Ryujinx-GtkSharp/doc/en/Gdk/Cursor.xml
John Luke 0b12cb5378 run the updater
svn path=/trunk/gtk-sharp/; revision=19429
2003-10-28 00:48:23 +00:00

150 lines
5.6 KiB
XML

<Type Name="Cursor" FullName="Gdk.Cursor">
<TypeSignature Language="C#" Value="public sealed struct Cursor;" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyPublicKey></AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members>
<Member MemberName="Ref">
<MemberSignature Language="C#" Value="public Gdk.Cursor Ref ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gdk.Cursor</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.Cursor'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Unref">
<MemberSignature Language="C#" Value="public void Unref ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Gdk.Cursor</summary>
<returns>The GLib Type for the Gdk.Cursor class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Display">
<MemberSignature Language="C#" Value="public Gdk.Display Display { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Display</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gdk.Display" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Cursor (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<returns>a <see cref="T:Gdk.Cursor" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Cursor (Gdk.CursorType cursor_type);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="cursor_type" Type="Gdk.CursorType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="cursor_type">a <see cref="T:Gdk.CursorType" /></param>
<returns>a <see cref="T:Gdk.Cursor" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Cursor (Gdk.Display display, Gdk.CursorType cursor_type);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="display" Type="Gdk.Display" />
<Parameter Name="cursor_type" Type="Gdk.CursorType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="display">a <see cref="T:Gdk.Display" /></param>
<param name="cursor_type">a <see cref="T:Gdk.CursorType" /></param>
<returns>a <see cref="T:Gdk.Cursor" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Cursor (Gdk.Pixmap source, Gdk.Pixmap mask, Gdk.Color fg, Gdk.Color bg, int x, int y);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="source" Type="Gdk.Pixmap" />
<Parameter Name="mask" Type="Gdk.Pixmap" />
<Parameter Name="fg" Type="Gdk.Color" />
<Parameter Name="bg" Type="Gdk.Color" />
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="source">a <see cref="T:Gdk.Pixmap" /></param>
<param name="mask">a <see cref="T:Gdk.Pixmap" /></param>
<param name="fg">a <see cref="T:Gdk.Color" /></param>
<param name="bg">a <see cref="T:Gdk.Color" /></param>
<param name="x">a <see cref="T:System.Int32" /></param>
<param name="y">a <see cref="T:System.Int32" /></param>
<returns>a <see cref="T:Gdk.Cursor" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Cursor ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gdk.Cursor" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>