Ryujinx-GtkSharp/doc/en/Gtk/Layout.xml
Joshua Tauberer 9d0a50175b Updated GtkSharp docs for monodoc's needs
svn path=/trunk/gtk-sharp/; revision=16463
2003-07-21 00:13:00 +00:00

271 lines
10 KiB
XML

<Type Name="Layout" FullName="Gtk.Layout">
<TypeSignature Language="C#" Value="public class Layout : Gtk.Container, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Container</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="GetSize">
<MemberSignature Language="C#" Value="public void GetSize (out uint width, out uint height);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="width" Type="System.UInt32&amp;" RefType="out" />
<Parameter Name="height" Type="System.UInt32&amp;" RefType="out" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="width">To be added: an object of type 'uint&amp;'</param>
<param name="height">To be added: an object of type 'uint&amp;'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetSize">
<MemberSignature Language="C#" Value="public void SetSize (uint width, uint height);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="width" Type="System.UInt32" />
<Parameter Name="height" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="width">To be added: an object of type 'uint'</param>
<param name="height">To be added: an object of type 'uint'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Move">
<MemberSignature Language="C#" Value="public void Move (Gtk.Widget child_widget, int x, int y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="child_widget" Type="Gtk.Widget" />
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="child_widget">To be added: an object of type 'Gtk.Widget'</param>
<param name="x">To be added: an object of type 'int'</param>
<param name="y">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Put">
<MemberSignature Language="C#" Value="public void Put (Gtk.Widget child_widget, int x, int y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="child_widget" Type="Gtk.Widget" />
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="child_widget">To be added: an object of type 'Gtk.Widget'</param>
<param name="x">To be added: an object of type 'int'</param>
<param name="y">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Layout (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of Layout, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Layout (Gtk.Adjustment hadjustment, Gtk.Adjustment vadjustment);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="hadjustment" Type="Gtk.Adjustment" />
<Parameter Name="vadjustment" Type="Gtk.Adjustment" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="hadjustment">To be added: an object of type 'Gtk.Adjustment'</param>
<param name="vadjustment">To be added: an object of type 'Gtk.Adjustment'</param>
<returns>To be added: an object of type 'Gtk.Layout'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Layout ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.Layout'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Gtk.Layout</summary>
<returns>The GLib Type for the Gtk.Layout class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Width">
<MemberSignature Language="C#" Value="public uint Width { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'uint'</param>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Hadjustment">
<MemberSignature Language="C#" Value="public Gtk.Adjustment Hadjustment { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Adjustment</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gtk.Adjustment'</param>
<returns>To be added: an object of type 'Gtk.Adjustment'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Vadjustment">
<MemberSignature Language="C#" Value="public Gtk.Adjustment Vadjustment { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Adjustment</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gtk.Adjustment'</param>
<returns>To be added: an object of type 'Gtk.Adjustment'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Height">
<MemberSignature Language="C#" Value="public uint Height { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'uint'</param>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ScrollAdjustmentsSet">
<MemberSignature Language="C#" Value="public event GtkSharp.ScrollAdjustmentsSetHandler ScrollAdjustmentsSet;" />
<MemberType>Event</MemberType>
<ReturnValue><ReturnType>GtkSharp.ScrollAdjustmentsSetHandler</ReturnType></ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Layout (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of Layout, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gtk.Layout" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="BinWindow">
<MemberSignature Language="C#" Value="public Gdk.Window BinWindow { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gdk.Window" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>