gio-sharp GLib.Object To be added. To be added. Constructor Native object pointer. Internal constructor This is not typically used by C# code. Exposed primarily for use by language bindings to wrap native object instances. Constructor To be added. To be added. To be added. Constructor To be added. To be added. To be added. To be added. Constructor To be added. To be added. To be added. To be added. Constructor To be added. To be added. To be added. To be added. To be added. Method System.Void To be added. To be added. Property GLib.Property("backend") GLib.SettingsBackend To be added. To be added. To be added. Method System.Void To be added. To be added. To be added. To be added. To be added. To be added. Method System.Void To be added. To be added. To be added. To be added. To be added. To be added. To be added. To be added. Method System.Void To be added. To be added. To be added. To be added. To be added. To be added. Event GLib.Signal("changed") GLib.ChangedHandler To be added. To be added. Event GLib.Signal("change-event") GLib.ChangeEventHandler To be added. To be added. Method System.Void To be added. To be added. Property GLib.Property("delay-apply") System.Boolean To be added. To be added. To be added. Method System.Boolean To be added. To be added. To be added. To be added. Method GLib.Settings To be added. To be added. To be added. To be added. Method System.Double To be added. To be added. To be added. To be added. Method System.Int32 To be added. To be added. To be added. To be added. Method System.UInt32 To be added. To be added. To be added. To be added. Method System.Int32 To be added. To be added. To be added. To be added. Method System.IntPtr To be added. To be added. To be added. To be added. To be added. Method System.Boolean To be added. To be added. To be added. To be added. To be added. To be added. Method GLib.Variant To be added. To be added. To be added. To be added. Method System.String To be added. To be added. To be added. To be added. Method System.String[] To be added. To be added. To be added. To be added. Method GLib.Variant To be added. To be added. To be added. To be added. Property GLib.GType GType Property. The native value. Returns the native value for . Property GLib.Property("has-unapplied") System.Boolean To be added. To be added. To be added. Method System.Boolean To be added. To be added. To be added. To be added. Method System.String[] To be added. To be added. To be added. Method System.String[] To be added. To be added. To be added. Method System.String[] To be added. To be added. To be added. Method System.String[] To be added. To be added. To be added. Method System.Boolean To be added. To be added. To be added. To be added. To be added. Method GLib.DefaultSignalHandler(ConnectionMethod="OverrideChanged", Type=typeof(GLib.Settings)) System.Void To be added. Default handler for the event. Override this method in a subclass to provide a default handler for the event. Method GLib.DefaultSignalHandler(ConnectionMethod="OverrideChangeEvent", Type=typeof(GLib.Settings)) System.Boolean To be added. To be added. Default handler for the event. To be added. Override this method in a subclass to provide a default handler for the event. Method GLib.DefaultSignalHandler(ConnectionMethod="OverrideWritableChanged", Type=typeof(GLib.Settings)) System.Void To be added. Default handler for the event. Override this method in a subclass to provide a default handler for the event. Method GLib.DefaultSignalHandler(ConnectionMethod="OverrideWritableChangeEvent", Type=typeof(GLib.Settings)) System.Boolean To be added. Default handler for the event. To be added. Override this method in a subclass to provide a default handler for the event. Property GLib.Property("path") System.String To be added. To be added. To be added. Method System.Boolean To be added. To be added. To be added. To be added. To be added. Method System.Void To be added. To be added. To be added. Method System.Void To be added. To be added. Property GLib.Property("schema") System.String To be added. To be added. To be added. Method System.Boolean To be added. To be added. To be added. To be added. To be added. Method System.Boolean To be added. To be added. To be added. To be added. To be added. Method System.Boolean To be added. To be added. To be added. To be added. To be added. Method System.Boolean To be added. To be added. To be added. To be added. To be added. Method System.Boolean To be added. To be added. To be added. To be added. To be added. Method GLib.Variant To be added. To be added. To be added. To be added. To be added. To be added. Method System.Boolean To be added. To be added. To be added. To be added. To be added. Method System.Boolean To be added. To be added. To be added. To be added. To be added. Method System.Boolean To be added. To be added. To be added. To be added. To be added. Method System.Void To be added. To be added. Method System.Void To be added. To be added. To be added. To be added. Event GLib.Signal("writable-changed") GLib.WritableChangedHandler To be added. To be added. Event GLib.Signal("writable-change-event") GLib.WritableChangeEventHandler To be added. To be added.