atk-sharp2.6.0.0Gtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details.The possible types of states of an objectSystem.EnumGLib.GType(WrapperType=typeof(Atk.StateTypeGType))FieldAtk.StateType Indicates an invalid stateFieldAtk.StateType Indicates a window is currently the active windowFieldAtk.StateType Indicates that the object is armedFieldAtk.StateType Indicates the current object is busyFieldAtk.StateType Indicates this object is currently checkedFieldAtk.StateType Indicates the user interface object corresponding to this object no longer existsFieldAtk.StateType Indicates the user can change the contents of this objectFieldAtk.StateTypeIndicates that this object is enabled. An inconsistent is an example of an object which is sensitive but not enabled.FieldAtk.StateType Indicates this object allows progressive disclosure of its childrenFieldAtk.StateType Indicates this object its expandedFieldAtk.StateTypeIndicates this object can accept keyboard focus, which means all events resulting from typing on the keyboard will normally be passed to it when it has focusFieldAtk.StateTypeIndicates this object currently has the keyboard focusFieldAtk.StateType Indicates the orientation of this object is horizontalFieldAtk.StateType Indicates this object is minimized and is represented only by an iconFieldAtk.StateType Indicates something must be done with this object before the user can interact with an object in a different windowFieldAtk.StateType Indicates this (text) object can contain multiple lines of textFieldAtk.StateType Indicates this object allows more than one of its children to be selected at the same timeFieldAtk.StateType Indicates this object paints every pixel within its rectangular regionFieldAtk.StateType Indicates this object is currently pressedFieldAtk.StateType Indicates the size of this object is not fixedFieldAtk.StateTypeIndicates this object is the child of an object that allows its children to be selected and that this child is one of those children that can be selectedFieldAtk.StateTypeIndicates this object is the child of an object that allows its children to be selected and that this child is one of those children that has been selectedFieldAtk.StateType Indicates this object is sensitiveFieldAtk.StateType Indicates this object, the object's parent, the object's parent's parent, and so on, are all visibleFieldAtk.StateType Indicates this (text) object can contain only a single line of textFieldAtk.StateType Indicates that the index associated with this object has changed since the user accessed the object.FieldAtk.StateType Indicates this object is transientFieldAtk.StateType Indicates the orientation of this object is verticalFieldAtk.StateType Indicates this object is visibleFieldAtk.StateType Not a valid state, used for finding end of enumerationFieldAtk.StateType Indicates that "active-descendant-changed" event is sent when children become 'active' (i.e. are selected or navigated to onscreen). Used to prevent need to enumerate all children in very large containers, like tables.FieldAtk.StateTypeTo be addedTo be addedFieldAtk.StateTypeTo be addedTo be added