// GLib.Timeout.cs - Timeout class implementation // // Author(s): // Mike Kestner // Stephane Delcroix // // Copyright (c) 2002 Mike Kestner // Copyright (c) 2009 Novell, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the Lesser GNU General // Public License as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this program; if not, write to the // Free Software Foundation, Inc., 59 Temple Place - Suite 330, // Boston, MA 02111-1307, USA. namespace GLib { using System; using System.Collections.Generic; using System.Runtime.InteropServices; public delegate bool TimeoutHandler (); public class Timeout { [UnmanagedFunctionPointer (CallingConvention.Cdecl)] delegate bool TimeoutHandlerInternal (); internal class TimeoutProxy : SourceProxy { public TimeoutProxy (TimeoutHandler real) { real_handler = real; proxy_handler = new TimeoutHandlerInternal (Handler); } public bool Handler () { try { TimeoutHandler timeout_handler = (TimeoutHandler) real_handler; bool cont = timeout_handler (); if (!cont) { lock (this) { Remove (); } } return cont; } catch (Exception e) { ExceptionManager.RaiseUnhandledException (e, false); } return false; } } private Timeout () {} [UnmanagedFunctionPointer(CallingConvention.Cdecl)] delegate uint d_g_timeout_add(uint interval, TimeoutHandlerInternal d, IntPtr data); static d_g_timeout_add g_timeout_add = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_timeout_add")); public static uint Add (uint interval, TimeoutHandler hndlr) { TimeoutProxy p = new TimeoutProxy (hndlr); lock (p) { p.ID = g_timeout_add (interval, (TimeoutHandlerInternal) p.proxy_handler, IntPtr.Zero); Source.AddSourceHandler (p.ID, p); } return p.ID; } [UnmanagedFunctionPointer(CallingConvention.Cdecl)] delegate uint d_g_timeout_add_full(int priority, uint interval, TimeoutHandlerInternal d, IntPtr data, DestroyNotify notify); static d_g_timeout_add_full g_timeout_add_full = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_timeout_add_full")); public static uint Add (uint interval, TimeoutHandler hndlr, Priority priority) { TimeoutProxy p = new TimeoutProxy (hndlr); lock (p) { p.ID = g_timeout_add_full ((int)priority, interval, (TimeoutHandlerInternal) p.proxy_handler, IntPtr.Zero, null); Source.AddSourceHandler (p.ID, p); } return p.ID; } [UnmanagedFunctionPointer(CallingConvention.Cdecl)] delegate uint d_g_timeout_add_seconds(uint interval, TimeoutHandlerInternal d, IntPtr data); static d_g_timeout_add_seconds g_timeout_add_seconds = FuncLoader.LoadFunction(FuncLoader.GetProcAddress(GLibrary.Load(Library.GLib), "g_timeout_add_seconds")); public static uint AddSeconds (uint interval, TimeoutHandler hndlr) { TimeoutProxy p = new TimeoutProxy (hndlr); lock (p) { p.ID = g_timeout_add_seconds (interval, (TimeoutHandlerInternal) p.proxy_handler, IntPtr.Zero); Source.AddSourceHandler (p.ID, p); } return p.ID; } public static void Remove (uint id) { Source.Remove (id); } public static bool Remove (TimeoutHandler hndlr) { return Source.RemoveSourceHandler (hndlr); } } }