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56 lines
1.5 KiB
C#
56 lines
1.5 KiB
C#
// Object.cs - Atk Object class customizations
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//
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// Author: Andres G. Aragoneses <aaragoneses@novell.com>
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//
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// Copyright (c) 2008 Novell, Inc.
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//
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// This code is inserted after the automatically generated code.
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//
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of version 2 of the Lesser GNU General
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// Public License as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this program; if not, write to the
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// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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// Boston, MA 02111-1307, USA.
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namespace Atk {
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public partial class Object {
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protected void EmitChildrenChanged (ChildrenChangedDetail detail, uint child_index, Atk.Object child)
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{
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GLib.Signal.Emit (this,
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"children-changed::" + detail.ToString ().ToLower (),
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child_index, child.Handle);
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}
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protected enum ChildrenChangedDetail
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{
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Add,
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Remove
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}
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protected void EmitVisibleDataChanged ()
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{
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GLib.Signal.Emit (this, "visible-data-changed");
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}
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public void NotifyStateChange (Atk.StateType state, bool value) {
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NotifyStateChange ((ulong)state, value);
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}
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protected void EmitFocusEvent (bool gained)
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{
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GLib.Signal.Emit (this, "focus-event", gained);
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}
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}
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}
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