// GLibSharp.Marshaller.cs : Marshalling utils // // Author: Rachel Hestilow // // (c) 2002, 2003 Rachel Hestilow namespace GLibSharp { using System; using System.Runtime.InteropServices; /// /// Marshalling utilities /// /// /// /// Utility class for internal wrapper use /// public class Marshaller { // // Do not allow instances of this // private Marshaller () {} [DllImport("libglib-2.0-0.dll")] static extern void g_free (IntPtr mem); public static string PtrToStringGFree (IntPtr ptr) { string ret = Marshal.PtrToStringAnsi (ptr); g_free (ptr); return ret; } [DllImport("libglib-2.0-0.dll")] static extern void g_strfreev (IntPtr mem); public static string[] PtrToStringGFree (IntPtr[] ptrs) { // The last pointer is a null terminator. string[] ret = new string[ptrs.Length - 1]; for (int i = 0; i < ret.Length; i++) { ret[i] = Marshal.PtrToStringAnsi (ptrs[i]); g_free (ptrs[i]); } return ret; } [DllImport("libglib-2.0-0.dll")] static extern IntPtr g_strdup (string str); public static IntPtr StringToPtrGStrdup (string str) { return g_strdup (str); } // Argv marshalling -- unpleasantly complex, but // don't know of a better way to do it. // // Currently, the 64-bit cleanliness is // hypothetical. It's also ugly, but I don't know of a // construct to handle both 32 and 64 bitness // transparently, since we need to alloc buffers of // [native pointer size] * [count] bytes. [DllImport("libglib-2.0-0.dll")] static extern IntPtr g_malloc(ulong size); static bool check_sixtyfour () { int szint = Marshal.SizeOf (typeof (int)); int szlong = Marshal.SizeOf (typeof (long)); int szptr = IntPtr.Size; if (szptr == szint) return false; if (szptr == szlong) return true; throw new Exception ("Pointers are neither int- nor long-sized???"); } static IntPtr make_buf_32 (string[] args) { int[] ptrs = new int[args.Length]; for (int i = 0; i < args.Length; i++) ptrs[i] = (int) Marshal.StringToHGlobalAuto (args[i]); IntPtr buf = g_malloc ((ulong) Marshal.SizeOf(typeof(int)) * (ulong) args.Length); Marshal.Copy (ptrs, 0, buf, ptrs.Length); return buf; } static IntPtr make_buf_64 (string[] args) { long[] ptrs = new long[args.Length]; for (int i = 0; i < args.Length; i++) ptrs[i] = (long) Marshal.StringToHGlobalAuto (args[i]); IntPtr buf = g_malloc ((ulong) Marshal.SizeOf(typeof(long)) * (ulong) args.Length); Marshal.Copy (ptrs, 0, buf, ptrs.Length); return buf; } public static IntPtr ArgvToArrayPtr (string[] args) { if (args.Length == 0) return IntPtr.Zero; if (check_sixtyfour ()) return make_buf_64 (args); return make_buf_32 (args); } // should we be freeing these pointers? they're marshalled // from our own strings, so I think not ... static string[] unmarshal_32 (IntPtr buf, int argc) { int[] ptrs = new int[argc]; string[] args = new string[argc]; Marshal.Copy (buf, ptrs, 0, argc); for (int i = 0; i < ptrs.Length; i++) args[i] = Marshal.PtrToStringAuto ((IntPtr) ptrs[i]); return args; } static string[] unmarshal_64 (IntPtr buf, int argc) { long[] ptrs = new long[argc]; string[] args = new string[argc]; Marshal.Copy (buf, ptrs, 0, argc); for (int i = 0; i < ptrs.Length; i++) args[i] = Marshal.PtrToStringAuto ((IntPtr) ptrs[i]); return args; } public static string[] ArrayPtrToArgv (IntPtr array, int argc) { if (argc == 0) return new string[0]; if (check_sixtyfour ()) return unmarshal_64 (array, argc); return unmarshal_32 (array, argc); } } }