mouse. The timestamp for ungrabbing the mouse. Method System.Void Gets the affine transform that converts from item-relative coordinates to canvas pixel coordinates./ Return value for an affine transformation matrix (return value). Method System.Void Raises the item in its parent's stack by the specified number of positions. If the number of positions is greater than the distance to the top of the stack, then the item is put at the top. Number of steps to raise the item. Method System.Void Converts a coordinate pair from item-relative coordinates to world coordinates. X coordinate to convert (input/output value). Y coordinate to convert (input/output value). The parameters and are used as both in and out parameters. Method System.Void Moves a canvas item by creating an affine transformation matrix for translation by using the specified values. This happens in item local coordinate system, so if you have nontrivial transform, it most probably does not do, what you want. Horizontal offset. Vertical offset. Method System.Void To be used only by item implementations. Requests that the canvas queue an update for the specified item. Method System.Void Resets the bounding box of a canvas item to an empty rectangle. Method System.Void Disposes the resources associated with the object. Constructor Internal constructor Pointer to the C object. An instance of CanvasItem, wrapping the C object. This is an internal constructor, and should not be used by user code. Property Gnome.Canvas To be added To be added: an object of type 'Gnome.Canvas' To be added Property Gnome.CanvasItem The parent item the parent item the parent item Event Gnome.CanvasEventHandler Signals mouse button clicks, motion, enter/leave, and key press events on canvas items. Use this to create user interactive items. The x and y coordinates in the field have been converted to canvas world coordinates. Property GLib.GType To be added a To be added Method System.Boolean To be added a a To be added Constructor To be added a a To be added Constructor To be added a a a To be added Constructor To be added a To be added Method System.Void To be added To be added Method System.Double To be added a a a a a a To be added Method System.Void To be added a a a a a To be added Method System.Void To be added a To be added Method System.Void To be added a a a To be added