gtk-sharp 0.0.0.0 Gtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details. Creates popup windows. Dialog boxes are a convenient way to prompt the user for a small amount of input, eg. to display a message, ask a question, or anything else that does not require extensive effort on the user's part. GTK+ treats a dialog as a window split vertically. The top section is a , and is where widgets such as a or an should be packed. The bottom area is known as the . This is generally used for packing buttons into the dialog which may perform functions such as cancel, ok, or apply. The two areas are separated by a . The two primary areas of a dialog can be accessed as the property and the property. To set the dialog to be model, use the property. If you want to block waiting for a dialog to return before returning control flow to your code, you can call . This function enters a recursive main loop and waits for the user to respond to the dialog, returning the response ID corresponding to the button the user clicked. For the simple dialog, in reality you'd probably use a to save yourself some effort. But you'd need to create the dialog contents manually if you had more than a simple message in the dialog. Gtk.Window Atk.Implementor GLib.IWrapper GLib.IWrapper System.IDisposable Method System.UInt32 To be added To be added: an object of type 'uint' To be added Method System.Void To be added To be added: an object of type 'Gtk.Widget' To be added: an object of type 'int' To be added Method System.Int32 To be added To be added: an object of type 'int' To be added Method System.Void To be added To be added: an object of type 'int' To be added Method Gtk.Widget To be added To be added: an object of type 'string' To be added: an object of type 'int' To be added: an object of type 'Gtk.Widget' To be added Method System.Void To be added To be added: an object of type 'int' To be added: an object of type 'bool' To be added Method System.Void Disposes the resources associated with the object. Constructor Internal constructor GLib type for the type Creates a new instance of Dialog, using the GLib-provided type This is a constructor used by derivative types of that would have their own GLib type assigned to it. This is not typically used by C# code. Constructor Internal constructor Pointer to the C object. An instance of Dialog, wrapping the C object. This is an internal constructor, and should not be used by user code. Constructor To be added To be added: an object of type 'Gtk.Dialog' To be added Constructor To be added To be added: an object of type 'string' To be added: an object of type 'Gtk.Window' To be added: an object of type 'Gtk.DialogFlags' To be added: an object of type 'Gtk.Dialog' To be added Property System.UInt32 The GLib Type for Gtk.Dialog The GLib TYpe for the Gtk.Dialog class. Property Gtk.VBox To be added To be added: an object of type 'Gtk.VBox' To be added Property Gtk.VBox To be added To be added: an object of type 'Gtk.VBox' To be added Property System.Int32 To be added To be added: an object of type 'int' To be added: an object of type 'int' To be added Property System.Boolean To be added To be added: an object of type 'bool' To be added: an object of type 'bool' To be added Event To be added To be added Event To be added To be added