gio-sharp GLib.Object To be added. To be added. Constructor To be added. To be added. Constructor To be added. To be added. To be added. Method GLib.SocketConnection To be added. To be added. To be added. To be added. To be added. Method System.Void To be added. To be added. To be added. To be added. Method GLib.SocketConnection To be added. To be added. To be added. To be added. To be added. Method GLib.Socket To be added. To be added. To be added. To be added. To be added. Method System.Void To be added. To be added. To be added. To be added. Method GLib.Socket To be added. To be added. To be added. To be added. To be added. Method System.Boolean To be added. To be added. To be added. To be added. To be added. To be added. To be added. To be added. Method System.UInt16 To be added. To be added. To be added. To be added. Method System.Boolean To be added. To be added. To be added. To be added. To be added. Method System.Boolean To be added. To be added. To be added. To be added. To be added. Property System.Int32 To be added. To be added. To be added. Method System.Void To be added. To be added. Property GLib.GType To be added. To be added. To be added. Property GLib.Property("listen-backlog") System.Int32 To be added. To be added. To be added. Method GLib.DefaultSignalHandler(ConnectionMethod="OverrideChanged", Type=typeof(GLib.SocketListener)) System.Void To be added. To be added.