gtk-sharp GLib.Object To be added. To be added. Constructor To be added. To be added. Constructor Native object pointer. Internal constructor This is not typically used by C# code. Exposed primarily for use by language bindings to wrap native object instances. Property GLib.Property("duration") System.UInt32 To be added. To be added. To be added. Event GLib.Signal("finished") System.EventHandler To be added. To be added. Property GLib.Property("fps") System.UInt32 To be added. To be added. To be added. Event GLib.Signal("frame") Gtk.FrameHandler To be added. To be added. Property GLib.Property("loop") System.Boolean To be added. To be added. To be added. Method GLib.DefaultSignalHandler(ConnectionMethod="OverrideFinished", Type=typeof(Gtk.Timeline)) System.Void To be added. To be added. Method GLib.DefaultSignalHandler(ConnectionMethod="OverrideFrame", Type=typeof(Gtk.Timeline)) System.Void To be added. To be added. To be added. Method GLib.DefaultSignalHandler(ConnectionMethod="OverridePaused", Type=typeof(Gtk.Timeline)) System.Void To be added. To be added. Method GLib.DefaultSignalHandler(ConnectionMethod="OverrideStarted", Type=typeof(Gtk.Timeline)) System.Void To be added. To be added. Event GLib.Signal("paused") System.EventHandler To be added. To be added. Property GLib.Property("screen") Gdk.Screen To be added. To be added. To be added. Event GLib.Signal("started") System.EventHandler To be added. To be added.