Ryujinx-GtkSharp/doc/en/Gtk/Viewport.xml
John Luke 0a5c79b320 2003-10-13 John Luke <jluke@cfl.rr.com>
* en/*/*.xml: fix finalize signature (override not virtual)

svn path=/trunk/gtk-sharp/; revision=18998
2003-10-13 22:55:58 +00:00

198 lines
8.6 KiB
XML

<Type Name="Viewport" FullName="Gtk.Viewport">
<TypeSignature Language="C#" Value="public class Viewport : Gtk.Bin, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Lee Mallabone" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>A <see cref="T:Gtk.Container" /> that allows a scrollable view of its child when added to a <see cref="T:Gtk.ScrolledWindow" />.</summary>
<remarks>
<para>To scroll correctly, a <see cref="T:Gtk.ScrolledWindow" /> ordinarily requires explicit support from the <see cref="T:Gtk.Widget" /> that will be scrolled. However, a Viewport adds scrolling capabilities to an arbitrary child widget. For example, you can add a collection of widgets to a <see cref="T:Gtk.Table" /> container. By simply placing the <see cref="T:Gtk.Table" /> in a Viewport, you need only add the Viewport to a <see cref="T:Gtk.ScrolledWindow" /> to visually scroll the contents of your Table.</para>
<para>The "model" of this widget consists of horizontal and vertical <see cref="T:Gtk.Adjustment" /> objects. These do not need to be explicitly set to use the Viewport. Packing a child widget as demonstrated in the example, below, is all that is required.</para>
<para>The appearance of the Viewport can be adjusted using the <see cref="P:Gtk.Viewport.ShadowType" /> property.</para>
<para>The following example creates a <see cref="T:Gtk.Table" /> in a Viewport. When placed in a small <see cref="T:Gtk.Window" />, the widgets can be scrolled.
<example>
<code lang="C#">
public ScrolledWindow CreateViewport()
{
ScrolledWindow scroller = new ScrolledWindow();
Viewport viewer = new Viewport();
// Create a table with text entries in it
Table widgets = new Table(1, 2, false);
widgets.Attach(new Entry("This is example Entry 1"), 0, 1, 0, 1);
widgets.Attach(new Entry("This is example Entry 2"), 1, 2, 0, 1);
// Place the widgets in a Viewport, and the Viewport in a ScrolledWindow
viewer.Add(widgets);
scroller.Add(viewer);
return scroller;
}
</code>
</example></para>
<para>Complete example: <code lang="C#" source="Viewport1.cs" /></para>
</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Bin</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected override void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Viewport (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of Viewport, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Viewport (Gtk.Adjustment hadjustment, Gtk.Adjustment vadjustment);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="hadjustment" Type="Gtk.Adjustment" />
<Parameter Name="vadjustment" Type="Gtk.Adjustment" />
</Parameters>
<Docs>
<summary>Creates a new Viewport with the specified horizontal and vertical Adjustments.</summary>
<param name="hadjustment">An <see cref="T:Gtk.Adjustment" /> to model horizontal viewing.</param>
<param name="vadjustment">An <see cref="T:Gtk.Adjustment" /> to model vertical viewing.</param>
<returns>A new Viewport</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Gtk.Viewport</summary>
<returns>The GLib Type for the Gtk.Viewport class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Hadjustment">
<MemberSignature Language="C#" Value="public Gtk.Adjustment Hadjustment { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Adjustment</ReturnType>
</ReturnValue>
<Parameters></Parameters>
<Docs>
<summary>Manage the horizontal model.</summary>
<param name="value">A new <see cref="T:Gtk.Adjustment" /> for horizontal scrolling.</param>
<returns>The current state of the horizontal model</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Vadjustment">
<MemberSignature Language="C#" Value="public Gtk.Adjustment Vadjustment { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Adjustment</ReturnType>
</ReturnValue>
<Parameters></Parameters>
<Docs>
<summary>Manage the vertical model.</summary>
<param name="value">A new <see cref="T:Gtk.Adjustment" /> for vertical scrolling.</param>
<returns>The current state of the vertical model.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="ShadowType">
<MemberSignature Language="C#" Value="public Gtk.ShadowType ShadowType { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.ShadowType</ReturnType>
</ReturnValue>
<Parameters></Parameters>
<Docs>
<summary>Manage the shadow style surrounding the Viewport contents.</summary>
<param name="value">A new shadow style.</param>
<returns>The current shadow style surrounding the child widget.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="ScrollAdjustmentsSet">
<MemberSignature Language="C#" Value="public event GtkSharp.ScrollAdjustmentsSetHandler ScrollAdjustmentsSet;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>GtkSharp.ScrollAdjustmentsSetHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>This event is fired when the <see cref="P:Gtk.Viewport.VAdjustment" /> or <see cref="P:Gtk.Viewport.HAdjustment" /> properties are set.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Viewport (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of Viewport, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gtk.Viewport" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Viewport ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>The main way to create a Viewport.</summary>
<returns>A new Viewport.</returns>
<remarks>
<para>Horizontal and vertical <see cref="T:Gtk.Adjustment" /> objects are automatically created.</para>
</remarks>
</Docs>
</Member>
</Members>
</Type>