Ryujinx-GtkSharp/gio
Bertrand Lorentz 0f13a66762 gio: Enable the GSocketFamily enum with hardcoded values
The values found by the parser for the GSocketFamily enum are in fact
constants defined in another header file, so the generated code would be
invalid.

We now hardcode the values through fix-ups. They probably don't
change, and they are also hardcoded in the gir file anyway, so it should
be OK.

Also fix-up a GInetAddress constructor that now gets generated.
2012-11-12 20:25:42 +01:00
..
glue 2009-08-30 Christian Hoff <christian_hoff@gmx.net> 2009-08-30 20:06:33 +00:00
.gitignore Flatten the bootstrap and remove glade-sharp 2010-11-21 21:18:06 -06:00
AppInfoAdapter.cs gio: Move all .custom files to partial classes 2012-07-02 11:09:07 -04:00
DBusInterfaceVTable.cs Update Gio to 2.27 and get it building. 2011-01-30 17:08:55 -06:00
File.cs gio: Move all .custom files to partial classes 2012-07-02 11:09:07 -04:00
FileAdapter.cs gio: Move all .custom files to partial classes 2012-07-02 11:09:07 -04:00
FileEnumerator.cs gio: Make FileEnumerator implement IEnumerable<FileInfo> 2012-11-03 17:57:31 +01:00
FileFactory.cs 2009-09-03 Christian Hoff <christian_hoff@gmx.net> 2009-09-03 19:50:53 +00:00
gio-api.raw parser: Add property support for ginterface 2011-08-01 21:18:02 +02:00
gio-sharp-3.0.pc.in 2009-08-30 Christian Hoff <christian_hoff@gmx.net> 2009-08-30 20:06:33 +00:00
gio-sharp.dll.config.in 2009-01-04 Mike Kestner <mkestner@novell.com> 2009-01-04 22:29:56 +00:00
gio.csproj gio: Enable the GSocketFamily enum with hardcoded values 2012-11-12 20:25:42 +01:00
Gio.metadata gio: Enable the GSocketFamily enum with hardcoded values 2012-11-12 20:25:42 +01:00
GioStream.cs gio: Implement GioStream.SetLength 2011-07-17 17:09:41 +02:00
Makefile.am gio: Move all .custom files to partial classes 2012-07-02 11:09:07 -04:00