// GLib.Idle.cs - Idle class implementation // // Author(s): // Mike Kestner // Rachel Hestilow // Stephane Delcroix // // Copyright (c) 2002 Mike Kestner // Copyright (c) Rachel Hestilow // Copyright (c) 2009 Novell, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the Lesser GNU General // Public License as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this program; if not, write to the // Free Software Foundation, Inc., 59 Temple Place - Suite 330, // Boston, MA 02111-1307, USA. namespace GLib { using System; using System.Collections.Generic; using System.Runtime.InteropServices; public delegate bool IdleHandler (); public class Idle { [UnmanagedFunctionPointer (CallingConvention.Cdecl)] delegate bool IdleHandlerInternal (); internal class IdleProxy : SourceProxy { public IdleProxy (IdleHandler real) { real_handler = real; proxy_handler = new IdleHandlerInternal (Handler); } public bool Handler () { try { IdleHandler idle_handler = (IdleHandler) real_handler; bool cont = idle_handler (); if (!cont) { lock (this) { Dispose(); } } return cont; } catch (Exception e) { ExceptionManager.RaiseUnhandledException (e, false); } return false; } } private Idle () { } [UnmanagedFunctionPointer(CallingConvention.Cdecl)] delegate uint d_g_idle_add_full(int priority, IdleHandlerInternal d, IntPtr data, DestroyNotify notify); static d_g_idle_add_full g_idle_add_full = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_idle_add_full")); public static uint Add (int priority, IdleHandler hndlr) { IdleProxy p = new IdleProxy (hndlr); lock (p) { var gch = GCHandle.Alloc(p); var userData = GCHandle.ToIntPtr(gch); p.ID = g_idle_add_full (priority, (IdleHandlerInternal) p.proxy_handler, userData, DestroyHelper.NotifyHandler); } return p.ID; } public static uint Add (IdleHandler hndlr) { return Add ((int)Priority.DefaultIdle, hndlr); } public static void Remove (uint id) { Source.Remove (id); } } }