// Gdk.EventScroll.cs - Custom scroll event wrapper // // Author: Mike Kestner // // Copyright (c) 2004-2009 Novell, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the Lesser GNU General // Public License as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this program; if not, write to the // Free Software Foundation, Inc., 59 Temple Place - Suite 330, // Boston, MA 02111-1307, USA. namespace Gdk { using System; using System.Runtime.InteropServices; public class EventScroll : Event { public EventScroll (IntPtr raw) : base (raw) {} [StructLayout (LayoutKind.Sequential)] struct NativeStruct { EventType type; IntPtr window; sbyte send_event; public uint time; public double x; public double y; public uint state; public ScrollDirection direction; public IntPtr device; public double x_root; public double y_root; public double delta_x; public double delta_y; } NativeStruct Native { get { return (NativeStruct) Marshal.PtrToStructure (Handle, typeof(NativeStruct)); } } public Device Device { get { return GLib.Object.GetObject (Native.device, false) as Device; } set { NativeStruct native = Native; native.device = value == null ? IntPtr.Zero : value.Handle; Marshal.StructureToPtr (native, Handle, false); } } public ScrollDirection Direction { get { return Native.direction; } set { NativeStruct native = Native; native.direction = value; Marshal.StructureToPtr (native, Handle, false); } } public ModifierType State { get { return (ModifierType) Native.state; } set { NativeStruct native = Native; native.state = (uint) value; Marshal.StructureToPtr (native, Handle, false); } } public uint Time { get { return Native.time; } set { NativeStruct native = Native; native.time = value; Marshal.StructureToPtr (native, Handle, false); } } public double X { get { return Native.x; } set { NativeStruct native = Native; native.x = value; Marshal.StructureToPtr (native, Handle, false); } } public double XRoot { get { return Native.x_root; } set { NativeStruct native = Native; native.x_root = value; Marshal.StructureToPtr (native, Handle, false); } } public double DeltaX { get { return Native.delta_x; } set { NativeStruct native = Native; native.delta_x = value; Marshal.StructureToPtr (native, Handle, false); } } public double Y { get { return Native.y; } set { NativeStruct native = Native; native.y = value; Marshal.StructureToPtr (native, Handle, false); } } public double YRoot { get { return Native.y_root; } set { NativeStruct native = Native; native.y_root = value; Marshal.StructureToPtr (native, Handle, false); } } public double DeltaY { get { return Native.delta_y; } set { NativeStruct native = Native; native.delta_y = value; Marshal.StructureToPtr (native, Handle, false); } } } }