Ryujinx-GtkSharp/doc/en/Gdk/EventCrossing.xml
Dan Winship fec5eff891 * updater/updater.cs (Compare): handle BaseType changes
(Generate, AddTypeSignature): fix spelling of "delegate"
 
        * en/*: regenerate to update BaseType nodes

svn path=/trunk/gtk-sharp/; revision=40721
2005-02-15 21:53:03 +00:00

168 lines
6.2 KiB
XML

<Type Name="EventCrossing" FullName="Gdk.EventCrossing">
<TypeSignature Language="C#" Value="public sealed struct EventCrossing;" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Generated when the pointer enters or leaves a window.</summary>
<remarks>
</remarks>
</Docs>
<Base>
<BaseTypeName>Gdk.Event</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members>
<Member MemberName="Time">
<MemberSignature Language="C#" Value="public uint Time { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The time of the event in milliseconds.</summary>
<returns>The time of the event in milliseconds.</returns>
<remarks>None.</remarks>
</Docs>
</Member>
<Member MemberName="State">
<MemberSignature Language="C#" Value="public Gdk.ModifierType State { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>An enum representing the state of the modifier keys (e.g. Control, Shift and Alt) and the pointer buttons.</summary>
<returns>An enum representing the state of the modifier keys (e.g. Control, Shift and Alt) and the pointer buttons.</returns>
<remarks>None.</remarks>
</Docs>
</Member>
<Member MemberName="X">
<MemberSignature Language="C#" Value="public double X { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The x coordinate of the pointer relative to the window.</summary>
<returns>The x coordinate of the pointer relative to the window.</returns>
<remarks>None.</remarks>
</Docs>
</Member>
<Member MemberName="Y">
<MemberSignature Language="C#" Value="public double Y { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The y coordinate of the pointer relative to the window.</summary>
<returns>The y coordinate of the pointer relative to the window.</returns>
<remarks>None.</remarks>
</Docs>
</Member>
<Member MemberName="XRoot">
<MemberSignature Language="C#" Value="public double XRoot { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The x coordinate of the pointer relative to the root of the screen.</summary>
<returns>The x coordinate of the pointer relative to the root of the screen.</returns>
<remarks>None.</remarks>
</Docs>
</Member>
<Member MemberName="YRoot">
<MemberSignature Language="C#" Value="public double YRoot { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The y coordinate of the pointer relative to the root of the screen.</summary>
<returns>The y coordinate of the pointer relative to the root of the screen.</returns>
<remarks>None.</remarks>
</Docs>
</Member>
<Member MemberName="Subwindow">
<MemberSignature Language="C#" Value="public Gdk.Window Subwindow { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The window that was entered or left.</summary>
<returns>The window that was entered or left.</returns>
<remarks>None.</remarks>
</Docs>
</Member>
<Member MemberName="Mode">
<MemberSignature Language="C#" Value="public Gdk.CrossingMode Mode { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.CrossingMode</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The crossing mode.</summary>
<returns>The crossing mode.</returns>
<remarks>None.</remarks>
</Docs>
</Member>
<Member MemberName="Detail">
<MemberSignature Language="C#" Value="public Gdk.NotifyType Detail { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.NotifyType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The kind of crossing that happened.</summary>
<returns>The kind of crossing that happened.</returns>
<remarks>None.</remarks>
</Docs>
</Member>
<Member MemberName="Focus">
<MemberSignature Language="C#" Value="public bool Focus { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>True if window is the focus window or an inferior.</summary>
<returns>True if window is the focus window or an inferior.</returns>
<remarks>None.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public EventCrossing (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor.</summary>
<param name="raw">raw managed pointer.</param>
<returns>A new <see cref="T:Gdk.EventCrossing" /></returns>
<remarks>This constructor should never be used.</remarks>
</Docs>
</Member>
</Members>
</Type>