// Gdk.EventKey.cs - Custom key event wrapper // // Author: Mike Kestner // // Copyright (c) 2004-2009 Novell, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the Lesser GNU General // Public License as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this program; if not, write to the // Free Software Foundation, Inc., 59 Temple Place - Suite 330, // Boston, MA 02111-1307, USA. namespace Gdk { using System; using System.Runtime.InteropServices; public class EventKey : Event { public EventKey (IntPtr raw) : base (raw) {} [StructLayout (LayoutKind.Sequential)] struct NativeStruct { EventType type; IntPtr window; sbyte send_event; public uint time; public uint state; public uint keyval; int length; IntPtr _string; public ushort hardware_keycode; public byte group; } NativeStruct Native { get { return (NativeStruct) Marshal.PtrToStructure (Handle, typeof(NativeStruct)); } } public byte Group { get { return Native.group; } set { NativeStruct native = Native; native.group = value; Marshal.StructureToPtr (native, Handle, false); } } public ushort HardwareKeycode { get { return Native.hardware_keycode; } set { NativeStruct native = Native; native.hardware_keycode = value; Marshal.StructureToPtr (native, Handle, false); } } public Key Key { get { return (Key) KeyValue; } } public uint KeyValue { get { return Native.keyval; } set { NativeStruct native = Native; native.keyval = value; Marshal.StructureToPtr (native, Handle, false); } } public ModifierType State { get { return (ModifierType) Native.state; } set { NativeStruct native = Native; native.state = (uint) value; Marshal.StructureToPtr (native, Handle, false); } } public uint Time { get { return Native.time; } set { NativeStruct native = Native; native.time = value; Marshal.StructureToPtr (native, Handle, false); } } } }