// PixbufAnimation.cs - GdkPixbufAnimation class customizations // // Copyright (c) 2005 Novell, Inc. // // This code is inserted after the automatically generated code. // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the Lesser GNU General // Public License as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this program; if not, write to the // Free Software Foundation, Inc., 59 Temple Place - Suite 330, // Boston, MA 02111-1307, USA. namespace Gdk { using System; public partial class PixbufAnimation { public PixbufAnimation (System.IO.Stream stream) : base (new PixbufLoader (stream).AnimationHandle) {} public PixbufAnimation (System.Reflection.Assembly assembly, string resource) : base (IntPtr.Zero) { if (assembly == null) assembly = System.Reflection.Assembly.GetCallingAssembly (); Raw = new PixbufLoader (assembly, resource).AnimationHandle; } static public PixbufAnimation LoadFromResource (string resource) { return new PixbufAnimation (System.Reflection.Assembly.GetCallingAssembly (), resource); } } }