Ryujinx-GtkSharp/doc/en/Gnome/PixmapEntry.xml
Dan Winship fbcb47f5e6 * parser/gapi2xml.pl: Change a few instances of
"last if ($line =~ /^}/);" to
	"last if ($line =~ /^(deprecated)?}/);" to prevent runaway
	parsing (in particular in libgnomeui).

	* sources/gtk-sharp-2.4-sources.xml: 
	* sources/gtk-sharp-2.6-sources.xml: exclude a handful of
	libgnomeui files that were omitted in gtk# 1.0 due to the parser
	bug, but which are entirely deprecated anyway. (Some of them
	showed up in earlier 1.9/2.4/2.6 releases but are going away again
	now.)

	* gnome/gnome-api.raw: Regen

	* gnome/Gnome.metadata: Hide a few more things that should be
	hidden, remove a few rules that aren't needed any more. Keeping
	hiding GnomeIconTheme though and using the old by-hand IconTheme
	for the moment, since the by-hand one isn't compatible with the
	autogenerated one.

	* gnome/IconData.cs: kill this, use the autogenerated version

svn path=/trunk/gtk-sharp/; revision=47398
2005-07-18 21:27:00 +00:00

194 lines
7.3 KiB
XML

<Type Name="PixmapEntry" FullName="Gnome.PixmapEntry">
<TypeSignature Language="C#" Maintainer="auto" Value="public class PixmapEntry : Gnome.FileEntry" />
<AssemblyInfo>
<AssemblyName>gnome-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.6.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>Gnome.FileEntry</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Members>
<Member MemberName="Construct">
<MemberSignature Language="C#" Value="public void Construct (string history_id, string browse_dialog_title, bool do_preview);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="history_id" Type="System.String" />
<Parameter Name="browse_dialog_title" Type="System.String" />
<Parameter Name="do_preview" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="history_id">To be added: an object of type 'string'</param>
<param name="browse_dialog_title">To be added: an object of type 'string'</param>
<param name="do_preview">To be added: an object of type 'bool'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ScrolledWindow">
<MemberSignature Language="C#" Value="public Gtk.Widget ScrolledWindow ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.Widget</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.Widget'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PreviewWidget">
<MemberSignature Language="C#" Value="public Gtk.Widget PreviewWidget ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.Widget</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.Widget'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetPreviewSize">
<MemberSignature Language="C#" Value="public void SetPreviewSize (int preview_w, int preview_h);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="preview_w" Type="System.Int32" />
<Parameter Name="preview_h" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="preview_w">To be added: an object of type 'int'</param>
<param name="preview_h">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PixmapEntry (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PixmapEntry (string history_id, string browse_dialog_title, bool do_preview);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="history_id" Type="System.String" />
<Parameter Name="browse_dialog_title" Type="System.String" />
<Parameter Name="do_preview" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="history_id">To be added: an object of type 'string'</param>
<param name="browse_dialog_title">To be added: an object of type 'string'</param>
<param name="do_preview">To be added: an object of type 'bool'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Preview">
<MemberSignature Language="C#" Value="public bool Preview { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<value>To be added: an object of type 'bool'</value>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PixmapSubdir">
<MemberSignature Language="C#" Value="public string PixmapSubdir { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<value>To be added: an object of type 'string'</value>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="DoPreview">
<MemberSignature Language="C#" Value="public bool DoPreview { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<value>To be added: an object of type 'bool'</value>
<remarks>To be added</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Property(Name="do_preview")</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<value>a <see cref="T:GLib.GType" /></value>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gnome.PixmapEntry" />.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected PixmapEntry (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>Protected Constructor.</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
</Attribute>
</Attributes>
</Member>
</Members>
</Type>