// GLib.Source.cs - Source class implementation // // Author: Duncan Mak // // Copyright (c) 2002 Mike Kestner // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the Lesser GNU General // Public License as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this program; if not, write to the // Free Software Foundation, Inc., 59 Temple Place - Suite 330, // Boston, MA 02111-1307, USA. namespace GLib { using System; using System.Collections; using System.Runtime.InteropServices; // // Base class for IdleProxy and TimeoutProxy // internal class SourceProxy { internal Delegate real_handler; internal Delegate proxy_handler; internal void Remove () { ArrayList keys = new ArrayList (); lock (Source.source_handlers) { foreach (uint code in Source.source_handlers.Keys) if (Source.source_handlers [code] == this) keys.Add (code); foreach (object key in keys) Source.source_handlers.Remove (key); } real_handler = null; proxy_handler = null; } } public class Source { private Source () {} internal static Hashtable source_handlers = new Hashtable (); [DllImport("libglib-2.0-0.dll")] static extern bool g_source_remove (uint tag); public static bool Remove (uint tag) { lock (Source.source_handlers) source_handlers.Remove (tag); return g_source_remove (tag); } } }