// Authors: // Jasper van Putten // Ben Maurer // Contains lots of c&p from System.Drawing // // Copyright (c) 2002 Jasper van Putten // Copyright (c) 2005 Novell, Inc // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the Lesser GNU General // Public License as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this program; if not, write to the // Free Software Foundation, Inc., 59 Temple Place - Suite 330, // Boston, MA 02111-1307, USA. using System; using System.Runtime.InteropServices; namespace Gdk { [StructLayout(LayoutKind.Sequential)] public struct Rectangle { public int X; public int Y; public int Width; public int Height; public Rectangle (int x, int y, int width, int height) { this.X = x; this.Y = y; this.Width = width; this.Height = height; } public Rectangle (Point loc, Size sz) : this (loc.X, loc.Y, sz.Width, sz.Height) {} public static Rectangle FromLTRB (int left, int top, int right, int bottom) { return new Rectangle (left, top, right - left, bottom - top); } public override bool Equals (object o) { if (!(o is Rectangle)) return false; return (this == (Rectangle) o); } public override int GetHashCode () { return (Height + Width) ^ X + Y; } public static bool operator == (Rectangle r1, Rectangle r2) { return ((r1.Location == r2.Location) && (r1.Size == r2.Size)); } public static bool operator != (Rectangle r1, Rectangle r2) { return !(r1 == r2); } public static explicit operator GLib.Value (Gdk.Rectangle boxed) { GLib.Value val = GLib.Value.Empty; val.Init (Gdk.Rectangle.GType); val.Val = boxed; return val; } public static explicit operator Gdk.Rectangle (GLib.Value val) { return (Gdk.Rectangle) val.Val; } public override string ToString () { return String.Format ("{0}x{1}+{2}+{3}", Width, Height, X, Y); } // Hit Testing / Intersection / Union public bool Contains (Rectangle rect) { return (rect == Intersect (this, rect)); } public bool Contains (Point pt) { return Contains (pt.X, pt.Y); } public bool Contains (int x, int y) { return ((x >= Left) && (x <= Right) && (y >= Top) && (y <= Bottom)); } public bool IntersectsWith (Rectangle r) { return !((Left > r.Right) || (Right < r.Left) || (Top > r.Bottom) || (Bottom < r.Top)); } public static Rectangle Union (Rectangle r1, Rectangle r2) { return FromLTRB (Math.Min (r1.Left, r2.Left), Math.Min (r1.Top, r2.Top), Math.Max (r1.Right, r2.Right), Math.Max (r1.Bottom, r2.Bottom)); } public void Intersect (Rectangle r) { this = Intersect (this, r); } public static Rectangle Intersect (Rectangle r1, Rectangle r2) { Rectangle r; if (!r1.Intersect (r2, out r)) return new Rectangle (); return r; } // Position/Size public int Top { get { return Y; } } public int Bottom { get { return Y + Height - 1; } } public int Right { get { return X + Width - 1; } } public int Left { get { return X; } } public bool IsEmpty { get { return (Width == 0) || (Height == 0); } } public Size Size { get { return new Size (Width, Height); } set { Width = value.Width; Height = value.Height; } } public Point Location { get { return new Point (X, Y); } set { X = value.X; Y = value.Y; } } // Inflate and Offset public void Inflate (Size sz) { Inflate (sz.Width, sz.Height); } public void Inflate (int width, int height) { X -= width; Y -= height; Width += width * 2; Height += height * 2; } public static Rectangle Inflate (Rectangle rect, int x, int y) { Rectangle r = rect; r.Inflate (x, y); return r; } public static Rectangle Inflate (Rectangle rect, Size sz) { return Inflate (rect, sz.Width, sz.Height); } public void Offset (int dx, int dy) { X += dx; Y += dy; } public void Offset (Point dr) { Offset (dr.X, dr.Y); } public static Rectangle Offset (Rectangle rect, int dx, int dy) { Rectangle r = rect; r.Offset (dx, dy); return r; } public static Rectangle Offset (Rectangle rect, Point dr) { return Offset (rect, dr.X, dr.Y); } [DllImport(Global.GdkNativeDll, CallingConvention = CallingConvention.Cdecl)] static extern IntPtr gdk_rectangle_get_type(); public static GLib.GType GType { get { IntPtr raw_ret = gdk_rectangle_get_type(); GLib.GType ret = new GLib.GType(raw_ret); return ret; } } [DllImport(Global.GdkNativeDll, CallingConvention = CallingConvention.Cdecl)] static extern void gdk_rectangle_union (ref Rectangle src1, ref Rectangle src2, out Rectangle dest); public Gdk.Rectangle Union (Gdk.Rectangle src) { Gdk.Rectangle dest; gdk_rectangle_union (ref this, ref src, out dest); return dest; } [DllImport(Global.GdkNativeDll, CallingConvention = CallingConvention.Cdecl)] static extern bool gdk_rectangle_intersect (ref Rectangle src1, ref Rectangle src2, out Rectangle dest); public bool Intersect (Gdk.Rectangle src, out Gdk.Rectangle dest) { return gdk_rectangle_intersect (ref this, ref src, out dest); } public static Rectangle New (IntPtr raw) { return (Gdk.Rectangle) Marshal.PtrToStructure (raw, typeof (Gdk.Rectangle)); } public static Rectangle Zero; } }