glib-sharp 0.0.0.0 neutral Gtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details. To be added To be added System.Object GLib.IWrapper System.IDisposable Method System.Void Disposes of the raw object. Only override this if the Raw object should not be unreferenced when the object is garbage collected. Method System.Void Disposes the resources associated with the object. Property System.IntPtr The raw GObject reference associated with this object. an object of type Subclasses can use Raw property for read/write access. Property System.IntPtr The raw GObject reference associated with this wrapper. an object of type an object of type Only subclasses of Object can access this read/write property. For public read-only access, use the Handle property. This property should only be used from constructors to set a native object pointer instantiated by the constructor. The constructor should chain to base (IntPtr.Zero) on the base class to ensure that no other native objects are instantiated for the class. Property System.Collections.Hashtable Stores and Accesses arbitrary data on the Object. a Method GLib.Object Used to obtain a CLI typed object associated with a given raw object pointer. a a a This method is primarily used to wrap object references that are returned by either the signal system or raw class methods that return GObject references. Method System.Int32 Calculates a hashing value. an object of type Property GLib.GType To be added a To be added Method GLib.Object To be added a a To be added Method System.Void To be added a a a To be added Constructor Creates a new instance, using the GLib-provided type. a a This is a constructor used by derivative types of that would have their own GLib.GType assigned to it. This is not typically used by C# code. Property System.String To be added a To be added Property System.Collections.Hashtable To be added a To be added Property System.Collections.Hashtable To be added a To be added Property System.ComponentModel.EventHandlerList To be added a To be added Property System.ComponentModel.EventHandlerList To be added a To be added Property System.Int32 To be added a To be added Method GLib.GType To be added a a To be added Method GLib.GType To be added a a To be added Method System.Void To be added a a To be added Method GLib.GType To be added a To be added Method System.Void To be added a a To be added Method GLib.Value To be added a a To be added Method System.Void To be added a a To be added Constructor To be added a a To be added