gdk-sharp 0.0.0.0 neutral Gtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details. Onscreen display area in the target window system. A is a rectangular region on the screen. It's a low-level object, used to implement high-level objects such as and on the GTK+ level. A is a toplevel window, the thing a user might think of as a "window" with a titlebar and so on; a may contain many s. For example, each has a associated with it. Gdk.Drawable GLib.IWrapper System.IDisposable Method System.Void To be added To be added Method Gdk.Window To be added To be added: an object of type 'uint' To be added: an object of type 'Gdk.Window' To be added Method Gdk.Window To be added To be added: an object of type 'uint' To be added: an object of type 'Gdk.Window' To be added Method System.Void To be added To be added Method System.Void To be added To be added: an object of type 'Gdk.Region' To be added: an object of type 'bool' To be added Method System.Void To be added To be added: an object of type 'Gdk.Window' To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Boolean To be added To be added: an object of type 'bool' To be added: an object of type 'bool' To be added Method System.Void To be added To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Void To be added To be added Method System.Void To be added To be added: an object of type 'Gdk.Geometry' To be added: an object of type 'Gdk.WindowHints' To be added Method System.Void To be added To be added Method System.Void To be added To be added: an object of type 'Gdk.FilterFunc' To be added Method System.Void To be added To be added: an object of type 'Gdk.Region' To be added: an object of type 'IntPtr' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'uint' To be added Method System.Void To be added To be added: an object of type 'Gdk.Region' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Void To be added To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added Method Gdk.Window To be added To be added: an object of type 'int&' To be added: an object of type 'int&' To be added: an object of type 'Gdk.ModifierType&' To be added: an object of type 'Gdk.Window' To be added Method System.Void To be added To be added: an object of type 'Gdk.Region' To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Void To be added To be added Method System.Void To be added To be added Method System.Void To be added To be added Method System.Void To be added To be added Method System.Void To be added To be added Method System.Void To be added To be added: an object of type 'Gdk.Rectangle' To be added: an object of type 'bool' To be added Method System.Void To be added To be added Method System.Void To be added To be added: an object of type 'Gdk.Pixmap' To be added: an object of type 'bool' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Void To be added To be added Method System.Void To be added To be added: an object of type 'Gdk.Window' To be added: an object of type 'Gdk.Pixmap' To be added: an object of type 'Gdk.Bitmap' To be added Method System.Void To be added To be added Method System.Void To be added To be added Method System.Void To be added To be added: an object of type 'Gdk.WMDecoration' To be added Method System.Void To be added To be added: an object of type 'bool' To be added Method System.Void To be added To be added Method System.Void To be added To be added: an object of type 'Gdk.WindowEdge' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'int' To be added: an object of type 'uint' To be added Method System.Void To be added To be added Method System.Void To be added To be added: an object of type 'Gdk.Rectangle' To be added Method System.Void To be added To be added Method System.Void To be added To be added: an object of type 'Gdk.FilterFunc' To be added Method System.Void To be added To be added Method System.Void To be added To be added: an object of type 'uint' To be added Method System.Void To be added To be added Method System.Void To be added To be added Method System.Void To be added To be added: an object of type 'Gdk.Bitmap' To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added Method System.Void To be added To be added: an object of type 'Gdk.Rectangle' To be added Method System.Void Disposes the resources associated with the object. Constructor Internal constructor Pointer to the C object. An instance of Window, wrapping the C object. This is an internal constructor, and should not be used by user code. Constructor To be added To be added: an object of type 'Gdk.Window' To be added: an object of type 'Gdk.WindowAttr' To be added: an object of type 'int' To be added: an object of type 'Gdk.Window' To be added Property System.Boolean To be added To be added: an object of type 'bool' To be added: an object of type 'bool' To be added Property Gdk.WMFunction To be added To be added: an object of type 'Gdk.WMFunction' To be added: an object of type 'Gdk.WMFunction' To be added Property System.Boolean To be added To be added: an object of type 'bool' To be added: an object of type 'bool' To be added Property Gdk.Window To be added To be added: an object of type 'Gdk.Window' To be added: an object of type 'Gdk.Window' To be added Property Gdk.Window To be added To be added: an object of type 'Gdk.Window' To be added: an object of type 'Gdk.Window' To be added Property Gdk.Window To be added To be added: an object of type 'Gdk.Window' To be added Property Gdk.Cursor Sets the cursor for the window. The cursor Sets the mouse pointer for a . To make the cursor invisible, use pixmap constructor for the cursor to create a cursor with no pixels in it. Passing for the cursor argument to this property means that window will use the cursor of its parent window. Most windows should use this default. Property Gdk.EventMask To be added To be added: an object of type 'Gdk.EventMask' To be added: an object of type 'Gdk.EventMask' To be added Property System.String To be added To be added: an object of type 'string' To be added: an object of type 'string' To be added Property Gdk.WindowType To be added To be added: an object of type 'Gdk.WindowType' To be added Property Gdk.WindowState To be added To be added: an object of type 'Gdk.WindowState' To be added Property System.String To be added To be added: an object of type 'string' To be added: an object of type 'string' To be added Property System.Boolean To be added To be added: an object of type 'bool' To be added: an object of type 'bool' To be added Property Gdk.WindowTypeHint To be added To be added: an object of type 'Gdk.WindowTypeHint' To be added: an object of type 'Gdk.WindowTypeHint' To be added Property Gdk.Region To be added To be added: an object of type 'Gdk.Region' To be added Property System.String To be added To be added: an object of type 'string' To be added: an object of type 'string' To be added Property Gdk.Color Sets the background color for the window. The color To be added: an object of type 'Gdk.Color' Sets the background color of window. (However, when using GTK+, set the background of a widget with - if you're an application - or - if you're implementing a custom widget. The color must be allocated; Property Gdk.Window To be added To be added: an object of type 'Gdk.Window' To be added Property System.Boolean To be added a a To be added Property System.Boolean To be added a a To be added Method Gdk.Window To be added a a a To be added Method Gdk.Window To be added a a a To be added Method System.Void To be added To be added Method System.Void To be added To be added Method System.Int32 To be added a a a To be added Method System.Void To be added a a a To be added Method Gdk.Window To be added a a a To be added Method System.Void To be added a a a a a a To be added Method System.Void To be added a a a a a To be added Method System.Void To be added a a To be added Method System.Boolean To be added a a To be added Method System.Void To be added a a To be added Property System.Boolean To be added a To be added Property System.Boolean To be added a To be added Constructor Protected Constructor. a a Chain to this constructor if you have manually registered a native value for your subclass. Property Gdk.Window[] To be added a To be added Property Gdk.Window[] Gets the children of window known to Gdk. The array of windows. This function only returns children created via GDK, so for example it's useless when used with the root window; it only returns windows an application created itself. Property Gdk.Pixbuf[] To be added a To be added Method System.Void To be added a To be added Method System.Void To be added a a To be added Property System.IntPtr To be added a To be added